X-Git-Url: https://git.quassel-irc.org/?p=quassel.git;a=blobdiff_plain;f=gui%2Fmainwin.cpp;h=2b63b17897b9fb6c63fa34db20d739dbf6dcfd97;hp=6ea4091c3727d1c69cb551c85f984f4fc88cf684;hb=b27b03c4239150189b7ae8963ca2e8c9b1a0ce4a;hpb=d6a96a47a3964b9c0b1ea2413601d70d0d327413 diff --git a/gui/mainwin.cpp b/gui/mainwin.cpp index 6ea4091c..2b63b178 100644 --- a/gui/mainwin.cpp +++ b/gui/mainwin.cpp @@ -1,5 +1,5 @@ /*************************************************************************** - * Copyright (C) 2005 by The Quassel Team * + * Copyright (C) 2005-07 by The Quassel Team * * devel@quassel-irc.org * * * * This program is free software; you can redistribute it and/or modify * @@ -20,84 +20,98 @@ #include #include +#include +#include "util.h" #include "global.h" #include "message.h" #include "guiproxy.h" #include "mainwin.h" #include "buffer.h" -#include "networkview.h" +#include "bufferviewwidget.h" #include "serverlist.h" #include "coreconnectdlg.h" +#include "settingsdlg.h" +#include "settingspages.h" + +LayoutThread *layoutThread; MainWin::MainWin() : QMainWindow() { ui.setupUi(this); - widget = 0; - + //widget = 0; + //qDebug() << "Available DB drivers: " << QSqlDatabase::drivers (); setWindowTitle("Quassel IRC"); + //setWindowTitle("Κυασελ Εγαρζη"); setWindowIcon(QIcon(":/qirc-icon.png")); setWindowIconText("Quassel IRC"); - QSettings s; - s.beginGroup("Geometry"); - resize(s.value("MainWinSize", QSize(500, 400)).toSize()); - move(s.value("MainWinPos", QPoint(50, 50)).toPoint()); - s.endGroup(); - - workspace = new QWorkspace(this); - setCentralWidget(workspace); + layoutTimer = new QTimer(this); + layoutTimer->setInterval(0); + layoutTimer->setSingleShot(false); + connect(layoutTimer, SIGNAL(timeout()), this, SLOT(layoutMsg())); + //workspace = new QWorkspace(this); + //setCentralWidget(workspace); statusBar()->showMessage(tr("Waiting for core...")); +} - netView = new NetworkView("", this); - netView->setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea); - addDockWidget(Qt::LeftDockWidgetArea, netView); - connect(netView, SIGNAL(bufferSelected(QString, QString)), this, SLOT(showBuffer(QString, QString))); - connect(this, SIGNAL(bufferSelected(QString, QString)), netView, SLOT(selectBuffer(QString, QString))); +void MainWin::init() { connect(guiProxy, SIGNAL(csServerState(QString, QVariant)), this, SLOT(recvNetworkState(QString, QVariant))); connect(guiProxy, SIGNAL(csServerConnected(QString)), this, SLOT(networkConnected(QString))); connect(guiProxy, SIGNAL(csServerDisconnected(QString)), this, SLOT(networkDisconnected(QString))); - connect(guiProxy, SIGNAL(csDisplayMsg(QString, Message)), this, SLOT(recvMessage(QString, Message))); + connect(guiProxy, SIGNAL(csDisplayMsg(Message)), this, SLOT(recvMessage(Message))); connect(guiProxy, SIGNAL(csDisplayStatusMsg(QString, QString)), this, SLOT(recvStatusMsg(QString, QString))); connect(guiProxy, SIGNAL(csTopicSet(QString, QString, QString)), this, SLOT(setTopic(QString, QString, QString))); - connect(guiProxy, SIGNAL(csSetNicks(QString, QString, QStringList)), this, SLOT(setNicks(QString, QString, QStringList))); connect(guiProxy, SIGNAL(csNickAdded(QString, QString, VarMap)), this, SLOT(addNick(QString, QString, VarMap))); connect(guiProxy, SIGNAL(csNickRemoved(QString, QString)), this, SLOT(removeNick(QString, QString))); connect(guiProxy, SIGNAL(csNickRenamed(QString, QString, QString)), this, SLOT(renameNick(QString, QString, QString))); connect(guiProxy, SIGNAL(csNickUpdated(QString, QString, VarMap)), this, SLOT(updateNick(QString, QString, VarMap))); connect(guiProxy, SIGNAL(csOwnNickSet(QString, QString)), this, SLOT(setOwnNick(QString, QString))); - connect(this, SIGNAL(sendInput( QString, QString, QString )), guiProxy, SLOT(gsUserInput(QString, QString, QString))); + connect(guiProxy, SIGNAL(csBacklogData(BufferId, QList, bool)), this, SLOT(recvBacklogData(BufferId, QList, bool))); + connect(guiProxy, SIGNAL(csUpdateBufferId(BufferId)), this, SLOT(updateBufferId(BufferId))); + connect(this, SIGNAL(sendInput(BufferId, QString)), guiProxy, SLOT(gsUserInput(BufferId, QString))); + connect(this, SIGNAL(requestBacklog(BufferId, QVariant, QVariant)), guiProxy, SLOT(gsRequestBacklog(BufferId, QVariant, QVariant))); + + //layoutThread = new LayoutThread(); + //layoutThread->start(); + //while(!layoutThread->isRunning()) {}; + ui.bufferWidget->init(); show(); syncToCore(); statusBar()->showMessage(tr("Ready.")); - - buffersUpdated(); + systray = new QSystemTrayIcon(this); + systray->setIcon(QIcon(":/qirc-icon.png")); + systray->show(); serverListDlg = new ServerListDlg(this); serverListDlg->setVisible(serverListDlg->showOnStartup()); + + setupSettingsDlg(); + setupMenus(); + setupViews(); - // replay backlog - foreach(QString net, coreBackLog.keys()) { - while(coreBackLog[net].count()) { - recvMessage(net, coreBackLog[net].takeFirst()); - } - } - /* - foreach(QString key, buffers.keys()) { - foreach(Buffer *b, buffers[key].values()) { - QWidget *widget = b->showWidget(this); - workspace->addWindow(widget); - widget->show(); - } + QSettings s; + s.beginGroup("Geometry"); + //resize(s.value("MainWinSize", QSize(500, 400)).toSize()); + //move(s.value("MainWinPos", QPoint(50, 50)).toPoint()); + if(s.contains("MainWinState")) restoreState(s.value("MainWinState").toByteArray()); + s.endGroup(); + + /* make lookups by id faster */ + foreach(BufferId id, coreBuffers) { + bufferIds[id.uid()] = id; // make lookups by id faster + getBuffer(id); // create all buffers, so we see them in the network views + emit requestBacklog(id, -1, -1); // TODO: use custom settings for backlog request } - */ + s.beginGroup("Buffers"); QString net = s.value("CurrentNetwork", "").toString(); QString buf = s.value("CurrentBuffer", "").toString(); s.endGroup(); + /* if(!net.isEmpty()) { if(buffers.contains(net)) { if(buffers[net].contains(buf)) { @@ -107,11 +121,73 @@ MainWin::MainWin() : QMainWindow() { } } } + */ +} + +MainWin::~MainWin() { + //typedef QHash BufHash; + //foreach(BufHash h, buffers.values()) { + // foreach(Buffer *b, h.values()) { + // delete b; + // } + //} + foreach(Buffer *buf, buffers.values()) delete buf; +} + +/* This is implemented in settingspages.cpp */ +/* +void MainWin::setupSettingsDlg() { + } +*/ void MainWin::setupMenus() { - connect(ui.actionNetworkList, SIGNAL(activated()), this, SLOT(showServerList())); - connect(ui.actionEditIdentities, SIGNAL(activated()), serverListDlg, SLOT(editIdentities())); + connect(ui.actionNetworkList, SIGNAL(triggered()), this, SLOT(showServerList())); + connect(ui.actionEditIdentities, SIGNAL(triggered()), serverListDlg, SLOT(editIdentities())); + connect(ui.actionSettingsDlg, SIGNAL(triggered()), this, SLOT(showSettingsDlg())); + //ui.actionSettingsDlg->setEnabled(false); + connect(ui.actionAboutQt, SIGNAL(triggered()), QApplication::instance(), SLOT(aboutQt())); + // for debugging + connect(ui.actionImportBacklog, SIGNAL(triggered()), this, SLOT(importBacklog())); + connect(this, SIGNAL(importOldBacklog()), guiProxy, SLOT(gsImportBacklog())); +} + +void MainWin::setupViews() { + BufferTreeModel *model = new BufferTreeModel(this); // FIXME Where is the delete for that? :p + connect(model, SIGNAL(bufferSelected(Buffer *)), this, SLOT(showBuffer(Buffer *))); + connect(this, SIGNAL(bufferSelected(Buffer *)), model, SLOT(selectBuffer(Buffer *))); + connect(this, SIGNAL(bufferUpdated(Buffer *)), model, SLOT(bufferUpdated(Buffer *))); + connect(this, SIGNAL(bufferActivity(Buffer::ActivityLevel, Buffer *)), model, SLOT(bufferActivity(Buffer::ActivityLevel, Buffer *))); + + BufferViewDock *all = new BufferViewDock(model, tr("All Buffers"), BufferViewFilter::AllNets); + registerBufferViewDock(all); + + BufferViewDock *allchans = new BufferViewDock(model, tr("All Channels"), BufferViewFilter::AllNets|BufferViewFilter::NoQueries|BufferViewFilter::NoServers); + registerBufferViewDock(allchans); + + BufferViewDock *allqrys = new BufferViewDock(model, tr("All Queries"), BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoServers); + registerBufferViewDock(allqrys); + + + BufferViewDock *allnets = new BufferViewDock(model, tr("All Networks"), BufferViewFilter::AllNets|BufferViewFilter::NoChannels|BufferViewFilter::NoQueries); + registerBufferViewDock(allnets); + + + ui.menuViews->addSeparator(); +} + +void MainWin::registerBufferViewDock(BufferViewDock *dock) { + addDockWidget(Qt::LeftDockWidgetArea, dock); + dock->setAllowedAreas(Qt::RightDockWidgetArea|Qt::LeftDockWidgetArea); + netViews.append(dock); + ui.menuViews->addAction(dock->toggleViewAction()); + + /* + connect(this, SIGNAL(bufferSelected(Buffer *)), view, SLOT(selectBuffer(Buffer *))); + connect(this, SIGNAL(bufferDestroyed(Buffer *)), view, SLOT(bufferDestroyed(Buffer *))); + connect(view, SIGNAL(bufferSelected(Buffer *)), this, SLOT(showBuffer(Buffer *))); + view->setBuffers(buffers.values()); + */ } void MainWin::showServerList() { @@ -119,140 +195,193 @@ void MainWin::showServerList() { // serverListDlg = new ServerListDlg(this); // } serverListDlg->show(); + serverListDlg->raise(); +} + +void MainWin::showSettingsDlg() { + settingsDlg->show(); } void MainWin::closeEvent(QCloseEvent *event) { //if (userReallyWantsToQuit()) { + ui.bufferWidget->saveState(); QSettings s; s.beginGroup("Geometry"); s.setValue("MainWinSize", size()); s.setValue("MainWinPos", pos()); + s.setValue("MainWinState", saveState()); s.endGroup(); s.beginGroup("Buffers"); - s.setValue("CurrentNetwork", currentNetwork); + //s.setValue("CurrentNetwork", currentNetwork); s.setValue("CurrentBuffer", currentBuffer); s.endGroup(); + delete systray; event->accept(); //} else { //event->ignore(); //} } -void MainWin::showBuffer(QString net, QString buf) { - currentBuffer = buf; currentNetwork = net; - Buffer *b = getBuffer(net, buf); - QWidget *old = widget; - widget = b->showWidget(this); - if(widget == old) return; - workspace->addWindow(widget); - widget->showMaximized(); - if(old) { old->close(); old->setParent(this); } - workspace->setActiveWindow(widget); - //widget->setFocus(); - //workspace->setFocus(); - //widget->activateWindow(); - widget->setFocus(Qt::MouseFocusReason); - focusNextChild(); - //workspace->tile(); - emit bufferSelected(net, buf); +void MainWin::showBuffer(BufferId id) { + showBuffer(getBuffer(id)); +} + +void MainWin::showBuffer(Buffer *b) { + currentBuffer = b->bufferId().groupId(); + //emit bufferSelected(b); + //qApp->processEvents(); + ui.bufferWidget->setBuffer(b); + emit bufferSelected(b); } void MainWin::networkConnected(QString net) { connected[net] = true; - Buffer *b = getBuffer(net, ""); + BufferId id = getStatusBufferId(net); + Buffer *b = getBuffer(id); b->setActive(true); - b->displayMsg(Message::server("", tr("Connected."))); - buffersUpdated(); + //b->displayMsg(Message(id, Message::Server, tr("Connected."))); + // TODO buffersUpdated(); } void MainWin::networkDisconnected(QString net) { //getBuffer(net, "")->setActive(false); - foreach(QString buf, buffers[net].keys()) { - Buffer *b = getBuffer(net, buf); - b->displayMsg(Message::server(buf, tr("Server disconnected."))); + foreach(BufferId id, buffers.keys()) { + if(id.network() != net) continue; + Buffer *b = getBuffer(id); + //b->displayMsg(Message(id, Message::Server, tr("Server disconnected."))); FIXME b->setActive(false); - } connected[net] = false; } -Buffer * MainWin::getBuffer(QString net, QString buf) { - if(!buffers[net].contains(buf)) { - Buffer *b = new Buffer(net, buf); - b->setOwnNick(ownNick[net]); - connect(b, SIGNAL(userInput(QString, QString, QString)), this, SLOT(userInput(QString, QString, QString))); - buffers[net][buf] = b; - buffersUpdated(); +void MainWin::updateBufferId(BufferId id) { + bufferIds[id.uid()] = id; // make lookups by id faster + getBuffer(id); +} + +BufferId MainWin::getBufferId(QString net, QString buf) { + foreach(BufferId id, buffers.keys()) { + if(id.network() == net && id.buffer() == buf) return id; } - return buffers[net][buf]; + Q_ASSERT(false); + return BufferId(); } -void MainWin::buffersUpdated() { - netView->buffersUpdated(buffers); +BufferId MainWin::getStatusBufferId(QString net) { + return getBufferId(net, ""); +} + + +Buffer * MainWin::getBuffer(BufferId id) { + if(!buffers.contains(id)) { + Buffer *b = new Buffer(id); + b->setOwnNick(ownNick[id.network()]); + connect(b, SIGNAL(userInput(BufferId, QString)), this, SLOT(userInput(BufferId, QString))); + connect(b, SIGNAL(bufferUpdated(Buffer *)), this, SIGNAL(bufferUpdated(Buffer *))); + connect(b, SIGNAL(bufferDestroyed(Buffer *)), this, SIGNAL(bufferDestroyed(Buffer *))); + buffers[id] = b; + emit bufferUpdated(b); + } + return buffers[id]; } void MainWin::recvNetworkState(QString net, QVariant state) { connected[net] = true; setOwnNick(net, state.toMap()["OwnNick"].toString()); - getBuffer(net, "")->setActive(true); + getBuffer(getStatusBufferId(net))->setActive(true); VarMap t = state.toMap()["Topics"].toMap(); VarMap n = state.toMap()["Nicks"].toMap(); - foreach(QString buf, t.keys()) { - getBuffer(net, buf)->setActive(true); + foreach(QVariant v, t.keys()) { + QString buf = v.toString(); + BufferId id = getBufferId(net, buf); + getBuffer(id)->setActive(true); setTopic(net, buf, t[buf].toString()); } foreach(QString nick, n.keys()) { addNick(net, nick, n[nick].toMap()); } - buffersUpdated(); } -void MainWin::recvMessage(QString net, Message msg) { - Buffer *b = getBuffer(net, msg.target); - b->displayMsg(msg); +void MainWin::recvMessage(Message msg) { + /* + Buffer *b; + if(msg.flags & Message::PrivMsg) { + // query + if(msg.flags & Message::Self) b = getBuffer(net, msg.target); + else b = getBuffer(net, nickFromMask(msg.sender)); + } else { + b = getBuffer(net, msg.target); + } + */ + + + Buffer *b = getBuffer(msg.buffer); + + Buffer::ActivityLevel level = Buffer::OtherActivity; + if(msg.type == Message::Plain or msg.type == Message::Notice){ + level |= Buffer::NewMessage; + } + if(msg.flags & Message::Highlight){ + level |= Buffer::Highlight; + } + emit bufferActivity(level, b); + + //b->displayMsg(msg); + b->appendChatLine(new ChatLine(msg)); } void MainWin::recvStatusMsg(QString net, QString