+ private slots:
+ void widgetHasChanged();
+ void setWidgetStates();
+ void coreConnectionStateChanged(bool);
+
+ void displayNetwork(NetworkId, bool dontsave = false);
+
+ void clientNetworkAdded(NetworkId);
+ void clientNetworkUpdated();
+
+ void clientIdentityAdded(IdentityId);
+ void clientIdentityRemoved(IdentityId);
+ void clientIdentityUpdated();
+
+ void on_networkList_itemSelectionChanged();
+