#include <QTreeView>
#include <QPointer>
+#include "actioncollection.h"
#include "bufferviewconfig.h"
#include "networkmodel.h"
void setConfig(BufferViewConfig *config);
inline BufferViewConfig *config() { return _config; }
+ void addActionsToMenu(QMenu *menu, const QModelIndex &index);
+
public slots:
void setRootIndexForNetworkId(const NetworkId &networkId);
void removeSelectedBuffers(bool permanently = false);
private slots:
void joinChannel(const QModelIndex &index);
void toggleHeader(bool checked);
+ void actionTriggered(QAction *);
void on_collapse(const QModelIndex &index);
void on_expand(const QModelIndex &index);
private:
QPointer<BufferViewConfig> _config;
-
- QAction _connectNetAction;
- QAction _disconnectNetAction;
- QAction _joinChannelAction;
-
- QAction _joinBufferAction;
- QAction _partBufferAction;
- QAction _hideBufferTemporarilyAction;
- QAction _hideBufferPermanentlyAction;
- QAction _removeBufferAction;
- QAction _ignoreListAction;
-
- QAction _hideJoinAction;
- QAction _hidePartAction;
- QAction _hideQuitAction;
- QAction _hideNickAction;
- QAction _hideModeAction;
- QAction _hideDayChangeAction;
-
+ ActionCollection _menuActions;
+ QModelIndex _menuIndex;
QHash<NetworkId, bool> _expandedState;
void storeExpandedState(NetworkId networkId, bool expanded);
-
+ void setupMenuActions();
bool checkRequirements(const QModelIndex &index,
- ItemActiveStates requiredActiveState = QFlags<ItemActiveState>(ActiveState) | QFlags<ItemActiveState>(InactiveState));
- void addItemToMenu(QAction &action, QMenu &menu, const QModelIndex &index,
- ItemActiveStates requiredActiveState = QFlags<ItemActiveState>(ActiveState) | QFlags<ItemActiveState>(InactiveState));
- void addItemToMenu(QAction &action, QMenu &menu, bool condition = true);
- void addItemToMenu(QMenu &subMenu, QMenu &menu, const QModelIndex &index,
- ItemActiveStates requiredActiveState = QFlags<ItemActiveState>(ActiveState) | QFlags<ItemActiveState>(InactiveState));
- void addSeparatorToMenu(QMenu &menu, const QModelIndex &index,
- ItemActiveStates requiredActiveState = QFlags<ItemActiveState>(ActiveState) | QFlags<ItemActiveState>(InactiveState));
- QMenu *createHideEventsSubMenu(QMenu &menu, BufferId bufferId);
+ ItemActiveStates requiredActiveState = QFlags<ItemActiveState>(ActiveState | InactiveState));
+ void addItemToMenu(QAction *action, QMenu *menu, const QModelIndex &index,
+ ItemActiveStates requiredActiveState = QFlags<ItemActiveState>(ActiveState | InactiveState));
+ void addItemToMenu(QAction *action, QMenu *menu, bool condition = true);
+ void addItemToMenu(QMenu *subMenu, QMenu *menu, const QModelIndex &index,
+ ItemActiveStates requiredActiveState = QFlags<ItemActiveState>(ActiveState | InactiveState));
+ void addSeparatorToMenu(QMenu *menu, const QModelIndex &index,
+ ItemActiveStates requiredActiveState = QFlags<ItemActiveState>(ActiveState | InactiveState));
+ QMenu *createHideEventsSubMenu(QMenu *menu, BufferId bufferId);
};
Q_DECLARE_OPERATORS_FOR_FLAGS(BufferView::ItemActiveStates)
BufferViewDock(BufferViewConfig *config, QWidget *parent);
BufferViewDock(QWidget *parent);
+ inline BufferView *bufferView() const { return qobject_cast<BufferView *>(widget()); }
+
public slots:
void bufferViewRenamed(const QString &newName);
};
#endif
-