Trim network name on edit
[quassel.git] / src / qtui / settingspages / networkssettingspage.cpp
index c2dd3fb..2362c03 100644 (file)
  ***************************************************************************/
 
 #include <QHeaderView>
+#include <QMessageBox>
+#include <QTextCodec>
 
 #include "networkssettingspage.h"
 
 #include "client.h"
+#include "iconloader.h"
 #include "identity.h"
 #include "network.h"
 
 NetworksSettingsPage::NetworksSettingsPage(QWidget *parent) : SettingsPage(tr("General"), tr("Networks"), parent) {
   ui.setupUi(this);
 
-  connectedIcon = QIcon(":/22x22/actions/network-connect");
-  disconnectedIcon = QIcon(":/22x22/actions/network-disconnect");
-
+  // set up icons
+  ui.renameNetwork->setIcon(SmallIcon("edit-rename"));
+  ui.addNetwork->setIcon(SmallIcon("list-add"));
+  ui.deleteNetwork->setIcon(SmallIcon("edit-delete"));
+  ui.addServer->setIcon(SmallIcon("list-add"));
+  ui.deleteServer->setIcon(SmallIcon("edit-delete"));
+  ui.editServer->setIcon(SmallIcon("configure"));
+  ui.upServer->setIcon(SmallIcon("go-up"));
+  ui.downServer->setIcon(SmallIcon("go-down"));
+
+  _ignoreWidgetChanges = false;
+
+  connectedIcon = SmallIcon("network-connect");
+  connectingIcon = SmallIcon("network-wired");  // FIXME network-connecting
+  disconnectedIcon = SmallIcon("network-disconnect");
+
+  foreach(int mib, QTextCodec::availableMibs()) {
+    QByteArray codec = QTextCodec::codecForMib(mib)->name();
+    ui.sendEncoding->addItem(codec);
+    ui.recvEncoding->addItem(codec);
+    ui.serverEncoding->addItem(codec);
+  }
+  ui.sendEncoding->model()->sort(0);
+  ui.recvEncoding->model()->sort(0);
+  ui.serverEncoding->model()->sort(0);
   currentId = 0;
-  setEnabled(false);  // need a core connection!
+  setEnabled(Client::isConnected());  // need a core connection!
   setWidgetStates();
   connect(Client::instance(), SIGNAL(coreConnectionStateChanged(bool)), this, SLOT(coreConnectionStateChanged(bool)));
-  connect(Client::instance(), SIGNAL(networkAdded(NetworkId)), this, SLOT(clientNetworkAdded(NetworkId)));
+  connect(Client::instance(), SIGNAL(networkCreated(NetworkId)), this, SLOT(clientNetworkAdded(NetworkId)));
   connect(Client::instance(), SIGNAL(networkRemoved(NetworkId)), this, SLOT(clientNetworkRemoved(NetworkId)));
   connect(Client::instance(), SIGNAL(identityCreated(IdentityId)), this, SLOT(clientIdentityAdded(IdentityId)));
   connect(Client::instance(), SIGNAL(identityRemoved(IdentityId)), this, SLOT(clientIdentityRemoved(IdentityId)));
 
-  //connect(ui.networkList, SIGNAL(itemSelectionChanged()), this, SLOT(setWidgetStates()));
-  //connect(ui.serverList, SIGNAL(itemSelectionChanged()), this, SLOT(setWidgetStates()));
+  connect(ui.identityList, SIGNAL(currentIndexChanged(int)), this, SLOT(widgetHasChanged()));
+  connect(ui.randomServer, SIGNAL(clicked(bool)), this, SLOT(widgetHasChanged()));
+  connect(ui.performEdit, SIGNAL(textChanged()), this, SLOT(widgetHasChanged()));
+  connect(ui.autoIdentify, SIGNAL(clicked(bool)), this, SLOT(widgetHasChanged()));
+  connect(ui.autoIdentifyService, SIGNAL(textEdited(const QString &)), this, SLOT(widgetHasChanged()));
+  connect(ui.autoIdentifyPassword, SIGNAL(textEdited(const QString &)), this, SLOT(widgetHasChanged()));
+  connect(ui.useDefaultEncodings, SIGNAL(clicked(bool)), this, SLOT(widgetHasChanged()));
+  connect(ui.sendEncoding, SIGNAL(currentIndexChanged(int)), this, SLOT(widgetHasChanged()));
+  connect(ui.recvEncoding, SIGNAL(currentIndexChanged(int)), this, SLOT(widgetHasChanged()));
+  connect(ui.serverEncoding, SIGNAL(currentIndexChanged(int)), this, SLOT(widgetHasChanged()));
+  connect(ui.autoReconnect, SIGNAL(clicked(bool)), this, SLOT(widgetHasChanged()));
+  connect(ui.reconnectInterval, SIGNAL(valueChanged(int)), this, SLOT(widgetHasChanged()));
+  connect(ui.reconnectRetries, SIGNAL(valueChanged(int)), this, SLOT(widgetHasChanged()));
+  connect(ui.unlimitedRetries, SIGNAL(clicked(bool)), this, SLOT(widgetHasChanged()));
+  connect(ui.rejoinOnReconnect, SIGNAL(clicked(bool)), this, SLOT(widgetHasChanged()));
+  //connect(ui., SIGNAL(), this, SLOT(widgetHasChanged()));
+  //connect(ui., SIGNAL(), this, SLOT(widgetHasChanged()));
 
