- connect(&_typeButtonGroup, SIGNAL(buttonClicked(int)), this, SLOT(widgetHasChanged()));
- connect(&_strictnessButtonGroup, SIGNAL(buttonClicked(int)), this, SLOT(widgetHasChanged()));
- connect(&_scopeButtonGroup, SIGNAL(buttonClicked(int)), this, SLOT(widgetHasChanged()));
+ connect(&_typeButtonGroup, selectOverload<int>(&QButtonGroup::buttonClicked), this, &IgnoreListEditDlg::widgetHasChanged);
+ connect(&_strictnessButtonGroup, selectOverload<int>(&QButtonGroup::buttonClicked), this, &IgnoreListEditDlg::widgetHasChanged);
+ connect(&_scopeButtonGroup, selectOverload<int>(&QButtonGroup::buttonClicked), this, &IgnoreListEditDlg::widgetHasChanged);