+void BufferView::on_configChanged() {
+ Q_ASSERT(model());
+
+ // expand all active networks... collapse inactive ones... unless manually changed
+ QModelIndex networkIdx;
+ NetworkId networkId;
+ for(int row = 0; row < model()->rowCount(); row++) {
+ networkIdx = model()->index(row, 0);
+ if(model()->rowCount(networkIdx) == 0)
+ continue;
+
+ networkId = model()->data(networkIdx, NetworkModel::NetworkIdRole).value<NetworkId>();
+ if(!networkId.isValid())
+ continue;
+
+ update(networkIdx);
+
+ bool expandNetwork = false;
+ if(_expandedState.contains(networkId))
+ expandNetwork = _expandedState[networkId];
+ else
+ expandNetwork = model()->data(networkIdx, NetworkModel::ItemActiveRole).toBool();
+
+ if(expandNetwork)
+ expand(networkIdx);
+ else
+ collapse(networkIdx);
+ }
+
+ // update selection to current one
+ MappedSelectionModel *mappedSelectionModel = qobject_cast<MappedSelectionModel *>(selectionModel());
+ if(!config() || !mappedSelectionModel)
+ return;
+
+ mappedSelectionModel->mappedSetCurrentIndex(Client::bufferModel()->standardSelectionModel()->currentIndex(), QItemSelectionModel::Current);
+ mappedSelectionModel->mappedSelect(Client::bufferModel()->standardSelectionModel()->selection(), QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
+}
+
+void BufferView::on_collapse(const QModelIndex &index) {
+ storeExpandedState(index.data(NetworkModel::NetworkIdRole).value<NetworkId>(), false);
+}
+
+void BufferView::on_expand(const QModelIndex &index) {
+ storeExpandedState(index.data(NetworkModel::NetworkIdRole).value<NetworkId>(), true);
+}
+
+void BufferView::storeExpandedState(NetworkId networkId, bool expanded) {
+ _expandedState[networkId] = expanded;
+}
+
+void BufferView::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight) {
+ QTreeView::dataChanged(topLeft, bottomRight);
+
+ // determine how many items have been changed and if any of them is a networkitem
+ // which just swichted from active to inactive or vice versa
+ if(topLeft.data(NetworkModel::ItemTypeRole) != NetworkModel::NetworkItemType)
+ return;
+
+ for(int i = topLeft.row(); i <= bottomRight.row(); i++) {
+ QModelIndex networkIdx = topLeft.sibling(i, 0);
+ if(model()->rowCount(networkIdx) == 0)
+ continue;
+
+ bool isActive = networkIdx.data(NetworkModel::ItemActiveRole).toBool();
+#ifdef SPUTDEV
+ if(isExpanded(networkIdx) != isActive) setExpanded(networkIdx, true);
+#else
+ if(isExpanded(networkIdx) != isActive) setExpanded(networkIdx, isActive);
+#endif
+ }
+}
+