... and now even when Quassel is QApplication::quit()
[quassel.git] / src / qtui / mainwin.cpp
index 2b4b9b5..e9bb551 100644 (file)
 #include "networkmodel.h"
 #include "buffermodel.h"
 #include "nicklistwidget.h"
-#include "serverlist.h"
 #include "settingsdlg.h"
+#include "settingspagedlg.h"
 #include "signalproxy.h"
 #include "topicwidget.h"
 #include "inputwidget.h"
 #include "verticaldock.h"
 #include "uisettings.h"
+#include "qtuisettings.h"
 
 #include "selectionmodelsynchronizer.h"
 #include "mappedselectionmodel.h"
 #include "settingspages/fontssettingspage.h"
 #include "settingspages/identitiessettingspage.h"
 #include "settingspages/networkssettingspage.h"
+#include "settingspages/generalsettingspage.h"
 
 #include "debugconsole.h"
 
 MainWin::MainWin(QtUi *_gui, QWidget *parent) : QMainWindow(parent), gui(_gui) {
   ui.setupUi(this);
   setWindowTitle("Quassel IRC");
-  //setWindowTitle(QString::fromUtf8("Κυασελ Εγαρζη"));
   setWindowIcon(QIcon(":icons/quassel-icon.png"));
   setWindowIconText("Quassel IRC");
 
   statusBar()->showMessage(tr("Waiting for core..."));
-  serverListDlg = new ServerListDlg(this);
   settingsDlg = new SettingsDlg(this);
   debugConsole = new DebugConsole(this);
 }
 
 void MainWin::init() {
-  UiSettings s;
+  QtUiSettings s;
   resize(s.value("MainWinSize").toSize());
 
   Client::signalProxy()->attachSignal(this, SIGNAL(requestBacklog(BufferInfo, QVariant, QVariant)));
-  Client::signalProxy()->attachSignal(this, SIGNAL(disconnectFromNetwork(NetworkId)));
-  ui.bufferWidget->init();
 
+  connect(Client::instance(), SIGNAL(networkCreated(NetworkId)), this, SLOT(clientNetworkCreated(NetworkId)));
+  connect(Client::instance(), SIGNAL(networkRemoved(NetworkId)), this, SLOT(clientNetworkRemoved(NetworkId)));
+  ui.bufferWidget->init();
+  
   show();
 
-  //QVariantMap connInfo;
-  //connInfo["User"] = "Default";
-  //connInfo["Password"] = "password";
-  //connectToCore(connInfo);
-
   statusBar()->showMessage(tr("Not connected to core."));
 
-  systray = new QSystemTrayIcon(this);
-  systray->setIcon(QIcon(":/icons/quassel-icon.png"));
-  
-  QString toolTip("left click to minimize the quassel client to tray");
-  systray->setToolTip(toolTip);
-  
-  QMenu *systrayMenu = new QMenu();
-  systrayMenu->addAction(ui.actionAboutQuassel);
-  systrayMenu->addSeparator();
-  systrayMenu->addAction(ui.actionConnectCore);
-  systrayMenu->addAction(ui.actionDisconnectCore);
-  systrayMenu->addSeparator();
-  systrayMenu->addAction(ui.actionQuit);
-  
-  systray->setContextMenu(systrayMenu);
-  
-  systray->show();
-  connect(systray, SIGNAL(activated( QSystemTrayIcon::ActivationReason )), 
-          this, SLOT(systrayActivated( QSystemTrayIcon::ActivationReason )));
-
   // DOCK OPTIONS
   setDockNestingEnabled(true);
 
   setCorner(Qt::TopLeftCorner, Qt::LeftDockWidgetArea);
   setCorner(Qt::BottomLeftCorner, Qt::LeftDockWidgetArea);
-
   setCorner(Qt::TopRightCorner, Qt::RightDockWidgetArea);
   setCorner(Qt::BottomRightCorner, Qt::RightDockWidgetArea);
 
-  // setup the docks etc...
+  // setup stuff...
   setupMenus();
   setupViews();
   setupNickWidget();
   setupChatMonitor();
   setupInputWidget();
   setupTopicWidget();
+  setupSystray();
+
   
   setupSettingsDlg();
 
@@ -120,17 +98,11 @@ void MainWin::init() {
 
   disconnectedFromCore();  // Disable menus and stuff
   showCoreConnectionDlg(true); // autoconnect if appropriate
-  //ui.actionConnectCore->activate(QAction::Trigger);
 