   foreach(IdentityId id, Client::identityIds()) {
     clientIdentityAdded(id);
@@ -51,8 +91,42 @@ NetworksSettingsPage::NetworksSettingsPage(QWidget *parent) : SettingsPage(tr("G
 }
 
 void NetworksSettingsPage::save() {
-
-
+  setEnabled(false);
+  if(currentId != 0) saveToNetworkInfo(networkInfos[currentId]);
+
+  QList<NetworkInfo> toCreate, toUpdate;
+  QList<NetworkId> toRemove;
+  QHash<NetworkId, NetworkInfo>::iterator i = networkInfos.begin();
+  while(i != networkInfos.end()) {
+    NetworkId id = (*i).networkId;
+    if(id < 0) {
+      toCreate.append(*i);
+      //if(id == currentId) currentId = 0;
+      //QList<QListWidgetItem *> items = ui.networkList->findItems((*i).networkName, Qt::MatchExactly);
+      //if(items.count()) {
+      //  Q_ASSERT(items[0]->data(Qt::UserRole).value<NetworkId>() == id);
+      //  delete items[0];
+      //}
+      //i = networkInfos.erase(i);
+      ++i;
+    } else {
+      if((*i) != Client::network((*i).networkId)->networkInfo()) {
+        toUpdate.append(*i);
+      }
+      ++i;
+    }
+  }
+  foreach(NetworkId id, Client::networkIds()) {
+    if(!networkInfos.contains(id)) toRemove.append(id);
+  }
+  SaveNetworksDlg dlg(toCreate, toUpdate, toRemove, this);
+  int ret = dlg.exec();
+  if(ret == QDialog::Rejected) {
+    // canceled -> reload everything to be safe
+    load();
+  }
+  setChangedState(false);
+  setEnabled(true);
 }
 
 void NetworksSettingsPage::load() {
@@ -69,24 +143,37 @@ void NetworksSettingsPage::reset() {
   ui.networkList->clear();
   networkInfos.clear();
 
-  /*
-  foreach(Identity *identity, identities.values()) {
-    identity->deleteLater();
+}
+
+bool NetworksSettingsPage::aboutToSave() {
+  if(currentId != 0) saveToNetworkInfo(networkInfos[currentId]);
+  QList<int> errors;
+  foreach(NetworkInfo info, networkInfos.values()) {
+    if(!info.serverList.count()) errors.append(1);
   }
-  identities.clear();
-  deletedIdentities.clear();
-  changedIdentities.clear();
-  ui.identityList->clear();
-  */
+  if(!errors.count()) return true;
+  QString error(tr("<b>The following problems need to be corrected before your changes can be applied:</b><ul>"));
+  if(errors.contains(1)) error += tr("<li>All networks need at least one server defined</li>");
+  error += tr("</ul>");
+  QMessageBox::warning(this, tr("Invalid Network Settings"), error);
+  return false;
 }
 
 void NetworksSettingsPage::widgetHasChanged() {
+  if(_ignoreWidgetChanges) return;
   bool changed = testHasChanged();
   if(changed != hasChanged()) setChangedState(changed);
 }
 
 bool NetworksSettingsPage::testHasChanged() {
-
+  if(currentId != 0) {
+    saveToNetworkInfo(networkInfos[currentId]);
+  }
+  if(Client::networkIds().count() != networkInfos.count()) return true;
+  foreach(NetworkId id, networkInfos.keys()) {
+    if(id < 0) return true;
+    if(Client::network(id)->networkInfo() != networkInfos[id]) return true;
+  }
   return false;
 }
 
