#include "networkmodel.h"
#include "buffermodel.h"
#include "nickviewfilter.h"
+#include "qtuisettings.h"
+
+#include <QDockWidget>
NickListWidget::NickListWidget(QWidget *parent)
- : QWidget(parent),
- _bufferModel(0),
- _selectionModel(0)
+ : AbstractItemView(parent)
{
ui.setupUi(this);
}
-void NickListWidget::setModel(BufferModel *bufferModel) {
- if(_bufferModel) {
- disconnect(_bufferModel, 0, this, 0);
- }
-
- _bufferModel = bufferModel;
-
- if(bufferModel) {
- connect(bufferModel, SIGNAL(rowsAboutToBeRemoved(QModelIndex, int, int)),
- this, SLOT(rowsAboutToBeRemoved(QModelIndex, int, int)));
- }
+QDockWidget *NickListWidget::dock() const {
+ QDockWidget *dock = qobject_cast<QDockWidget *>(parent());
+ if(dock)
+ return dock;
+ else
+ return 0;
}
-void NickListWidget::setSelectionModel(QItemSelectionModel *selectionModel) {
- if(_selectionModel) {
- disconnect(_selectionModel, 0, this, 0);
- }
+void NickListWidget::showWidget(bool visible) {
+ if(!selectionModel())
+ return;
- _selectionModel = selectionModel;
+ QModelIndex currentIndex = selectionModel()->currentIndex();
+ if(currentIndex.data(NetworkModel::BufferTypeRole) == BufferInfo::ChannelBuffer) {
+ QDockWidget *dock_ = dock();
+ if(!dock_)
+ return;
- if(selectionModel) {
- connect(selectionModel, SIGNAL(currentChanged(QModelIndex, QModelIndex)),
- this, SLOT(currentChanged(QModelIndex, QModelIndex)));
+ if(visible)
+ dock_->show();
+ else
+ dock_->close();
}
}
BufferId newBufferId = current.data(NetworkModel::BufferIdRole).value<BufferId>();
BufferId oldBufferId = previous.data(NetworkModel::BufferIdRole).value<BufferId>();
+
if(bufferType != BufferInfo::ChannelBuffer) {
ui.stackedWidget->setCurrentWidget(ui.emptyPage);
+ QDockWidget *dock_ = dock();
+ if(dock_) {
+ dock_->close();
+ }
return;
+ } else {
+ QDockWidget *dock_ = dock();
+ if(dock_ && dock_->toggleViewAction()->isChecked()) {
+ dock_->show();
+ }
}
if(newBufferId == oldBufferId)