-  if(serverListDlg->showOnStartup()) {
-    showServerList();
-  }
-  
   // attach the BufferWidget to the PropertyMapper
   ui.bufferWidget->setModel(Client::bufferModel());
   ui.bufferWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
 
-  
 #ifdef SPUTDEV
   showSettingsDlg();
 #endif
@@ -138,32 +110,24 @@ void MainWin::init() {
 }
 
 MainWin::~MainWin() {
-  //typedef QHash<QString, Buffer*> BufHash;
-  //foreach(BufHash h, buffers.values()) {
-  //  foreach(Buffer *b, h.values()) {
-  //    delete b;
-  //  }
-  //}
-  //foreach(Buffer *buf, buffers.values()) delete buf;
+  QtUiSettings s;
+  s.setValue("MainWinSize", size());
+  s.setValue("MainWinPos", pos());
+  s.setValue("MainWinState", saveState());
 }
 
-/* This is implemented in settingspages.cpp */
-/*
-void MainWin::setupSettingsDlg() {
-
-}
-*/
-
 void MainWin::setupMenus() {
   connect(ui.actionConnectCore, SIGNAL(triggered()), this, SLOT(showCoreConnectionDlg()));
   connect(ui.actionDisconnectCore, SIGNAL(triggered()), Client::instance(), SLOT(disconnectFromCore()));
-  connect(ui.actionNetworkList, SIGNAL(triggered()), this, SLOT(showServerList()));
-  connect(ui.actionEditIdentities, SIGNAL(triggered()), serverListDlg, SLOT(editIdentities()));
+  connect(ui.actionQuit, SIGNAL(triggered()), QCoreApplication::instance(), SLOT(quit()));
+  //connect(ui.actionNetworkList, SIGNAL(triggered()), this, SLOT(showServerList()));
   connect(ui.actionSettingsDlg, SIGNAL(triggered()), this, SLOT(showSettingsDlg()));
   connect(ui.actionDebug_Console, SIGNAL(triggered()), this, SLOT(showDebugConsole()));
-  connect(ui.actionDisconnectNet, SIGNAL(triggered()), this, SLOT(disconnectFromNet()));
   connect(ui.actionAboutQt, SIGNAL(triggered()), QApplication::instance(), SLOT(aboutQt()));
 
+  actionEditNetworks = new QAction(QIcon(":/22x22/actions/configure"), tr("Edit &Networks..."), this);
+  ui.menuNetworks->addAction(actionEditNetworks);
+  connect(actionEditNetworks, SIGNAL(triggered()), this, SLOT(showNetworkDlg()));
 }
 
 void MainWin::setupViews() {
@@ -203,7 +167,8 @@ void MainWin::setupSettingsDlg() {
   settingsDlg->registerSettingsPage(new FontsSettingsPage(settingsDlg));
   settingsDlg->registerSettingsPage(new IdentitiesSettingsPage(settingsDlg));
   settingsDlg->registerSettingsPage(new NetworksSettingsPage(settingsDlg));
-
+  settingsDlg->registerSettingsPage(new GeneralSettingsPage(settingsDlg));
+  
 #ifdef SPUTDEV
   connect(settingsDlg, SIGNAL(finished(int)), QApplication::instance(), SLOT(quit()));  // FIXME
 #endif
@@ -232,11 +197,11 @@ void MainWin::setupChatMonitor() {
   chatWidget->show();
   dock->setWidget(chatWidget);
   dock->show();
-  
+
   Buffer *buf = Client::monitorBuffer();
   if(!buf)
     return;
-  
+
   chatWidget->init(BufferId(0));
   QList<ChatLine *> lines;
   QList<AbstractUiMsg *> msgs = buf->contents();
@@ -281,6 +246,46 @@ void MainWin::setupTopicWidget() {
   ui.menuViews->addAction(dock->toggleViewAction());
 }
 