@@ -94,16 +181,25 @@ void NetworksSettingsPage::setWidgetStates() {
   // network list
   if(ui.networkList->selectedItems().count()) {
     NetworkId id = ui.networkList->selectedItems()[0]->data(Qt::UserRole).value<NetworkId>();
+    const Network *net = 0;
+    if(id > 0) net = Client::network(id);
     ui.detailsBox->setEnabled(true);
     ui.renameNetwork->setEnabled(true);
     ui.deleteNetwork->setEnabled(true);
-    ui.connectNow->setEnabled(true);
-    if(Client::network(id)->isConnected()) {
-      ui.connectNow->setIcon(disconnectedIcon);
-      ui.connectNow->setText(tr("Disconnect"));
+    ui.connectNow->setEnabled(net);
+    //    && (Client::network(id)->connectionState() == Network::Initialized
+    //    || Client::network(id)->connectionState() == Network::Disconnected));
+    if(net) {
+      if(net->connectionState() == Network::Disconnected) {
+        ui.connectNow->setIcon(connectedIcon);
+        ui.connectNow->setText(tr("Connect"));
+      } else {
+        ui.connectNow->setIcon(disconnectedIcon);
+        ui.connectNow->setText(tr("Disconnect"));
+      }
     } else {
-      ui.connectNow->setIcon(connectedIcon);
-      ui.connectNow->setText(tr("Connect"));
+      ui.connectNow->setIcon(QIcon());
+      ui.connectNow->setText(tr("Apply first!"));
     }
   } else {
     ui.renameNetwork->setEnabled(false);
@@ -125,6 +221,46 @@ void NetworksSettingsPage::setWidgetStates() {
   }
 }
 
+void NetworksSettingsPage::setItemState(NetworkId id, QListWidgetItem *item) {
+  if(!item && !(item = networkItem(id))) return;
+  const Network *net = Client::network(id);
+  if(!net || net->isInitialized()) item->setFlags(item->flags() | Qt::ItemIsEnabled);
+  else item->setFlags(item->flags() & ~Qt::ItemIsEnabled);
+  if(net && net->connectionState() == Network::Initialized) {
+    item->setIcon(connectedIcon);
+  } else if(net && net->connectionState() != Network::Disconnected) {
+    item->setIcon(connectingIcon);
+  } else {
+    item->setIcon(disconnectedIcon);
+  }
+  if(net) {
+    bool select = false;
+    // check if we already have another net of this name in the list, and replace it
+    QList<QListWidgetItem *> items = ui.networkList->findItems(net->networkName(), Qt::MatchExactly);
+    if(items.count()) {
+      foreach(QListWidgetItem *i, items) {
+        NetworkId oldid = i->data(Qt::UserRole).value<NetworkId>();
+        if(oldid > 0) continue;  // only locally created nets should be replaced
+        if(oldid == currentId) {
+          select = true;
+          currentId = 0;
+          ui.networkList->clearSelection();
+        }
+        int row = ui.networkList->row(i);
+        if(row >= 0) {
+          QListWidgetItem *olditem = ui.networkList->takeItem(row);
+          Q_ASSERT(olditem);
+          delete olditem;
+        }
+        networkInfos.remove(oldid);
+        break;
+      }
+    }
+    item->setText(net->networkName());
+    if(select) item->setSelected(true);
+  }
+}
+
 void NetworksSettingsPage::coreConnectionStateChanged(bool state) {
   this->setEnabled(state);
   if(state) {
@@ -135,14 +271,6 @@ void NetworksSettingsPage::coreConnectionStateChanged(bool state) {
   }
 }
 
-QListWidgetItem *NetworksSettingsPage::networkItem(NetworkId id) const {
-  for(int i = 0; i < ui.networkList->count(); i++) {
-    QListWidgetItem *item = ui.networkList->item(i);
-    if(item->data(Qt::UserRole).value<NetworkId>() == id) return item;
-  }
-  return 0;
-}
-
 void NetworksSettingsPage::clientIdentityAdded(IdentityId id) {
   const Identity * identity = Client::identity(id);
   connect(identity, SIGNAL(updatedRemotely()), this, SLOT(clientIdentityUpdated()));
@@ -182,17 +310,51 @@ void NetworksSettingsPage::clientIdentityUpdated() {
 }
 
 void NetworksSettingsPage::clientIdentityRemoved(IdentityId id) {
-  ui.identityList->removeItem(ui.identityList->findData(id.toInt()));
+  if(currentId != 0) saveToNetworkInfo(networkInfos[currentId]);
+  //ui.identityList->removeItem(ui.identityList->findData(id.toInt()));
   foreach(NetworkInfo info, networkInfos.values()) {
-    if(info.identity == id) info.identity = 1; // set to default
+    //qDebug() << info.networkName << info.networkId << info.identity;
+    if(info.identity == id) {
+      if(info.networkId == currentId) ui.identityList->setCurrentIndex(0);
+      info.identity = 1; // set to default
+      networkInfos[info.networkId] = info;
+      if(info.networkId > 0) Client::updateNetwork(info);
+    }
   }
+  ui.identityList->removeItem(ui.identityList->findData(id.toInt()));
   widgetHasChanged();
 }
 