msg) { - recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg))); + //recvMessage(net, Message::server("", QString("[STATUS] %1").arg(msg))); + +} + +void MainWin::recvBacklogData(BufferId id, QList msgs, bool done) { + foreach(QVariant v, msgs) { + layoutQueue.append(v.value()); + } + if(!layoutTimer->isActive()) layoutTimer->start(); +} + +void MainWin::layoutMsg() { + if(layoutQueue.count()) { + ChatLine *line = new ChatLine(layoutQueue.takeFirst()); + getBuffer(line->bufferId())->prependChatLine(line); + } + if(!layoutQueue.count()) layoutTimer->stop(); } -void MainWin::userInput(QString net, QString buf, QString msg) { - emit sendInput(net, buf, msg); +void MainWin::userInput(BufferId id, QString msg) { + emit sendInput(id, msg); } void MainWin::setTopic(QString net, QString buf, QString topic) { - if(!connected[net]) return; - Buffer *b = getBuffer(net, buf); + BufferId id = getBufferId(net, buf); + if(!connected[id.network()]) return; + Buffer *b = getBuffer(id); b->setTopic(topic); - buffersUpdated(); //if(!b->isActive()) { // b->setActive(true); // buffersUpdated(); //} } -void MainWin::setNicks(QString net, QString buf, QStringList nicks) { - Q_ASSERT(false); -} - void MainWin::addNick(QString net, QString nick, VarMap props) { if(!connected[net]) return; nicks[net][nick] = props; VarMap chans = props["Channels"].toMap(); QStringList c = chans.keys(); foreach(QString bufname, c) { - getBuffer(net, bufname)->addNick(nick, props); + getBuffer(getBufferId(net, bufname))->addNick(nick, props); } - buffersUpdated(); } void MainWin::renameNick(QString net, QString oldnick, QString newnick) { if(!connected[net]) return; QStringList chans = nicks[net][oldnick]["Channels"].toMap().keys(); foreach(QString c, chans) { - getBuffer(net, c)->renameNick(oldnick, newnick); + getBuffer(getBufferId(net, c))->renameNick(oldnick, newnick); } nicks[net][newnick] = nicks[net].take(oldnick); } @@ -262,31 +391,38 @@ void MainWin::updateNick(QString net, QString nick, VarMap props) { QStringList oldchans = nicks[net][nick]["Channels"].toMap().keys(); QStringList newchans = props["Channels"].toMap().keys(); foreach(QString c, newchans) { - if(oldchans.contains(c)) getBuffer(net, c)->updateNick(nick, props); - else getBuffer(net, c)->addNick(nick, props); + if(oldchans.contains(c)) getBuffer(getBufferId(net, c))->updateNick(nick, props); + else getBuffer(getBufferId(net, c))->addNick(nick, props); } foreach(QString c, oldchans) { - if(!newchans.contains(c)) getBuffer(net, c)->removeNick(nick); + if(!newchans.contains(c)) getBuffer(getBufferId(net, c))->removeNick(nick); } nicks[net][nick] = props; - buffersUpdated(); } void MainWin::removeNick(QString net, QString nick) { if(!connected[net]) return; VarMap chans = nicks[net][nick]["Channels"].toMap(); foreach(QString bufname, chans.keys()) { - getBuffer(net, bufname)->removeNick(nick); + getBuffer(getBufferId(net, bufname))->removeNick(nick); } nicks[net].remove(nick); - buffersUpdated(); } void MainWin::setOwnNick(QString net, QString nick) { if(!connected[net]) return; ownNick[net] = nick; - foreach(Buffer *b, buffers[net].values()) { - b->setOwnNick(nick); + foreach(BufferId id, buffers.keys()) { + if(id.network() == net) { + buffers[id]->setOwnNick(nick); + } } } +void MainWin::importBacklog() { + if(QMessageBox::warning(this, "Import old backlog?", "Do you want to import your old file-based backlog into new the backlog database?
" + "This will permanently delete the contents of your database!", + QMessageBox::Yes|QMessageBox::No) == QMessageBox::Yes) { + emit importOldBacklog(); + } +}