// we would need this if we enabled drag and drop in the nicklist...
//connect(ui.nicknameList, SIGNAL(rowsInserted(const QModelIndex &, int, int)), this, SLOT(setWidgetStates()));
//connect(ui.nicknameList->model(), SIGNAL(rowsInserted(const QModelIndex &, int, int)), this, SLOT(nicklistHasChanged()));
// we would need this if we enabled drag and drop in the nicklist...
//connect(ui.nicknameList, SIGNAL(rowsInserted(const QModelIndex &, int, int)), this, SLOT(setWidgetStates()));
//connect(ui.nicknameList->model(), SIGNAL(rowsInserted(const QModelIndex &, int, int)), this, SLOT(nicklistHasChanged()));