+QListWidgetItem *NetworksSettingsPage::networkItem(NetworkId id) const {
+  for(int i = 0; i < ui.networkList->count(); i++) {
+    QListWidgetItem *item = ui.networkList->item(i);
+    if(item->data(Qt::UserRole).value<NetworkId>() == id) return item;
+  }
+  return 0;
+}
 
 void NetworksSettingsPage::clientNetworkAdded(NetworkId id) {
   insertNetwork(id);
-  connect(Client::network(id), SIGNAL(updatedRemotely()), this, SLOT(clientNetworkUpdated()));
+  //connect(Client::network(id), SIGNAL(updatedRemotely()), this, SLOT(clientNetworkUpdated()));
+  connect(Client::network(id), SIGNAL(identitySet(IdentityId)), this, SLOT(clientNetworkUpdated()));
+  connect(Client::network(id), SIGNAL(networkNameSet(const QString &)), this, SLOT(clientNetworkUpdated()));
+  connect(Client::network(id), SIGNAL(serverListSet(QVariantList)), this, SLOT(clientNetworkUpdated()));
+  connect(Client::network(id), SIGNAL(useRandomServerSet(bool)), this, SLOT(clientNetworkUpdated()));
+  connect(Client::network(id), SIGNAL(performSet(const QStringList &)), this, SLOT(clientNetworkUpdated()));
+  connect(Client::network(id), SIGNAL(useAutoIdentifySet(bool)), this, SLOT(clientNetworkUpdated()));
+  connect(Client::network(id), SIGNAL(autoIdentifyServiceSet(const QString &)), this, SLOT(clientNetworkUpdated()));
+  connect(Client::network(id), SIGNAL(autoIdentifyPasswordSet(const QString &)), this, SLOT(clientNetworkUpdated()));
+  connect(Client::network(id), SIGNAL(useAutoReconnectSet(bool)), this, SLOT(clientNetworkUpdated()));
+  connect(Client::network(id), SIGNAL(autoReconnectIntervalSet(quint32)), this, SLOT(clientNetworkUpdated()));
+  connect(Client::network(id), SIGNAL(autoReconnectRetriesSet(quint16)), this, SLOT(clientNetworkUpdated()));
+  connect(Client::network(id), SIGNAL(unlimitedReconnectRetriesSet(bool)), this, SLOT(clientNetworkUpdated()));
+  connect(Client::network(id), SIGNAL(rejoinChannelsSet(bool)), this, SLOT(clientNetworkUpdated()));
+  connect(Client::network(id), SIGNAL(codecForServerSet(const QByteArray &)), this, SLOT(clientNetworkUpdated()));
+  connect(Client::network(id), SIGNAL(codecForEncodingSet(const QByteArray &)), this, SLOT(clientNetworkUpdated()));
+  connect(Client::network(id), SIGNAL(codecForDecodingSet(const QByteArray &)), this, SLOT(clientNetworkUpdated()));
+
+  connect(Client::network(id), SIGNAL(connectionStateSet(Network::ConnectionState)), this, SLOT(networkConnectionStateChanged(Network::ConnectionState)));
+  connect(Client::network(id), SIGNAL(connectionError(const QString &)), this, SLOT(networkConnectionError(const QString &)));
 }
 