+void MainWin::setupSystray() {
+  systray = new QSystemTrayIcon(this);
+  systray->setIcon(QIcon(":/icons/quassel-icon.png"));
+
+  QString toolTip("left click to minimize the quassel client to tray");
+  systray->setToolTip(toolTip);
+
+  systrayMenu = new QMenu(this);
+  systrayMenu->addAction(ui.actionAboutQuassel);
+  systrayMenu->addSeparator();
+  systrayMenu->addAction(ui.actionConnectCore);
+  systrayMenu->addAction(ui.actionDisconnectCore);
+  systrayMenu->addSeparator();
+  systrayMenu->addAction(ui.actionQuit);
+
+  systray->setContextMenu(systrayMenu);
+
+  QtUiSettings s;
+  if(s.value("UseSystemTrayIcon").toBool()) {
+    systray->show();
+  }
+  
+  #ifndef Q_WS_MAC
+  connect(systray, SIGNAL(activated( QSystemTrayIcon::ActivationReason )),
+          this, SLOT(systrayActivated( QSystemTrayIcon::ActivationReason )));
+  #endif
+
+}
+
+void MainWin::changeEvent(QEvent *event) {
+  if(event->type() == QEvent::WindowStateChange) {
+    if(windowState() & Qt::WindowMinimized) {
+      QtUiSettings s;
+      if(s.value("UseSystemTrayIcon").toBool() && s.value("MinimizeOnMinimize").toBool()) {
+        toggleVisibility();
+      }
+    }
+  }
+}
+
 void MainWin::connectedToCore() {
   foreach(BufferInfo id, Client::allBufferInfos()) {
     emit requestBacklog(id, 1000, -1);
@@ -314,9 +319,7 @@ void MainWin::showCoreConnectionDlg(bool autoConnect) {
   coreConnectDlg = new CoreConnectDlg(this, autoConnect);
   connect(coreConnectDlg, SIGNAL(finished(int)), this, SLOT(coreConnectionDlgFinished(int)));
   coreConnectDlg->setModal(true);
-  //if(!autoConnect || !coreConnectDlg->willDoInternalAutoConnect())
-    coreConnectDlg->show(); // avoid flicker and show dlg only if we do remote connect, which needs a progress bar
-  //if(autoConnect) coreConnectDlg->doAutoConnect();
+  coreConnectDlg->show();
 }
 
 void MainWin::coreConnectionDlgFinished(int /*code*/) {
@@ -324,15 +327,6 @@ void MainWin::coreConnectionDlgFinished(int /*code*/) {
   //exit(1);
 }
 
-
-void MainWin::showServerList() {
-//  if(!serverListDlg) {
-//    serverListDlg = new ServerListDlg(this);
-//  }
-  serverListDlg->show();
-  serverListDlg->raise();
-}
-
 void MainWin::showSettingsDlg() {
   settingsDlg->show();
 }
@@ -341,30 +335,162 @@ void MainWin::showDebugConsole() {
   debugConsole->show();
 }
 
-void MainWin::closeEvent(QCloseEvent *event)
-{
-  //if (userReallyWantsToQuit()) {
-    UiSettings s;
-    s.setValue("MainWinSize", size());
-    s.setValue("MainWinPos", pos());
-    s.setValue("MainWinState", saveState());
+void MainWin::closeEvent(QCloseEvent *event) {
+  QtUiSettings s;
+  if(s.value("UseSystemTrayIcon").toBool() && s.value("MinimizeOnClose").toBool()) {
+    toggleVisibility();
+    event->ignore();
+  } else {
     event->accept();
-  //} else {
-    //event->ignore();
-  //}
+  }
 }
 
 void MainWin::systrayActivated( QSystemTrayIcon::ActivationReason activationReason) {
   if (activationReason == QSystemTrayIcon::Trigger) {
-    if (isHidden())
-      show();
-    else
-      hide();
+    toggleVisibility();
+  }
+}
+
+void MainWin::toggleVisibility() {
+  if(isHidden()) {
+    show();
+    if(isMinimized()) {
+      if(isMaximized()) {
+        showMaximized();
+      } else {
+        showNormal();
+      }
+    }
+    raise();
+    activateWindow();
+  } else {
+   hide();
+  }
+}
+
+void MainWin::showNetworkDlg() {
+  SettingsPageDlg dlg(new NetworksSettingsPage(this), this);
+  dlg.exec();
+}
+
+void MainWin::clientNetworkCreated(NetworkId id) {
+  const Network *net = Client::network(id);
+  QAction *act = new QAction(net->networkName(), this);
+  act->setData(QVariant::fromValue<NetworkId>(id));
+  connect(net, SIGNAL(updatedRemotely()), this, SLOT(clientNetworkUpdated()));
+  connect(act, SIGNAL(triggered()), this, SLOT(connectOrDisconnectFromNet()));
+  bool inserted = false;
+  for(int i = 0; i < networkActions.count(); i++) {
+    if(net->networkName().localeAwareCompare(networkActions[i]->text()) < 0) {
+      networkActions.insert(i, act);
+      inserted = true;
+      break;
+    }
+  }
+  if(!inserted) networkActions.append(act);
+  ui.menuNetworks->clear();  // why the f*** isn't there a QMenu::insertAction()???
+  foreach(QAction *a, networkActions) ui.menuNetworks->addAction(a);
+  ui.menuNetworks->addSeparator();
+  ui.menuNetworks->addAction(actionEditNetworks);
+}
+
+void MainWin::clientNetworkUpdated() {
+  const Network *net = qobject_cast<const Network *>(sender());
+  if(!net) return;
+  foreach(QAction *a, networkActions) {
+    if(a->data().value<NetworkId>() == net->networkId()) {
+      a->setText(net->networkName());
+      if(net->connectionState() == Network::Initialized) {
+        a->setIcon(QIcon(":/16x16/actions/network-connect"));
+        a->setEnabled(true);
+      } else if(net->connectionState() == Network::Disconnected) {
+        a->setIcon(QIcon(":/16x16/actions/network-disconnect"));
+        a->setEnabled(true);
+      } else {
+        a->setIcon(QIcon(":/16x16/actions/gear"));
+        a->setEnabled(false);
+      }
+      return;
+    }
+  }
+}
+
+void MainWin::clientNetworkRemoved(NetworkId id) {
+  QList<QAction *>::iterator actionIter = networkActions.begin();;
+  QAction *action;
+  while(actionIter != networkActions.end()) {
+    action = *actionIter;
+    if(action->data().value<NetworkId>() == id) {
+      action->deleteLater();
+      actionIter = networkActions.erase(actionIter);
+    } else
+      actionIter++;
   }
 }
 
