connect(timer, SIGNAL(timeout()), this, SLOT(makeTrayIconBlink()));
connect(Client::instance(), SIGNAL(messageReceived(const Message &)), this, SLOT(receiveMessage(const Message &)));
connect(timer, SIGNAL(timeout()), this, SLOT(makeTrayIconBlink()));
connect(Client::instance(), SIGNAL(messageReceived(const Message &)), this, SLOT(receiveMessage(const Message &)));