X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=src%2Fclient%2Fclient.cpp;h=4161ebcb1fbf400684421fe835ca94f501c99995;hp=8ee2f39519275b3e5f8e280c980f897014e21aed;hb=521ed7df6d39cd809bd4fdf75974b2aaab59e583;hpb=ec9528b2997470953e3c4e456271e696026e9717 diff --git a/src/client/client.cpp b/src/client/client.cpp index 8ee2f395..4161ebcb 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -20,40 +20,32 @@ #include "client.h" -#include "buffer.h" +#include "networkinfo.h" +#include "ircuser.h" +#include "ircchannel.h" + +#include "message.h" + +#include "bufferinfo.h" #include "buffertreemodel.h" #include "quasselui.h" #include "signalproxy.h" +#include "synchronizer.h" #include "util.h" -Client * Client::instanceptr = 0; - -bool Client::connectedToCore = false; -Client::ClientMode Client::clientMode; -QVariantMap Client::coreConnectionInfo; -QHash Client::buffers; -QHash Client::bufferIds; -QHash > Client::nicks; -QHash Client::netConnected; -QStringList Client::netsAwaitingInit; -QHash Client::ownNick; +QPointer Client::instanceptr = 0; +// ============================== +// public Static Methods +// ============================== Client *Client::instance() { - if(instanceptr) return instanceptr; - instanceptr = new Client(); + if(!instanceptr) + instanceptr = new Client(); return instanceptr; } void Client::destroy() { delete instanceptr; - instanceptr = 0; -} - -Client::Client() { - _signalProxy = new SignalProxy(SignalProxy::Client, 0, this); - - connectedToCore = false; - socket = 0; } void Client::init(AbstractUi *ui) { @@ -61,33 +53,131 @@ void Client::init(AbstractUi *ui) { instance()->init(); } +QList Client::networkInfos() { + return instance()->_networkInfo.values(); +} + +NetworkInfo *Client::networkInfo(uint networkid) { + if(instance()->_networkInfo.contains(networkid)) + return instance()->_networkInfo[networkid]; + else + return 0; +} + +QList Client::allBufferInfos() { + QList bufferids; + foreach(Buffer *buffer, buffers()) { + bufferids << buffer->bufferInfo(); + } + return bufferids; +} + +QList Client::buffers() { + return instance()->_buffers.values(); +} + +Buffer *Client::buffer(uint bufferUid) { + if(instance()->_buffers.contains(bufferUid)) + return instance()->_buffers[bufferUid]; + else + return 0; +} + +Buffer *Client::buffer(BufferInfo id) { + Buffer *buff = buffer(id.uid()); + + if(!buff) { + Client *client = Client::instance(); + Buffer *buff = new Buffer(id, client); + + connect(buff, SIGNAL(userInput(BufferInfo, QString)), + client, SLOT(userInput(BufferInfo, QString))); + connect(buff, SIGNAL(bufferUpdated(Buffer *)), + client, SIGNAL(bufferUpdated(Buffer *))); + connect(buff, SIGNAL(bufferDestroyed(Buffer *)), + client, SIGNAL(bufferDestroyed(Buffer *))); + connect(buff, SIGNAL(bufferDestroyed(Buffer *)), + client, SLOT(removeBuffer(Buffer *))); + + client->_buffers[id.uid()] = buff; + emit client->bufferUpdated(buff); + } + + return buff; +} + +// FIXME switch to netids! +// WHEN IS THIS NEEDED ANYHOW!? +BufferInfo Client::bufferInfo(QString net, QString buf) { + foreach(Buffer *buffer_, buffers()) { + BufferInfo bufferInfo = buffer_->bufferInfo(); + if(bufferInfo.network() == net && bufferInfo.buffer() == buf) + return bufferInfo; + } + Q_ASSERT(false); // should never happen! + return BufferInfo(); +} + +BufferInfo Client::statusBufferInfo(QString net) { + return bufferInfo(net, ""); +} + +BufferTreeModel *Client::bufferModel() { + return instance()->_bufferModel; +} + +SignalProxy *Client::signalProxy() { + return instance()->_signalProxy; +} + +// ============================== +// Constructor / Decon +// ============================== +Client::Client(QObject *parent) + : QObject(parent), + socket(0), + _signalProxy(new SignalProxy(SignalProxy::Client, 0, this)), + mainUi(0), + _bufferModel(0), + connectedToCore(false) +{ +} + +Client::~Client() { +} + void Client::init() { blockSize = 0; _bufferModel = new BufferTreeModel(this); - connect(this, SIGNAL(bufferSelected(Buffer *)), _bufferModel, SLOT(selectBuffer(Buffer *))); - connect(this, SIGNAL(bufferUpdated(Buffer *)), _bufferModel, SLOT(bufferUpdated(Buffer *))); - connect(this, SIGNAL(bufferActivity(Buffer::ActivityLevel, Buffer *)), _bufferModel, SLOT(bufferActivity(Buffer::ActivityLevel, Buffer *))); + connect(this, SIGNAL(bufferSelected(Buffer *)), + _bufferModel, SLOT(selectBuffer(Buffer *))); + connect(this, SIGNAL(bufferUpdated(Buffer *)), + _bufferModel, SLOT(bufferUpdated(Buffer *))); + connect(this, SIGNAL(bufferActivity(Buffer::ActivityLevel, Buffer *)), + _bufferModel, SLOT(bufferActivity(Buffer::ActivityLevel, Buffer *))); SignalProxy *p = signalProxy(); - p->attachSignal(this, SIGNAL(sendSessionData(const QString &, const QVariant &)), SIGNAL(clientSessionDataChanged(const QString &, const QVariant &))); - p->attachSlot(SIGNAL(coreSessionDataChanged(const QString &, const QVariant &)), this, SLOT(recvSessionData(const QString &, const QVariant &))); - p->attachSlot(SIGNAL(coreState(const QVariant &)), this, SLOT(recvCoreState(const QVariant &))); - p->attachSlot(SIGNAL(networkState(QString, QVariant)), this, SLOT(recvNetworkState(QString, QVariant))); - p->attachSlot(SIGNAL(networkConnected(QString)), this, SLOT(networkConnected(QString))); - p->attachSlot(SIGNAL(networkDisconnected(QString)), this, SLOT(networkDisconnected(QString))); - p->attachSlot(SIGNAL(displayMsg(const Message &)), this, SLOT(recvMessage(const Message &))); - p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString))); - p->attachSlot(SIGNAL(topicSet(QString, QString, QString)), this, SLOT(setTopic(QString, QString, QString))); - p->attachSlot(SIGNAL(nickAdded(QString, QString, QVariantMap)), this, SLOT(addNick(QString, QString, QVariantMap))); - p->attachSlot(SIGNAL(nickRemoved(QString, QString)), this, SLOT(removeNick(QString, QString))); - p->attachSlot(SIGNAL(nickRenamed(QString, QString, QString)), this, SLOT(renameNick(QString, QString, QString))); - p->attachSlot(SIGNAL(nickUpdated(QString, QString, QVariantMap)), this, SLOT(updateNick(QString, QString, QVariantMap))); - p->attachSlot(SIGNAL(ownNickSet(QString, QString)), this, SLOT(setOwnNick(QString, QString))); - p->attachSlot(SIGNAL(backlogData(BufferId, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferId, const QVariantList &, bool))); - p->attachSlot(SIGNAL(bufferIdUpdated(BufferId)), this, SLOT(updateBufferId(BufferId))); - p->attachSignal(this, SIGNAL(sendInput(BufferId, QString))); + p->attachSignal(this, SIGNAL(sendSessionData(const QString &, const QVariant &)), + SIGNAL(clientSessionDataChanged(const QString &, const QVariant &))); + p->attachSlot(SIGNAL(coreSessionDataChanged(const QString &, const QVariant &)), + this, SLOT(recvSessionData(const QString &, const QVariant &))); + p->attachSlot(SIGNAL(coreState(const QVariant &)), + this, SLOT(recvCoreState(const QVariant &))); + p->attachSlot(SIGNAL(networkConnected(uint)), + this, SLOT(networkConnected(uint))); + p->attachSlot(SIGNAL(networkDisconnected(uint)), + this, SLOT(networkDisconnected(uint))); + p->attachSlot(SIGNAL(displayMsg(const