Better time formatting by using an explicit format
[quassel.git] / src / uisupport / actioncollection.cpp
index c98c321..a636879 100644 (file)
@@ -1,5 +1,5 @@
 /***************************************************************************
- *   Copyright (C) 2005-08 by the Quassel Project                          *
+ *   Copyright (C) 2005-2012 by the Quassel Project                        *
  *   devel@quassel-irc.org                                                 *
  *                                                                         *
  *   This program is free software; you can redistribute it and/or modify  *
  *   You should have received a copy of the GNU General Public License     *
  *   along with this program; if not, write to the                         *
  *   Free Software Foundation, Inc.,                                       *
- *   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
+ *   51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.         *
+ ***************************************************************************
+ * Parts of this implementation are based on KDE's KActionCollection.      *
  ***************************************************************************/
+
+#ifndef HAVE_KDE
+
+#include <QAction>
+#include <QDebug>
+
+#include "actioncollection.h"
+
+#include "action.h"
+#include "uisettings.h"
+
+ActionCollection::ActionCollection(QObject *parent) : QObject(parent)
+{
+    _connectTriggered = _connectHovered = false;
+}
+
+
+ActionCollection::~ActionCollection()
+{
+}
+
+
+void ActionCollection::clear()
+{
+    _actionByName.clear();
+    qDeleteAll(_actions);
+    _actions.clear();
+}
+
+
+QAction *ActionCollection::action(const QString &name) const
+{
+    return _actionByName.value(name, 0);
+}
+
+
+QList<QAction *> ActionCollection::actions() const
+{
+    return _actions;
+}
+
+
+Action *ActionCollection::addAction(const QString &name, Action *action)
+{
+    QAction *act = addAction(name, static_cast<QAction *>(action));
+    Q_UNUSED(act);
+    Q_ASSERT(act == action);
+    return action;
+}
+
+
+Action *ActionCollection::addAction(const QString &name, const QObject *receiver, const char *member)
+{
+    Action *a = new Action(this);
+    if (receiver && member)
+        connect(a, SIGNAL(triggered(bool)), receiver, member);
+    return addAction(name, a);
+}
+
+
+QAction *ActionCollection::addAction(const QString &name, QAction *action)
+{
+    if (!action)
+        return action;
+
+    const QString origName = action->objectName();
+    QString indexName = name;
+
+    if (indexName.isEmpty())
+        indexName = action->objectName();
+    else
+        action->setObjectName(indexName);
+    if (indexName.isEmpty())
+        indexName = indexName.sprintf("unnamed-%p", (void *)action);
+
+    // do we already have this action?
+    if (_actionByName.value(indexName, 0) == action)
+        return action;
+    // or maybe another action under this name?
+    if (QAction *oldAction = _actionByName.value(indexName))
+        takeAction(oldAction);
+
+    // do we already have this action under a different name?
+    int oldIndex = _actions.indexOf(action);
+    if (oldIndex != -1) {
+        _actionByName.remove(origName);
+        _actions.removeAt(oldIndex);
+    }
+
+    // add action
+    _actionByName.insert(indexName, action);
+    _actions.append(action);
+
+    foreach(QWidget *widget, _associatedWidgets) {
+        widget->addAction(action);
+    }
+
+    connect(action, SIGNAL(destroyed(QObject *)), SLOT(actionDestroyed(QObject *)));
+    if (_connectHovered)
+        connect(action, SIGNAL(hovered()), SLOT(slotActionHovered()));
+    if (_connectTriggered)
+        connect(action, SIGNAL(triggered(bool)), SLOT(slotActionTriggered()));
+
+    emit inserted(action);
+    return action;
+}
+
+
+void ActionCollection::removeAction(QAction *action)
+{
+    delete takeAction(action);
+}
+
+
+QAction *ActionCollection::takeAction(QAction *action)
+{
+    if (!unlistAction(action))
+        return 0;
+
+    foreach(QWidget *widget, _associatedWidgets) {
