QAction *addAction(const QString &name, QAction *action);
Action *addAction(const QString &name, Action *action);
- Action *addAction(const QString &name, const QObject *receiver = 0, const char *member = 0);
+ Action *addAction(const QString &name, const QObject *receiver = nullptr, const char *member = nullptr);
void removeAction(QAction *action);
QAction *takeAction(QAction *action);
/// Create new action under the given name, add it to the collection and connect its triggered(bool) signal to the specified receiver.
template<class ActionType>
- ActionType *add(const QString &name, const QObject *receiver = 0, const char *member = 0)
+ ActionType *add(const QString &name, const QObject *receiver = nullptr, const char *member = nullptr)
{
ActionType *a = new ActionType(this);
if (receiver && member)