Message &)), + this, SLOT(recvMessage(const Message &))); + p->attachSlot(SIGNAL(displayStatusMsg(QString, QString)), + this, SLOT(recvStatusMsg(QString, QString))); + + + p->attachSlot(SIGNAL(backlogData(BufferInfo, const QVariantList &, bool)), this, SLOT(recvBacklogData(BufferInfo, const QVariantList &, bool))); + p->attachSlot(SIGNAL(bufferInfoUpdated(BufferInfo)), this, SLOT(updateBufferInfo(BufferInfo))); + p->attachSignal(this, SIGNAL(sendInput(BufferInfo, QString))); p->attachSignal(this, SIGNAL(requestNetworkStates())); connect(mainUi, SIGNAL(connectToCore(const QVariantMap &)), this, SLOT(connectToCore(const QVariantMap &))); @@ -99,33 +189,25 @@ void Client::init() { layoutTimer->setInterval(0); layoutTimer->setSingleShot(false); connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg())); -} - -Client::~Client() { - foreach(Buffer *buf, buffers.values()) delete buf; // this is done by disconnectFromCore()! FIXME? - Q_ASSERT(!buffers.count()); -} -BufferTreeModel *Client::bufferModel() { - return instance()->_bufferModel; -} - -SignalProxy *Client::signalProxy() { - return instance()->_signalProxy; } bool Client::isConnected() { - return connectedToCore; + return instance()->connectedToCore; } void Client::connectToCore(const QVariantMap &conn) { // TODO implement SSL coreConnectionInfo = conn; + if(isConnected()) { emit coreConnectionError(tr("Already connected to Core!")); return; } - if(socket != 0) socket->deleteLater(); + + if(socket != 0) + socket->deleteLater(); + if(conn["Host"].toString().isEmpty()) { clientMode = LocalCore; socket = new QBuffer(this); @@ -151,16 +233,9 @@ void Client::connectToCore(const QVariantMap &conn) { } void Client::disconnectFromCore() { - if(clientMode == RemoteCore) { - socket->close(); - //QAbstractSocket *sock = qobject_cast(socket); - //Q_ASSERT(sock); - //sock->disconnectFromHost(); - } else { - socket->close(); - //disconnectFromLocalCore(); + socket->close(); + if(clientMode == LocalCore) coreSocketDisconnected(); - } } void Client::coreSocketConnected() { @@ -174,29 +249,31 @@ void Client::coreSocketConnected() { } void Client::coreSocketDisconnected() { - connectedToCore = false; + instance()->connectedToCore = false; emit disconnected(); socket->deleteLater(); blockSize = 0; /* Clear internal data. Hopefully nothing relies on it at this point. */ _bufferModel->clear(); - // Buffers, if deleted, send a signal that causes their removal from buffers and bufferIds. - // So we cannot simply go through the array in a loop (or use qDeleteAll) for deletion... - while(buffers.count()) { delete buffers.take(buffers.keys()[0]); } - Q_ASSERT(!buffers.count()); // should be empty now! - Q_ASSERT(!bufferIds.count()); + + foreach(Buffer *buffer, _buffers.values()) { + delete buffer; + } + Q_ASSERT(_buffers.empty()); + + foreach(NetworkInfo *networkinfo, _networkInfo.values()) { + delete networkinfo; + } + Q_ASSERT(_networkInfo.empty()); + coreConnectionInfo.clear(); sessionData.clear(); - nicks.clear(); - netConnected.clear(); - netsAwaitingInit.clear(); - ownNick.clear(); layoutQueue.clear(); layoutTimer->stop(); } -void Client::coreSocketStateChanged(QAbstractSocket::SocketState state) { qDebug() << state; +void Client::coreSocketStateChanged(QAbstractSocket::SocketState state) { if(state == QAbstractSocket::UnconnectedState) coreSocketDisconnected(); } @@ -214,30 +291,84 @@ void Client::syncToCore(const QVariant &coreState) { disconnectFromCore(); return; } + QVariantMap sessionState = coreState.toMap()["SessionState"].toMap(); - QVariantMap sessData = sessionState["SessionData"].toMap(); - foreach(QString key, sessData.keys()) { + // store sessionData + QVariantMap sessData = sessionState["SessionData"].toMap(); + foreach(QString key, sessData.keys()) recvSessionData(key, sessData[key]); - } - QList coreBuffers = sessionState["Buffers"].toList(); + + // store Buffer details + QVariantList coreBuffers = sessionState["Buffers"].toList(); /* make lookups by id faster */ foreach(QVariant vid, coreBuffers) { - BufferId id = vid.value(); - bufferIds[id.uid()] = id; // make lookups by id faster - buffer(id); // create all buffers, so we see them in the network views + buffer(vid.value()); // create all buffers, so we see them in the network views } - netsAwaitingInit = sessionState["Networks"].toStringList(); - connectedToCore = true; - if(netsAwaitingInit.count()) { + + // create networkInfo objects + QVariantList networkids = sessionState["Networks"].toList(); + foreach(QVariant networkid, networkids) { + networkConnected(networkid.toUInt()); + } + + instance()->connectedToCore = true; + updateCoreConnectionProgress(); +} + +void Client::updateCoreConnectionProgress() { + // we'll do this in three steps: + // 1.) networks + // 2.) channels + // 3.) ircusers + + int numNets = networkInfos().count(); + int numNetsWaiting = 0; + + int numIrcUsers = 0; + int numIrcUsersWaiting = 0; + + int numChannels = 0; + int numChannelsWaiting = 0; + + foreach(NetworkInfo *net, networkInfos()) { + if(! net->initialized()) + numNetsWaiting++; + + numIrcUsers += net->ircUsers().count(); + foreach(IrcUser *user, net->ircUsers()) { + if(! user->initialized()) + numIrcUsersWaiting++; + } + + numChannels += net->ircChannels().count(); + foreach(IrcChannel *channel, net->ircChannels()) { + if(! channel->initialized()) + numChannelsWaiting++; + } + + } + + if(numNetsWaiting > 0) { emit coreConnectionMsg(tr("Requesting network states...")); - emit coreConnectionProgress(0, netsAwaitingInit.count()); - emit requestNetworkStates(); + emit coreConnectionProgress(numNets - numNetsWaiting, numNets); + return; } - else { - emit coreConnectionProgress(1, 1); - emit connected(); + + if(numIrcUsersWaiting > 0) { + emit coreConnectionMsg(tr("Requesting User states...")); + emit coreConnectionProgress(numIrcUsers - numIrcUsersWaiting, numIrcUsers); + return; + } + + if(numChannelsWaiting > 0) { + emit coreConnectionMsg(tr("Requesting Channel states...")); + emit coreConnectionProgress(numChannels - numChannelsWaiting, numChannels); + return; } + + emit coreConnectionProgress(1,1); + emit connected(); } void Client::recvSessionData(const QString &key, const QVariant &data) { @@ -280,102 +411,52 @@ void Client::coreHasData() { } } -void Client::networkConnected(QString net) { - Q_ASSERT(!netsAwaitingInit.contains(net)); - netConnected[net] = true; - BufferId id = statusBufferId(net); - Buffer *b = buffer(id); - b->setActive(true); - //b->displayMsg(Message(id, Message::Server, tr("Connected."))); - // TODO buffersUpdated(); -} +void Client::networkConnected(uint netid) { + // TODO: create statusBuffer / switch to networkids + //BufferInfo id = statusBufferInfo(net); + //Buffer *b = buffer(id); + //b->setActive(true); -void Client::networkDisconnected(QString net) { - foreach(BufferId id, buffers.keys()) { - if(id.network() != net) continue; - Buffer *b = buffer(id); - //b->displayMsg(Message(id, Message::Server, tr("Server disconnected."))); FIXME - b->setActive(false); - } - netConnected[net] = false; - if(netsAwaitingInit.contains(net)) { - qDebug() << "Network" << net << "disconnected while not yet initialized!"; - netsAwaitingInit.removeAll(net); - emit coreConnectionProgress(netConnected.count(), netConnected.count() + netsAwaitingInit.count()); - if(!netsAwaitingInit.count()) emit connected(); - } + NetworkInfo *netinfo = new NetworkInfo(netid, signalProxy(), this); + connect(netinfo, SIGNAL(initDone()), this, SLOT(updateCoreConnectionProgress())); + connect(netinfo, SIGNAL(ircUserInitDone()), this, SLOT(updateCoreConnectionProgress())); + connect(netinfo, SIGNAL(ircChannelInitDone()), this, SLOT(updateCoreConnectionProgress())); + _networkInfo[netid] = netinfo; } -void Client::updateBufferId(BufferId id) { - bufferIds[id.uid()] = id; // make lookups by id faster - buffer(id); -} +void Client::networkDisconnected(uint networkid) { + foreach(Buffer *buffer, buffers()) { + if(buffer->bufferInfo().networkId() != networkid) + continue; -BufferId Client::bufferId(QString net, QString buf) { - foreach(BufferId id, buffers.keys()) { - if(id.network() == net && id.buffer() == buf) return id; + //buffer->displayMsg(Message(bufferid, Message::Server, tr("Server disconnected."))); FIXME + buffer->setActive(false); } - Q_ASSERT(false); // should never happen! - return BufferId(); -} - -BufferId Client::statusBufferId(QString net) { - return bufferId(net, ""); -} - - -Buffer * Client::buffer(BufferId id) { - Client *client = Client::instance(); - if(!buffers.contains(id)) { - Buffer *b = new Buffer(id); - b->setOwnNick(ownNick[id.network()]); - connect(b, SIGNAL(userInput(BufferId, QString)), client, SLOT(userInput(BufferId, QString))); - connect(b, SIGNAL(bufferUpdated(Buffer *)), client, SIGNAL(bufferUpdated(Buffer *))); - connect(b, SIGNAL(bufferDestroyed(Buffer *)), client, SIGNAL(bufferDestroyed(Buffer *))); - connect(b, SIGNAL(bufferDestroyed(Buffer *)), client, SLOT(removeBuffer(Buffer *))); - buffers[id] = b; - emit client->bufferUpdated(b); + + Q_ASSERT(networkInfo(networkid)); + if(!networkInfo(networkid)->initialized()) { + qDebug() << "Network" << networkid << "disconnected while not yet initialized!"; + updateCoreConnectionProgress(); } - return buffers[id]; } -QList Client::allBufferIds() { - return buffers.keys(); +void Client::updateBufferInfo(BufferInfo id) { + buffer(id)->updateBufferInfo(id); } + void Client::removeBuffer(Buffer *b) { - buffers.remove(b->bufferId()); - bufferIds.remove(b->bufferId().uid()); -} - -void Client::recvNetworkState(QString net, QVariant state) { - netsAwaitingInit.removeAll(net); - netConnected[net] = true; - setOwnNick(net, state.toMap()["OwnNick"].toString()); - buffer(statusBufferId(net))->setActive(true); - QVariantMap t = state.toMap()["Topics"].toMap(); - QVariantMap n = state.toMap()["Nicks"].toMap(); - foreach(QVariant v, t.keys()) { - QString buf = v.toString(); - BufferId id = bufferId(net, buf); - buffer(id)->setActive(true); - setTopic(net, buf, t[buf].toString()); - } - foreach(QString nick, n.keys()) { - addNick(net, nick, n[nick].toMap()); - } - emit coreConnectionProgress(netConnected.count(), netConnected.count() + netsAwaitingInit.count()); - if(!netsAwaitingInit.count()) emit connected(); + _buffers.remove(b->bufferInfo().uid()); } void Client::recvMessage(const Message &msg) { - Buffer *b = buffer(msg.buffer); + Buffer *b = buffer(msg.buffer()); Buffer::ActivityLevel