/***************************************************************************
- * Copyright (C) 2005-08 by the Quassel Project *
+ * Copyright (C) 2005-2018 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
- * 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
+ * 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. *
***************************************************************************
* This is a subset of the API of KDE's KActionCollection. *
***************************************************************************/
-#ifndef ACTIONCOLLECTION_H_
-#define ACTIONCOLLECTION_H_
+#pragma once
+#include "uisupport-export.h"
+
+#include <utility>
+#include <vector>
+
+#ifdef HAVE_KDE
+# include <KXmlGui/KActionCollection>
+#endif
+
+#include <QDebug>
#include <QList>
#include <QMap>
#include <QObject>
class Action;
class QAction;
-class ActionCollection : public QObject {
- Q_OBJECT
+#ifdef HAVE_KDE
+using ActionCollectionParent = KActionCollection;
+#else
+using ActionCollectionParent = QObject;
+#endif
+
+class UISUPPORT_EXPORT ActionCollection : public ActionCollectionParent
+{
+ Q_OBJECT
- public:
- explicit ActionCollection(QObject *parent);
- virtual ~ActionCollection();
+public:
+ using ActionCollectionParent::ActionCollectionParent;
+ // Convenience function that takes a list of Actions
+ void addActions(const std::vector<std::pair<QString, Action *>> &actions);
+
+// Everything else is defined in KActionCollection
+#ifndef HAVE_KDE
/// Clears the entire action collection, deleting all actions.
void clear();
void readSettings();
void writeSettings() const;
- inline int count() const;
- inline bool isEmpty() const;
+ int count() const;
+ bool isEmpty() const;
QAction *action(int index) const;
QAction *action(const QString &name) const;
QList<QAction *> actions() const;
QAction *addAction(const QString &name, QAction *action);
- Action *addAction(const QString &name, Action *action);
- Action *addAction(const QString &name, const QObject *receiver = 0, const char *member = 0);
void removeAction(QAction *action);
QAction *takeAction(QAction *action);
- /// Create new action under the given name, add it to the collection and connect its triggered(bool) signal to the specified receiver.
- template<class ActionType>
- ActionType *add(const QString &name, const QObject *receiver = 0, const char *member = 0) {
- ActionType *a = new ActionType(this);
- if(receiver && member)
- connect(a, SIGNAL(triggered(bool)), receiver, member);
- addAction(name, a);
- return a;
- }
-
- signals:
+signals:
void inserted(QAction *action);
void actionHovered(QAction *action);
void actionTriggered(QAction *action);
- protected slots:
- virtual void connectNotify(const char *signal);
+protected slots:
+ void connectNotify(const QMetaMethod &signal) override;
virtual void slotActionTriggered();
- private slots:
+private slots:
void slotActionHovered();
void actionDestroyed(QObject *);
void associatedWidgetDestroyed(QObject *);
- private:
+private:
bool unlistAction(QAction *);
QMap<QString, QAction *> _actionByName;
QList<QAction *> _actions;
QList<QWidget *> _associatedWidgets;
- bool _connectHovered;
- bool _connectTriggered;
-};
-
-int ActionCollection::count() const { return actions().count(); }
-bool ActionCollection::isEmpty() const { return actions().count(); }
+ bool _connectHovered{false};
+ bool _connectTriggered{false};
-
-#endif
+#endif /* HAVE_KDE */
+};