// To produce random like but stable nick colorings some sort of hashing should work best.
// In this case we just use the qt function qChecksum which produces a
// CRC16 hash. This should be fast and 16 bits are more than enough.
// To produce random like but stable nick colorings some sort of hashing should work best.
// In this case we just use the qt function qChecksum which produces a
// CRC16 hash. This should be fast and 16 bits are more than enough.