#include "chatmonitorfilter.h"
#include "chatmonitorview.h"
#include "chatview.h"
+#include "chatviewsearchbar.h"
#include "client.h"
#include "clientbacklogmanager.h"
#include "coreinfodlg.h"
#include "settingspages/networkssettingspage.h"
#include "settingspages/notificationssettingspage.h"
-#include "global.h"
#include "qtuistyle.h"
MainWin::MainWin(QWidget *parent)
connect(desktopNotifications, SIGNAL(NotificationClosed(uint, uint)), this, SLOT(desktopNotificationClosed(uint, uint)));
connect(desktopNotifications, SIGNAL(ActionInvoked(uint, const QString&)), this, SLOT(desktopNotificationInvoked(uint, const QString&)));
#endif
- QtUiApplication* app = dynamic_cast<QtUiApplication*> qApp;
+ QtUiApplication* app = qobject_cast<QtUiApplication*> qApp;
connect(app, SIGNAL(saveStateToSession(const QString&)), this, SLOT(saveStateToSession(const QString&)));
connect(app, SIGNAL(saveStateToSessionSettings(SessionSettings&)), this, SLOT(saveStateToSessionSettings(SessionSettings&)));
}
else
resize(QSize(800, 500));
- Client::signalProxy()->attachSignal(this, SIGNAL(requestBacklog(BufferInfo, QVariant, QVariant)));
-
connect(QApplication::instance(), SIGNAL(aboutToQuit()), this, SLOT(saveLayout()));
connect(Client::instance(), SIGNAL(networkCreated(NetworkId)), this, SLOT(clientNetworkCreated(NetworkId)));
// attach the BufferWidget to the BufferModel and the default selection
ui.bufferWidget->setModel(Client::bufferModel());
ui.bufferWidget->setSelectionModel(Client::bufferModel()->standardSelectionModel());
+ ui.menuViews->addAction(ui.bufferWidget->searchBar()->toggleViewAction());
_titleSetter.setModel(Client::bufferModel());
_titleSetter.setSelectionModel(Client::bufferModel()->standardSelectionModel());
connect(Client::bufferViewManager(), SIGNAL(bufferViewConfigDeleted(int)), this, SLOT(removeBufferView(int)));
connect(Client::bufferViewManager(), SIGNAL(initDone()), this, SLOT(loadLayout()));
- foreach(BufferInfo id, Client::allBufferInfos()) {
- Client::backlogManager()->requestBacklog(id.bufferId(), 500, -1);
- }
+ Client::backlogManager()->requestInitialBacklog();
setConnectedState();
}
void MainWin::saveStateToSession(const QString &sessionId) {
return;
SessionSettings s(sessionId);
-
+
s.setValue("MainWinSize", size());
s.setValue("MainWinPos", pos());
s.setValue("MainWinState", saveState());