level = Buffer::OtherActivity; - if(msg.type == Message::Plain || msg.type == Message::Notice){ + if(msg.type() == Message::Plain || msg.type() == Message::Notice){ level |= Buffer::NewMessage; } - if(msg.flags & Message::Highlight){ + if(msg.flags() & Message::Highlight){ level |= Buffer::Highlight; } emit bufferActivity(level, b); @@ -385,10 +466,9 @@ void Client::recvMessage(const Message &msg) { void Client::recvStatusMsg(QString /*net*/, QString /*msg*/) { //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg))); - } -void Client::recvBacklogData(BufferId id, QVariantList msgs, bool /*done*/) { +void Client::recvBacklogData(BufferInfo id, QVariantList msgs, bool /*done*/) { Buffer *b = buffer(id); foreach(QVariant v, msgs) { Message msg = v.value(); @@ -401,79 +481,19 @@ void Client::recvBacklogData(BufferId id, QVariantList msgs, bool /*done*/) { void Client::layoutMsg() { if(layoutQueue.count()) { Buffer *b = layoutQueue.takeFirst(); // TODO make this the current buffer - if(b->layoutMsg()) layoutQueue.append(b); // Buffer has more messages in its queue --> Round Robin + if(b->layoutMsg()) + layoutQueue.append(b); // Buffer has more messages in its queue --> Round Robin } - if(!layoutQueue.count()) layoutTimer->stop(); + + if(!layoutQueue.count()) + layoutTimer->stop(); } AbstractUiMsg *Client::layoutMsg(const Message &msg) { return instance()->mainUi->layoutMsg(msg); } -void Client::userInput(BufferId id, QString msg) { +void Client::userInput(BufferInfo id, QString msg) { emit sendInput(id, msg); } -void Client::setTopic(QString net, QString buf, QString topic) { - BufferId id = bufferId(net, buf); - if(!netConnected[id.network()]) return; - Buffer *b = buffer(id); - b->setTopic(topic); - //if(!b->isActive()) { - // b->setActive(true); - // buffersUpdated(); - //} -} - -void Client::addNick(QString net, QString nick, QVariantMap props) { - if(!netConnected[net]) return; - nicks[net][nick] = props; - QVariantMap chans = props["Channels"].toMap(); - QStringList c = chans.keys(); - foreach(QString bufname, c) { - buffer(bufferId(net, bufname))->addNick(nick, props); - } -} - -void Client::renameNick(QString net, QString oldnick, QString newnick) { - if(!netConnected[net]) return; - QStringList chans = nicks[net][oldnick]["Channels"].toMap().keys(); - foreach(QString c, chans) { - buffer(bufferId(net, c))->renameNick(oldnick, newnick); - } - nicks[net][newnick] = nicks[net].take(oldnick); -} - -void Client::updateNick(QString net, QString nick, QVariantMap props) { - if(!netConnected[net]) return; - QStringList oldchans = nicks[net][nick]["Channels"].toMap().keys(); - QStringList newchans = props["Channels"].toMap().keys(); - foreach(QString c, newchans) { - if(oldchans.contains(c)) buffer(bufferId(net, c))->updateNick(nick, props); - else buffer(bufferId(net, c))->addNick(nick, props); - } - foreach(QString c, oldchans) { - if(!newchans.contains(c)) buffer(bufferId(net, c))->removeNick(nick); - } - nicks[net][nick] = props; -} - -void Client::removeNick(QString net, QString nick) { - if(!netConnected[net]) return; - QVariantMap chans = nicks[net][nick]["Channels"].toMap(); - foreach(QString bufname, chans.keys()) { - buffer(bufferId(net, bufname))->removeNick(nick); - } - nicks[net].remove(nick); -} - -void Client::setOwnNick(QString net, QString nick) { - if(!netConnected[net]) return; - ownNick[net] = nick; - foreach(BufferId id, buffers.keys()) { - if(id.network() == net) { - buffers[id]->setOwnNick(nick); - } - } -} -