#include "bufferviewconfig.h"
#include "bufferviewfilter.h"
#include "bufferviewmanager.h"
-#include "chatline.h"
-#include "chatline-old.h"
+#ifdef SPUTDEV
+# include "chatline.h"
+#else
+# include "chatline-old.h"
+#endif
#include "client.h"
#include "clientbacklogmanager.h"
#include "coreconnectdlg.h"
#include "global.h"
#include "qtuistyle.h"
+
MainWin::MainWin(QtUi *_gui, QWidget *parent)
: QMainWindow(parent),
gui(_gui),
sslLabel(new QLabel()),
+ _titleSetter(this),
systray(new QSystemTrayIcon(this)),
activeTrayIcon(":/icons/quassel-icon-active.png"),
onlineTrayIcon(":/icons/quassel-icon.png"),
ui.bufferWidget->setModel(Client::bufferModel());
ui.bufferWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
- if(Global::DEBUG) {
- //showSettingsDlg();
- //showAboutDlg();
- //showNetworkDlg();
- //exit(1);
- }
-
+ _titleSetter.setModel(Client::bufferModel());
+ _titleSetter.setSelectionModel(Client::bufferModel()->standardSelectionModel());
}
MainWin::~MainWin() {
addDockWidget(Qt::RightDockWidgetArea, nickDock);
ui.menuViews->addAction(nickDock->toggleViewAction());
- connect(nickDock->toggleViewAction(), SIGNAL(triggered(bool)), nickListWidget, SLOT(showWidget(bool)));
+ // See NickListDock::NickListDock();
+ // connect(nickDock->toggleViewAction(), SIGNAL(triggered(bool)), nickListWidget, SLOT(showWidget(bool)));
// attach the NickListWidget to the BufferModel and the default selection
nickListWidget->setModel(Client::bufferModel());
}
void MainWin::setupChatMonitor() {
+#ifndef SPUTDEV
VerticalDock *dock = new VerticalDock(tr("Chat Monitor"), this);
dock->setObjectName("ChatMonitorDock");
addDockWidget(Qt::TopDockWidgetArea, dock, Qt::Vertical);
ui.menuViews->addAction(dock->toggleViewAction());
+#endif /* SPUTDEV */
}
void MainWin::setupInputWidget() {
AbstractUiMsg *MainWin::layoutMsg(const Message &msg) {
#ifdef SPUTDEV
- return new ChatLine(msg);
+ //return new ChatLine(msg);
+ return 0;
#else
return new ChatLineOld(msg);
#endif
}
+
void MainWin::clientNetworkCreated(NetworkId id) {
const Network *net = Client::network(id);
QAction *act = new QAction(net->networkName(), this);