#include "messagemodel.h"
#include "network.h"
+const int progressUpdateDelay = 100; // ms between progress signal updates
+
QtUiMessageProcessor::QtUiMessageProcessor(QObject *parent) : AbstractMessageProcessor(parent) {
+ _msgsProcessed = _msgCount = 0;
_processing = false;
_processMode = TimerBased;
_processTimer.setInterval(0);
void QtUiMessageProcessor::process(QList<Message> &msgs) {
_processQueue.append(msgs);
+ _msgCount += msgs.count();
if(!isProcessing()) startProcessing();
+ else updateProgress();
}
void QtUiMessageProcessor::startProcessing() {
if(processMode() == TimerBased) {
if(_currentBatch.isEmpty() && _processQueue.isEmpty()) return;
_processing = true;
+ _msgsProcessed = 0;
+ _msgCount = _currentBatch.count();
+ foreach(QList<Message> msglist, _processQueue) _msgCount += msglist.count();
+ updateProgress();
if(!_processTimer.isActive()) _processTimer.start();
}
}
if(_processQueue.isEmpty()) {
_processTimer.stop();
_processing = false;
+ _msgsProcessed = _msgCount = 0;
+ updateProgress();
return;
}
_currentBatch = _processQueue.takeFirst();
}
Message msg = _currentBatch.takeFirst();
process(msg);
+ _msgsProcessed++;
+ updateProgress();
+}
+
+void QtUiMessageProcessor::updateProgress(bool start) {
+ if(start) {
+ _progressTimer.start();
+ emit progressUpdated(_msgsProcessed, _msgCount);
+ } else {
+ if(_msgCount == 0 || _progressTimer.elapsed() >= progressUpdateDelay) {
+ _progressTimer.restart();
+ emit progressUpdated(_msgsProcessed, _msgCount);
+ }
+ }
}
// TODO optimize checkForHighlight