+        widget->removeAction(action);
+    }
+
+    action->disconnect(this);
+    return action;
+}
+
+
+void ActionCollection::readSettings()
+{
+    ShortcutSettings s;
+    QStringList savedShortcuts = s.savedShortcuts();
+
+    foreach(const QString &name, _actionByName.keys()) {
+        if (!savedShortcuts.contains(name))
+            continue;
+        Action *action = qobject_cast<Action *>(_actionByName.value(name));
+        if (action)
+            action->setShortcut(s.loadShortcut(name), Action::ActiveShortcut);
+    }
+}
+
+
+void ActionCollection::writeSettings() const
+{
+    ShortcutSettings s;
+    foreach(const QString &name, _actionByName.keys()) {
+        Action *action = qobject_cast<Action *>(_actionByName.value(name));
+        if (!action)
+            continue;
+        if (!action->isShortcutConfigurable())
+            continue;
+        if (action->shortcut(Action::ActiveShortcut) == action->shortcut(Action::DefaultShortcut))
+            continue;
+        s.saveShortcut(name, action->shortcut(Action::ActiveShortcut));
+    }
+}
+
+
+void ActionCollection::slotActionTriggered()
+{
+    QAction *action = qobject_cast<QAction *>(sender());
+    if (action)
+        emit actionTriggered(action);
+}
+
+
+void ActionCollection::slotActionHovered()
+{
+    QAction *action = qobject_cast<QAction *>(sender());
+    if (action)
+        emit actionHovered(action);
+}
+
+
+void ActionCollection::actionDestroyed(QObject *obj)
+{
+    // remember that this is not an QAction anymore at this point
+    QAction *action = static_cast<QAction *>(obj);
+
+    unlistAction(action);
+}
+
+
+void ActionCollection::connectNotify(const char *signal)
+{
+    if (_connectHovered && _connectTriggered)
+        return;
+
+    if (QMetaObject::normalizedSignature(SIGNAL(actionHovered(QAction *))) == signal) {
+        if (!_connectHovered) {
+            _connectHovered = true;
+            foreach(QAction* action, actions())
+            connect(action, SIGNAL(hovered()), SLOT(slotActionHovered()));
+        }
+    }
+    else if (QMetaObject::normalizedSignature(SIGNAL(actionTriggered(QAction *))) == signal) {
+        if (!_connectTriggered) {
+            _connectTriggered = true;
+            foreach(QAction* action, actions())
+            connect(action, SIGNAL(triggered(bool)), SLOT(slotActionTriggered()));
+        }
+    }
+
+    QObject::connectNotify(signal);
+}
+
+
+void ActionCollection::associateWidget(QWidget *widget) const
+{
+    foreach(QAction *action, actions()) {
+        if (!widget->actions().contains(action))
+            widget->addAction(action);
+    }
+}
+
+
+void ActionCollection::addAssociatedWidget(QWidget *widget)
+{
+    if (!_associatedWidgets.contains(widget)) {
+        widget->addActions(actions());
+        _associatedWidgets.append(widget);
+        connect(widget, SIGNAL(destroyed(QObject *)), SLOT(associatedWidgetDestroyed(QObject *)));
+    }
+}
+
+
+void ActionCollection::removeAssociatedWidget(QWidget *widget)
+{
+    foreach(QAction *action, actions())
+    widget->removeAction(action);
+    _associatedWidgets.removeAll(widget);
+    disconnect(widget, SIGNAL(destroyed(QObject *)), this, SLOT(associatedWidgetDestroyed(QObject *)));
+}
+
+
+QList<QWidget *> ActionCollection::associatedWidgets() const
+{
+    return _associatedWidgets;
+}
+
+
+void ActionCollection::clearAssociatedWidgets()
+{
+    foreach(QWidget *widget, _associatedWidgets)
+    foreach(QAction *action, actions())
+    widget->removeAction(action);
+
+    _associatedWidgets.clear();
+}
+
+
+void ActionCollection::associatedWidgetDestroyed(QObject *obj)
+{
+    _associatedWidgets.removeAll(static_cast<QWidget *>(obj));
+}
+
+
+bool ActionCollection::unlistAction(QAction *action)
+{
+    // This might be called with a partly destroyed QAction!
+
+    int index = _actions.indexOf(action);
+    if (index == -1) return false;
+
+    QString name = action->objectName();
+    _actionByName.remove(name);
+    _actions.removeAt(index);
+
+    // TODO: remove from ActionCategory if we ever get that
+
+    return true;
+}
+
+
+#endif /* HAVE_KDE */