 void NetworksSettingsPage::clientNetworkUpdated() {
@@ -201,61 +363,283 @@ void NetworksSettingsPage::clientNetworkUpdated() {
     qWarning() << "Update request for unknown network received!";
     return;
   }
-  QListWidgetItem *item = networkItem(net->networkId());
-  if(!item) return;
-  item->setText(net->networkName());
-  if(net->isConnected()) {
-    item->setIcon(connectedIcon);
-  } else {
-    item->setIcon(disconnectedIcon);
+  networkInfos[net->networkId()] = net->networkInfo();
+  setItemState(net->networkId());
+  if(net->networkId() == currentId) displayNetwork(net->networkId());
+  setWidgetStates();
+  widgetHasChanged();
+}
+
+void NetworksSettingsPage::clientNetworkRemoved(NetworkId id) {
+  if(!networkInfos.contains(id)) return;
+  if(id == currentId) displayNetwork(0);
+  NetworkInfo info = networkInfos.take(id);
+  QList<QListWidgetItem *> items = ui.networkList->findItems(info.networkName, Qt::MatchExactly);
+  foreach(QListWidgetItem *item, items) {
+    if(item->data(Qt::UserRole).value<NetworkId>() == id)
+      delete ui.networkList->takeItem(ui.networkList->row(item));
+  }
+  setWidgetStates();
+  widgetHasChanged();
+}
+
+void NetworksSettingsPage::networkConnectionStateChanged(Network::ConnectionState state) {
+  const Network *net = qobject_cast<const Network *>(sender());
+  if(!net) return;
+  if(net->networkId() == currentId) {
+    ui.connectNow->setEnabled(state == Network::Initialized || state == Network::Disconnected);
   }
+  setItemState(net->networkId());
+  setWidgetStates();
 }
 
+void NetworksSettingsPage::networkConnectionError(const QString &) {
+
+}
 
-void NetworksSettingsPage::insertNetwork(NetworkId id) {
+QListWidgetItem *NetworksSettingsPage::insertNetwork(NetworkId id) {
   NetworkInfo info = Client::network(id)->networkInfo();
   networkInfos[id] = info;
-  QListWidgetItem *item = new QListWidgetItem(disconnectedIcon, info.networkName);
-  item->setData(Qt::UserRole, QVariant::fromValue<NetworkId>(id));
-  ui.networkList->addItem(item);
-  if(Client::network(id)->isConnected()) {
-    item->setIcon(connectedIcon);
-  } else {
-    item->setIcon(disconnectedIcon);
+  return insertNetwork(info);
+}
+
+QListWidgetItem *NetworksSettingsPage::insertNetwork(const NetworkInfo &info) {
+  QListWidgetItem *item = 0;
+  QList<QListWidgetItem *> items = ui.networkList->findItems(info.networkName, Qt::MatchExactly);
+  if(!items.count()) item = new QListWidgetItem(disconnectedIcon, info.networkName, ui.networkList);
+  else {
+    // we overwrite an existing net if it a) has the same name and b) has a negative ID meaning we created it locally before
+    // -> then we can be sure that this is the core-side replacement for the net we created
+    foreach(QListWidgetItem *i, items) {
+      NetworkId id = i->data(Qt::UserRole).value<NetworkId>();
+      if(id < 0) { item = i; break; }
+    }
+    if(!item) item = new QListWidgetItem(disconnectedIcon, info.networkName, ui.networkList);
   }
+  item->setData(Qt::UserRole, QVariant::fromValue<NetworkId>(info.networkId));
+  setItemState(info.networkId, item);
   widgetHasChanged();
+  return item;
 }
 
-void NetworksSettingsPage::displayNetwork(NetworkId id, bool dontsave) {
-  NetworkInfo info = networkInfos[id];
-  ui.serverList->clear();
-  foreach(QVariantMap v, info.serverList) {
-    ui.serverList->addItem(QString("%1:%2").arg(v["Address"].toString()).arg(v["Port"].toUInt()));
+void NetworksSettingsPage::displayNetwork(NetworkId id) {
+  _ignoreWidgetChanges = true;
+  if(id != 0) {
+    NetworkInfo info = networkInfos[id];
+    ui.identityList->setCurrentIndex(ui.identityList->findData(info.identity.toInt()));
+    ui.serverList->clear();
+    foreach(QVariant v, info.serverList) {
+      ui.serverList->addItem(QString("%1:%2").arg(v.toMap()["Host"].toString()).arg(v.toMap()["Port"].toUInt()));
+    }
+    //setItemState(id);
+    ui.randomServer->setChecked(info.useRandomServer);
+    ui.performEdit->setPlainText(info.perform.join("\n"));
+    ui.autoIdentify->setChecked(info.useAutoIdentify);
+    ui.autoIdentifyService->setText(info.autoIdentifyService);
+    ui.autoIdentifyPassword->setText(info.autoIdentifyPassword);
+    if(info.codecForEncoding.isEmpty()) {
+      ui.sendEncoding->setCurrentIndex(ui.sendEncoding->findText(Network::defaultCodecForEncoding()));
+      ui.recvEncoding->setCurrentIndex(ui.recvEncoding->findText(Network::defaultCodecForDecoding()));
+      ui.serverEncoding->setCurrentIndex(ui.serverEncoding->findText(Network::defaultCodecForServer()));
+      ui.useDefaultEncodings->setChecked(true);
+    } else {
+      ui.sendEncoding->setCurrentIndex(ui.sendEncoding->findText(info.codecForEncoding));
+      ui.recvEncoding->setCurrentIndex(ui.recvEncoding->findText(info.codecForDecoding));
+      ui.serverEncoding->setCurrentIndex(ui.serverEncoding->findText(info.codecForServer));
+      ui.useDefaultEncodings->setChecked(false);
+    }
+    ui.autoReconnect->setChecked(info.useAutoReconnect);
+    ui.reconnectInterval->setValue(info.autoReconnectInterval);
+    ui.reconnectRetries->setValue(info.autoReconnectRetries);
+    ui.unlimitedRetries->setChecked(info.unlimitedReconnectRetries);
+    ui.rejoinOnReconnect->setChecked(info.rejoinChannels);
+  } else {
+    // just clear widgets
+    ui.identityList->setCurrentIndex(-1);
+    ui.serverList->clear();
+    ui.performEdit->clear();
+    ui.autoIdentifyService->clear();
+    ui.autoIdentifyPassword->clear();
+    setWidgetStates();
   }
-
+  _ignoreWidgetChanges = false;
+  currentId = id;
 }
 
