connect(Client::bufferViewManager(), SIGNAL(bufferViewConfigAdded(int)), this, SLOT(addBufferView(int)));
connect(Client::bufferViewManager(), SIGNAL(bufferViewConfigDeleted(int)), this, SLOT(removeBufferView(int)));
connect(Client::bufferViewManager(), SIGNAL(initDone()), this, SLOT(loadLayout()));
-
+
setConnectedState();
- Client::backlogManager()->requestInitialBacklog();
}
void MainWin::setConnectedState() {