Add a shortcut for hiding current buffer.
[quassel.git] / src / uisupport / bufferview.cpp
index 076c9a8..7bc359a 100644 (file)
@@ -65,11 +65,14 @@ void BufferView::init() {
   hideColumn(1);
   hideColumn(2);
   setIndentation(10);
+
   expandAll();
 
   header()->hide(); // nobody seems to use this anyway
 
-  setAnimated(true);
+  // breaks with Qt 4.8
+  if(QString("4.8.0") > qVersion()) // FIXME breaks with Qt versions >= 4.10!
+    setAnimated(true);
 
   // FIXME This is to workaround bug #663
   setUniformRowHeights(true);
@@ -428,31 +431,78 @@ void BufferView::menuActionTriggered(QAction *result) {
   }
 }
 
-void BufferView::wheelEvent(QWheelEvent* event) {
-  if(ItemViewSettings().mouseWheelChangesBuffer() == (bool)(event->modifiers() & Qt::AltModifier))
-    return QTreeView::wheelEvent(event);
+void BufferView::nextBuffer() {
+  changeBuffer(Forward);
+}
 
-  int rowDelta = ( event->delta() > 0 ) ? -1 : 1;
+void BufferView::previousBuffer() {
+  changeBuffer(Backward);
+}
+
+void BufferView::changeBuffer(Direction direction) {
   QModelIndex currentIndex = selectionModel()->currentIndex();
   QModelIndex resultingIndex;
-  if( model()->hasIndex(  currentIndex.row() + rowDelta, currentIndex.column(), currentIndex.parent() ) )
-    {
-      resultingIndex = currentIndex.sibling( currentIndex.row() + rowDelta, currentIndex.column() );
+
+  if(currentIndex.parent().isValid()) {
+    //If we are a child node just switch among siblings unless it's the first/last child
+    resultingIndex = currentIndex.sibling(currentIndex.row() + direction, 0);
+
+    if(!resultingIndex.isValid()) {
+      QModelIndex parent = currentIndex.parent();
+      if(direction == Backward)
+        resultingIndex = parent;
+      else
+        resultingIndex = parent.sibling(parent.row() + direction, 0);
     }
-    else //if we scroll into a the parent node...
-      {
-        QModelIndex parent = currentIndex.parent();
-        QModelIndex aunt = parent.sibling( parent.row() + rowDelta, parent.column() );
-        if( rowDelta == -1 )
-          resultingIndex = aunt.child( model()->rowCount( aunt ) - 1, 0 );
-        else
-          resultingIndex = aunt.child( 0, 0 );
-        if( !resultingIndex.isValid() )
-          return;
-      }
+  } else {
+    //If we have a toplevel node, try and get an adjacent child
+    if(direction == Backward) {
+      QModelIndex newParent = currentIndex.sibling(currentIndex.row() - 1, 0);
+      if(model()->hasChildren(newParent))
+        resultingIndex = newParent.child(model()->rowCount(newParent) - 1, 0);
+      else
+        resultingIndex = newParent;
+    } else {
+      if(model()->hasChildren(currentIndex))
+        resultingIndex = currentIndex.child(0, 0);
+      else
+        resultingIndex = currentIndex.sibling(currentIndex.row() + 1, 0);
+    }
+  }
+
+  if(!resultingIndex.isValid())
+    return;
+
   selectionModel()->setCurrentIndex( resultingIndex, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows );
   selectionModel()->select( resultingIndex, QItemSelectionModel::ClearAndSelect );
+}
 
+void BufferView::wheelEvent(QWheelEvent* event) {
+  if(ItemViewSettings().mouseWheelChangesBuffer() == (bool)(event->modifiers() & Qt::AltModifier))
+    return QTreeView::wheelEvent(event);
+
+  int rowDelta = ( event->delta() > 0 ) ? -1 : 1;
+  changeBuffer((Direction)rowDelta);
+}
+
+void BufferView::hideCurrentBuffer() {
+  QModelIndex index = selectionModel()->currentIndex();
+  if(index.data(NetworkModel::ItemTypeRole) != NetworkModel::BufferItemType)
+    return;
+  
+  BufferId bufferId = index.data(NetworkModel::BufferIdRole).value<BufferId>();
+  
+  //The check above means we won't be looking at a network, which should always be the first row, so we can just go backwards.
+  changeBuffer(Backward);
+
+  /*if(removedRows.contains(bufferId))
+    continue;
+
+  removedRows << bufferId;*/
+  /*if(permanently)
+    config()->requestRemoveBufferPermanently(bufferId);
+  else*/
+  config()->requestRemoveBuffer(bufferId);
 }
 
 QSize BufferView::sizeHint() const {