Add a shortcut for hiding current buffer.
[quassel.git] / src / uisupport / bufferview.h
index a8231d9..bbbfe84 100644 (file)
@@ -1,5 +1,5 @@
 /***************************************************************************
- *   Copyright (C) 2005-08 by the Quassel Project                          *
+ *   Copyright (C) 2005-2010 by the Quassel Project                        *
  *   devel@quassel-irc.org                                                 *
  *                                                                         *
  *   This program is free software; you can redistribute it and/or modify  *
 #include <QMenu>
 #include <QDockWidget>
 #include <QModelIndex>
+#include <QStyledItemDelegate>
 #include <QTreeView>
 #include <QPointer>
 
+#include "actioncollection.h"
 #include "bufferviewconfig.h"
 #include "networkmodel.h"
-
 #include "types.h"
 
 /*****************************************
@@ -40,26 +41,39 @@ class BufferView : public QTreeView {
   Q_OBJECT
 
 public:
+  enum Direction {
+    Forward = 1,
+    Backward = -1
+  };
+
   BufferView(QWidget *parent = 0);
   void init();
-  
+
   void setModel(QAbstractItemModel *model);
   void setFilteredModel(QAbstractItemModel *model, BufferViewConfig *config);
   virtual void setSelectionModel(QItemSelectionModel *selectionModel);
-  
+
   void setConfig(BufferViewConfig *config);
   inline BufferViewConfig *config() { return _config; }
 
+  void addActionsToMenu(QMenu *menu, const QModelIndex &index);
+  void addFilterActions(QMenu *contextMenu, const QModelIndex &index);
+
 public slots:
   void setRootIndexForNetworkId(const NetworkId &networkId);
   void removeSelectedBuffers(bool permanently = false);
-  
+  void menuActionTriggered(QAction *);
+  void nextBuffer();
+  void previousBuffer();
+  void hideCurrentBuffer();
+
 signals:
   void removeBuffer(const QModelIndex &);
   void removeBufferPermanently(const QModelIndex &);
-  
+
 protected:
   virtual void keyPressEvent(QKeyEvent *);
+  virtual void dropEvent(QDropEvent *event);
   virtual void rowsInserted(const QModelIndex & parent, int start, int end);
   virtual void dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight);
   virtual void wheelEvent(QWheelEvent *);
@@ -71,70 +85,66 @@ private slots:
   void joinChannel(const QModelIndex &index);
   void toggleHeader(bool checked);
 
-  void on_collapse(const QModelIndex &index);
-  void on_expand(const QModelIndex &index);
+  void storeExpandedState(const QModelIndex &networkIdx);
+  void setExpandedState(const QModelIndex &networkIdx);
+
   void on_configChanged();
+  void on_layoutChanged();
+
+  void changeBuffer(Direction direction);
 
 private:
-  enum ItemActiveState {
-    InactiveState = 0x01,
-    ActiveState = 0x02
+  QPointer<BufferViewConfig> _config;
+
+  enum ExpandedState {
+    WasExpanded = 0x01,
+    WasActive = 0x02
   };
+  QHash<NetworkId, short> _expandedState;
+
+};
+
+// ******************************
+//  BufferViewDelgate
+// ******************************
+
+class BufferViewDelegate : public QStyledItemDelegate {
+  Q_OBJECT
 
 public:
-  Q_DECLARE_FLAGS(ItemActiveStates, ItemActiveState)
-  QAction showChannelList;
+  BufferViewDelegate(QObject *parent = 0);
+  bool editorEvent(QEvent *event, QAbstractItemModel *model, const QStyleOptionViewItem &option, const QModelIndex &index);
 
-private:
-  QPointer<BufferViewConfig> _config;
-  
-  QAction _connectNetAction;
-  QAction _disconnectNetAction;
-  QAction _joinChannelAction;
-  
-  QAction _joinBufferAction;
-  QAction _partBufferAction;
-  QAction _hideBufferTemporarilyAction;
-  QAction _hideBufferPermanentlyAction;
-  QAction _removeBufferAction;
-  QAction _ignoreListAction;
-  
-  QAction _hideJoinAction;
-  QAction _hidePartAction;
-  QAction _hideQuitAction;
-  QAction _hideModeAction;
-
-  QHash<NetworkId, bool> _expandedState;
-
-  void storeExpandedState(NetworkId networkId, bool expanded);
-
-  bool checkRequirements(const QModelIndex &index,
-                        ItemActiveStates requiredActiveState = QFlags<ItemActiveState>(ActiveState) | QFlags<ItemActiveState>(InactiveState));
-  void addItemToMenu(QAction &action, QMenu &menu, const QModelIndex &index,
-                    ItemActiveStates requiredActiveState = QFlags<ItemActiveState>(ActiveState) | QFlags<ItemActiveState>(InactiveState));
-  void addItemToMenu(QAction &action, QMenu &menu, bool condition = true);
-  void addItemToMenu(QMenu &subMenu, QMenu &menu, const QModelIndex &index,
-                    ItemActiveStates requiredActiveState = QFlags<ItemActiveState>(ActiveState) | QFlags<ItemActiveState>(InactiveState));
-  void addSeparatorToMenu(QMenu &menu, const QModelIndex &index,
-                         ItemActiveStates requiredActiveState = QFlags<ItemActiveState>(ActiveState) | QFlags<ItemActiveState>(InactiveState));
-  QMenu *createHideEventsSubMenu(QMenu &menu, BufferId bufferId);
+protected:
+  virtual void customEvent(QEvent *event);
 };
-Q_DECLARE_OPERATORS_FOR_FLAGS(BufferView::ItemActiveStates)
-
 
 // ==============================
 //  BufferView Dock
 // ==============================
 class BufferViewDock : public QDockWidget {
   Q_OBJECT
+  Q_PROPERTY(bool active READ isActive WRITE setActive STORED true)
 
 public:
   BufferViewDock(BufferViewConfig *config, QWidget *parent);
-  BufferViewDock(QWidget *parent);
-                                
+
+  int bufferViewId() const;
+  BufferViewConfig *config() const;
+  inline BufferView *bufferView() const { return qobject_cast<BufferView *>(widget()); }
+  inline bool isActive() const { return _active; }
+
 public slots:
+  void setActive(bool active = true);
+
+private slots:
   void bufferViewRenamed(const QString &newName);
+  void updateTitle();
+
+private:
+
+  bool _active;
+  QString _title;
 };
 
 #endif
-