* Note that the ShortcutsModel will not react to changes in the ActionCollection (e.g. adding,
* removing actions), because it is supposed to be used after all actions being defined.
*/
-class ShortcutsModel : public QAbstractItemModel {
- Q_OBJECT
+class ShortcutsModel : public QAbstractItemModel
+{
+ Q_OBJECT
public:
- enum Role {
- ActionRole = Qt::UserRole,
- DefaultShortcutRole,
- ActiveShortcutRole,
- IsConfigurableRole
- };
+ enum Role {
+ ActionRole = Qt::UserRole,
+ DefaultShortcutRole,
+ ActiveShortcutRole,
+ IsConfigurableRole
+ };
- ShortcutsModel(const QHash<QString, ActionCollection *> &actionCollections, QObject *parent = 0);
- ~ShortcutsModel();
+ ShortcutsModel(const QHash<QString, ActionCollection *> &actionCollections, QObject *parent = 0);
+ ~ShortcutsModel();
- QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const;
- QModelIndex parent(const QModelIndex &child) const;
- int columnCount(const QModelIndex &parent = QModelIndex()) const;
- int rowCount(const QModelIndex &parent = QModelIndex()) const;
- QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
- QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
- bool setData(const QModelIndex &index, const QVariant &value, int role = ActiveShortcutRole);
+ QModelIndex index(int row, int column, const QModelIndex &parent = QModelIndex()) const;
+ QModelIndex parent(const QModelIndex &child) const;
+ int columnCount(const QModelIndex &parent = QModelIndex()) const;
+ int rowCount(const QModelIndex &parent = QModelIndex()) const;
+ QVariant headerData(int section, Qt::Orientation orientation, int role = Qt::DisplayRole) const;
+ QVariant data(const QModelIndex &index, int role = Qt::DisplayRole) const;
+ bool setData(const QModelIndex &index, const QVariant &value, int role = ActiveShortcutRole);
public slots:
- //! Load shortcuts from the ActionCollections
- /** Note that this will not rebuild the internal structure of the model, as we assume the
- * ActionCollections to be static during the lifetime of the settingspage. This will merely
- * re-read the shortcuts currently set in Quassel.
- */
- void load();
+ //! Load shortcuts from the ActionCollections
+ /** Note that this will not rebuild the internal structure of the model, as we assume the
+ * ActionCollections to be static during the lifetime of the settingspage. This will merely
+ * re-read the shortcuts currently set in Quassel.
+ */
+ void load();
- //! Load default shortcuts from the ActionCollections
- /** Note that this will not rebuild the internal structure of the model, as we assume the
- * ActionCollections to be static during the lifetime of the settingspage. This will update
- * the model's state from the ActionCollections' defaults.
- */
- void defaults();
+ //! Load default shortcuts from the ActionCollections
+ /** Note that this will not rebuild the internal structure of the model, as we assume the
+ * ActionCollections to be static during the lifetime of the settingspage. This will update
+ * the model's state from the ActionCollections' defaults.
+ */
+ void defaults();
- //! Commit the model changes to the ActionCollections
- void commit();
+ //! Commit the model changes to the ActionCollections
+ void commit();
- inline bool hasChanged() const { return _changedCount; }
+ inline bool hasChanged() const { return _changedCount; }
signals:
- //! Reflects the difference between model contents and the ActionCollections we loaded this from
- void hasChanged(bool changed);
+ //! Reflects the difference between model contents and the ActionCollections we loaded this from
+ void hasChanged(bool changed);
private:
- struct Item {
- inline Item() { parentItem = 0; collection = 0; action = 0; }
- inline ~Item() { qDeleteAll(actionItems); }
- int row;
- Item *parentItem;
- ActionCollection *collection;
- Action *action;
- QKeySequence shortcut;
- QList<Item *> actionItems;
- };
+ struct Item {
+ inline Item() { parentItem = 0; collection = 0; action = 0; }
+ inline ~Item() { qDeleteAll(actionItems); }
+ int row;
+ Item *parentItem;
+ ActionCollection *collection;
+ Action *action;
+ QKeySequence shortcut;
+ QList<Item *> actionItems;
+ };
- QList<Item *> _categoryItems;
- int _changedCount;
+ QList<Item *> _categoryItems;
+ int _changedCount;
};
+
#endif // SHORTCUTSMODEL_H