+void NetworksSettingsPage::saveToNetworkInfo(NetworkInfo &info) {
+  info.identity = ui.identityList->itemData(ui.identityList->currentIndex()).toInt();
+  info.useRandomServer = ui.randomServer->isChecked();
+  info.perform = ui.performEdit->toPlainText().split("\n");
+  info.useAutoIdentify = ui.autoIdentify->isChecked();
+  info.autoIdentifyService = ui.autoIdentifyService->text();
+  info.autoIdentifyPassword = ui.autoIdentifyPassword->text();
+  if(ui.useDefaultEncodings->isChecked()) {
+    info.codecForEncoding.clear();
+    info.codecForDecoding.clear();
+    info.codecForServer.clear();
+  } else {
+    info.codecForEncoding = ui.sendEncoding->currentText().toLatin1();
+    info.codecForDecoding = ui.recvEncoding->currentText().toLatin1();
+    info.codecForServer = ui.serverEncoding->currentText().toLatin1();
+  }
+  info.useAutoReconnect = ui.autoReconnect->isChecked();
+  info.autoReconnectInterval = ui.reconnectInterval->value();
+  info.autoReconnectRetries = ui.reconnectRetries->value();
+  info.unlimitedReconnectRetries = ui.unlimitedRetries->isChecked();
+  info.rejoinChannels = ui.rejoinOnReconnect->isChecked();
+}
 /*** Network list ***/
 
 void NetworksSettingsPage::on_networkList_itemSelectionChanged() {
+  if(currentId != 0) {
+    saveToNetworkInfo(networkInfos[currentId]);
+  }
   if(ui.networkList->selectedItems().count()) {
     NetworkId id = ui.networkList->selectedItems()[0]->data(Qt::UserRole).value<NetworkId>();
+    currentId = id;
     displayNetwork(id);
+    ui.serverList->setCurrentRow(0);
+  } else {
+    currentId = 0;
   }
   setWidgetStates();
 }
 
 void NetworksSettingsPage::on_addNetwork_clicked() {
+  QStringList existing;
+  for(int i = 0; i < ui.networkList->count(); i++) existing << ui.networkList->item(i)->text();
+  NetworkEditDlg dlg(QString(), existing, this);
+  if(dlg.exec() == QDialog::Accepted) {
+    NetworkId id;
+    for(id = 1; id <= networkInfos.count(); id++) {
+      widgetHasChanged();
+      if(!networkInfos.keys().contains(-id.toInt())) break;
+    }
+    id = -id.toInt();
+    NetworkInfo info;
+    info.networkId = id;
+    info.networkName = dlg.networkName();
+    info.identity = 1;
+
+    // defaults
+    info.useRandomServer = false;
+    info.useAutoReconnect = true;
+    info.autoReconnectInterval = 60;
+    info.autoReconnectRetries = 20;
+    info.unlimitedReconnectRetries = false;
+    info.useAutoIdentify = false;
+    info.autoIdentifyService = "NickServ";
+    info.rejoinChannels = true;
+
+    networkInfos[id] = info;
+    QListWidgetItem *item = insertNetwork(info);
+    ui.networkList->setCurrentItem(item);
+    setWidgetStates();
+  }
+}
 
