Refactoring: Pull Up Duplicate Code
[quassel.git] / src / uisupport / treeviewtouch.h
diff --git a/src/uisupport/treeviewtouch.h b/src/uisupport/treeviewtouch.h
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+/***************************************************************************
+*   Copyright (C) 2005-2015 by the Quassel Project                        *
+*   devel@quassel-irc.org                                                 *
+*                                                                         *
+*   This program is free software; you can redistribute it and/or modify  *
+*   it under the terms of the GNU General Public License as published by  *
+*   the Free Software Foundation; either version 2 of the License, or     *
+*   (at your option) version 3.                                           *
+*                                                                         *
+*   This program is distributed in the hope that it will be useful,       *
+*   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
+*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
+*   GNU General Public License for more details.                          *
+*                                                                         *
+*   You should have received a copy of the GNU General Public License     *
+*   along with this program; if not, write to the                         *
+*   Free Software Foundation, Inc.,                                       *
+*   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.         *
+***************************************************************************/
+
+#ifndef TREEVIEWTOUCH_H_
+#define TREEVIEWTOUCH_H_
+
+#include <QTreeView>
+class TreeViewTouch :
+       public QTreeView
+{
+       Q_OBJECT
+
+public:
+       explicit TreeViewTouch(QWidget *parent = 0);
+
+protected:
+       virtual bool event(QEvent *event);
+       virtual void mouseMoveEvent(QMouseEvent *event);
+       virtual void mousePressEvent(QMouseEvent *event);
+
+private:
+       qint64 _lastTouchStart = 0;
+       bool _touchScrollInProgress = false;
+};
+
+#endif
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