#include "bufferviewfilter.h"
+#include <QColor>
+
#include "networkmodel.h"
/*****************************************
bool BufferViewFilter::filterAcceptBuffer(const QModelIndex &source_bufferIndex) const {
- Buffer::Type bufferType = (Buffer::Type) source_bufferIndex.data(NetworkModel::BufferTypeRole).toInt();
+ BufferItem::Type bufferType = (BufferItem::Type) source_bufferIndex.data(NetworkModel::BufferTypeRole).toInt();
- if((mode & NoChannels) && bufferType == Buffer::ChannelType)
+ if((mode & NoChannels) && bufferType == BufferItem::ChannelType)
return false;
- if((mode & NoQueries) && bufferType == Buffer::QueryType)
+ if((mode & NoQueries) && bufferType == BufferItem::QueryType)
return false;
- if((mode & NoServers) && bufferType == Buffer::StatusType)
+ if((mode & NoServers) && bufferType == BufferItem::StatusType)
return false;
// bool isActive = source_bufferIndex.data(NetworkModel::BufferActiveRole).toBool();
return QSortFilterProxyModel::lessThan(left, right);
}
+QVariant BufferViewFilter::data(const QModelIndex &index, int role) const {
+ if(role == Qt::ForegroundRole)
+ return foreground(index);
+ else
+ return QSortFilterProxyModel::data(index, role);
+}
+
+QVariant BufferViewFilter::foreground(const QModelIndex &index) const {
+ if(!index.data(NetworkModel::ItemActiveRole).toBool())
+ return QColor(Qt::gray);
+
+ // FIXME:: show colors depending on activity level
+ return QColor(Qt::black);
+}