+void NetworksSettingsPage::on_deleteNetwork_clicked() {
+  if(ui.networkList->selectedItems().count()) {
+    NetworkId netid = ui.networkList->selectedItems()[0]->data(Qt::UserRole).value<NetworkId>();
+    int ret = QMessageBox::question(this, tr("Delete Network?"),
+                                    tr("Do you really want to delete the network \"%1\" and all related settings, including the backlog?").arg(networkInfos[netid].networkName),
+                                    QMessageBox::Yes|QMessageBox::No, QMessageBox::No);
+    if(ret == QMessageBox::Yes) {
+      currentId = 0;
+      networkInfos.remove(netid);
+      delete ui.networkList->takeItem(ui.networkList->row(ui.networkList->selectedItems()[0]));
+      ui.networkList->setCurrentRow(qMin(ui.networkList->currentRow()+1, ui.networkList->count()-1));
+      setWidgetStates();
+      widgetHasChanged();
+    }
+  }
+}
+
+void NetworksSettingsPage::on_renameNetwork_clicked() {
+  if(!ui.networkList->selectedItems().count()) return;
+  QString old = ui.networkList->selectedItems()[0]->text();
+  QStringList existing;
+  for(int i = 0; i < ui.networkList->count(); i++) existing << ui.networkList->item(i)->text();
+  NetworkEditDlg dlg(old, existing, this);
+  if(dlg.exec() == QDialog::Accepted) {
+    ui.networkList->selectedItems()[0]->setText(dlg.networkName());
+    NetworkId netid = ui.networkList->selectedItems()[0]->data(Qt::UserRole).value<NetworkId>();
+    networkInfos[netid].networkName = dlg.networkName();
+    widgetHasChanged();
+  }
+}
+
+void NetworksSettingsPage::on_connectNow_clicked() {
+  if(!ui.networkList->selectedItems().count()) return;
+  NetworkId id = ui.networkList->selectedItems()[0]->data(Qt::UserRole).value<NetworkId>();
+  const Network *net = Client::network(id);
+  if(!net) return;
+  if(net->connectionState() == Network::Disconnected) net->requestConnect();
+  else net->requestDisconnect();
+}
+
+/*** Server list ***/
+
+void NetworksSettingsPage::on_serverList_itemSelectionChanged() {
+  setWidgetStates();
+}
 
+void NetworksSettingsPage::on_addServer_clicked() {
+  if(currentId == 0) return;
+  ServerEditDlg dlg(QVariantMap(), this);
+  if(dlg.exec() == QDialog::Accepted) {
+    networkInfos[currentId].serverList.append(dlg.serverData());
+    displayNetwork(currentId);
+    ui.serverList->setCurrentRow(ui.serverList->count()-1);
+    widgetHasChanged();
+  }
 
 }
 
+void NetworksSettingsPage::on_editServer_clicked() {
+  if(currentId == 0) return;
+  int cur = ui.serverList->currentRow();
+  ServerEditDlg dlg(networkInfos[currentId].serverList[cur], this);
+  if(dlg.exec() == QDialog::Accepted) {
+    networkInfos[currentId].serverList[cur] = dlg.serverData();
+    displayNetwork(currentId);
+    ui.serverList->setCurrentRow(cur);
+    widgetHasChanged();
+  }
+}
+
+void NetworksSettingsPage::on_deleteServer_clicked() {
+  if(currentId == 0) return;
+  int cur = ui.serverList->currentRow();
+  networkInfos[currentId].serverList.removeAt(cur);
+  displayNetwork(currentId);
+  ui.serverList->setCurrentRow(qMin(cur, ui.serverList->count()-1));
+  widgetHasChanged();
+}
+
+void NetworksSettingsPage::on_upServer_clicked() {
+  int cur = ui.serverList->currentRow();
+  QVariant foo = networkInfos[currentId].serverList.takeAt(cur);
+  networkInfos[currentId].serverList.insert(cur-1, foo);
+  displayNetwork(currentId);
+  ui.serverList->setCurrentRow(cur-1);
+  widgetHasChanged();
+}
+
+void NetworksSettingsPage::on_downServer_clicked() {
+  int cur = ui.serverList->currentRow();
+  QVariant foo = networkInfos[currentId].serverList.takeAt(cur);
+  networkInfos[currentId].serverList.insert(cur+1, foo);
+  displayNetwork(currentId);
+  ui.serverList->setCurrentRow(cur+1);
+  widgetHasChanged();
+}
+
 /**************************************************************************
  * NetworkEditDlg
  *************************************************************************/
 