-void MainWin::disconnectFromNet() {
-  int i = QInputDialog::getInteger(this, tr("Disconnect from Network"), tr("Enter network id:"));
-  emit disconnectFromNetwork(NetworkId(i));
+void MainWin::connectOrDisconnectFromNet() {
+  QAction *act = qobject_cast<QAction *>(sender());
+  if(!act) return;
+  const Network *net = Client::network(act->data().value<NetworkId>());
+  if(!net) return;
+  if(net->connectionState() == Network::Disconnected) net->requestConnect();
+  else net->requestDisconnect();
 }
 
+void MainWin::keyPressEvent(QKeyEvent *event) {
+#ifdef Q_WS_MAC
+  int bindModifier = Qt::ControlModifier | Qt::AltModifier;
+  int jumpModifier = Qt::ControlModifier;
+#else
+  int bindModifier = Qt::ControlModifier;
+  int jumpModifier = Qt::AltModifier;
+#endif
+
+  if(event->modifiers() ==  bindModifier) {
+    event->accept();
+    return bindKey(event->key());
+  }
+  
+  if(event->modifiers() == jumpModifier) {
+    event->accept();
+    return jumpKey(event->key());
+  }
+  
+  event->ignore();
+}
+
+void MainWin::bindKey(int key) {
+  if(key < Qt::Key_0 || Qt::Key_9 < key)
+    return;
+  
+  QModelIndex bufferIdx = Client::bufferModel()->standardSelectionModel()->currentIndex();
+  NetworkId netId = bufferIdx.data(NetworkModel::NetworkIdRole).value<NetworkId>();
+  const Network *net = Client::network(netId);
+  if(!net)
+    return;
+  
+  QString bufferName = bufferIdx.sibling(bufferIdx.row(), 0).data().toString();
+  BufferId bufferId = bufferIdx.data(NetworkModel::BufferIdRole).value<BufferId>();
+  
+  _keyboardJump[key] = bufferId;
+  CoreAccountSettings().setJumpKeyMap(_keyboardJump);
+  statusBar()->showMessage(tr("Bound Buffer %1::%2 to Key %3").arg(net->networkName()).arg(bufferName).arg(key - Qt::Key_0), 10000);
+}
+
+void MainWin::jumpKey(int key) {
+  if(key < Qt::Key_0 || Qt::Key_9 < key)
+    return;
+
+  if(_keyboardJump.isEmpty())
+    _keyboardJump = CoreAccountSettings().jumpKeyMap();
+
+  if(!_keyboardJump.contains(key))
+    return;
+
+  QModelIndex source_bufferIdx = Client::networkModel()->bufferIndex(_keyboardJump[key]);
+  QModelIndex bufferIdx = Client::bufferModel()->mapFromSource(source_bufferIdx);
+
+  if(bufferIdx.isValid())
+    Client::bufferModel()->standardSelectionModel()->setCurrentIndex(bufferIdx, QItemSelectionModel::ClearAndSelect | QItemSelectionModel::Rows);
+  
+}