-NetworkEditDlgNew::NetworkEditDlgNew(const QString &old, const QStringList &exist, QWidget *parent) : QDialog(parent), existing(exist) {
+NetworkEditDlg::NetworkEditDlg(const QString &old, const QStringList &exist, QWidget *parent) : QDialog(parent), existing(exist) {
   ui.setupUi(this);
 
   if(old.isEmpty()) {
@@ -265,13 +649,13 @@ NetworkEditDlgNew::NetworkEditDlgNew(const QString &old, const QStringList &exis
   } else ui.networkEdit->setText(old);
 }
 
-QString NetworkEditDlgNew::networkName() const {
-  return ui.networkEdit->text();
+QString NetworkEditDlg::networkName() const {
+  return ui.networkEdit->text().trimmed();
 
 }
 
-void NetworkEditDlgNew::on_networkEdit_textChanged(const QString &text) {
-  ui.buttonBox->button(QDialogButtonBox::Ok)->setDisabled(text.isEmpty() || existing.contains(text));
+void NetworkEditDlg::on_networkEdit_textChanged(const QString &text) {
+  ui.buttonBox->button(QDialogButtonBox::Ok)->setDisabled(text.isEmpty() || existing.contains(text.trimmed()));
 }
 
 
@@ -279,9 +663,76 @@ void NetworkEditDlgNew::on_networkEdit_textChanged(const QString &text) {
  * ServerEditDlg
  *************************************************************************/
 
-//ServerEditDlg::
+ServerEditDlg::ServerEditDlg(const QVariant &_serverData, QWidget *parent) : QDialog(parent) {
+  ui.setupUi(this);
+  ui.useSSL->setIcon(SmallIcon("document-encrypt"));
+
+  QVariantMap serverData = _serverData.toMap();
+  if(serverData.count()) {
+    ui.host->setText(serverData["Host"].toString());
+    ui.port->setValue(serverData["Port"].toUInt());
+    ui.password->setText(serverData["Password"].toString());
+    ui.useSSL->setChecked(serverData["UseSSL"].toBool());
+  } else {
+    ui.port->setValue(6667);
+  }
+  on_host_textChanged();
+}
+
+QVariant ServerEditDlg::serverData() const {
+  QVariantMap _serverData;
+  _serverData["Host"] = ui.host->text().trimmed();
+  _serverData["Port"] = ui.port->value();
+  _serverData["Password"] = ui.password->text();
+  _serverData["UseSSL"] = ui.useSSL->isChecked();
+  return _serverData;
+}
+
+void ServerEditDlg::on_host_textChanged() {
+  ui.buttonBox->button(QDialogButtonBox::Ok)->setDisabled(ui.host->text().trimmed().isEmpty());
+}
+
+/**************************************************************************
+ * SaveNetworksDlg
+ *************************************************************************/
 
+SaveNetworksDlg::SaveNetworksDlg(const QList<NetworkInfo> &toCreate, const QList<NetworkInfo> &toUpdate, const QList<NetworkId> &toRemove, QWidget *parent) : QDialog(parent)
+{
+  ui.setupUi(this);
 
+  numevents = toCreate.count() + toUpdate.count() + toRemove.count();
+  rcvevents = 0;
+  if(numevents) {
+    ui.progressBar->setMaximum(numevents);
+    ui.progressBar->setValue(0);
 
+    connect(Client::instance(), SIGNAL(networkCreated(NetworkId)), this, SLOT(clientEvent()));
+    connect(Client::instance(), SIGNAL(networkRemoved(NetworkId)), this, SLOT(clientEvent()));
 
+    foreach(NetworkId id, toRemove) {
+      Client::removeNetwork(id);
+    }
+    foreach(NetworkInfo info, toCreate) {
+      Client::createNetwork(info);
+    }
+    foreach(NetworkInfo info, toUpdate) {
+      const Network *net = Client::network(info.networkId);
+      if(!net) {
+        qWarning() << "Invalid client network!";
+        numevents--;
+        continue;
+      }
+      // FIXME this only checks for one changed item rather than all!
+      connect(net, SIGNAL(updatedRemotely()), this, SLOT(clientEvent()));
+      Client::updateNetwork(info);
+    }
+  } else {
+    qWarning() << "Sync dialog called without stuff to change!";
+    accept();
+  }
+}
 
+void SaveNetworksDlg::clientEvent() {
+  ui.progressBar->setValue(++rcvevents);
+  if(rcvevents >= numevents) accept();
+}