Add new logo for the main page
[quassel.git] / src / qtui / mainpage.cpp
diff --git a/src/qtui/mainpage.cpp b/src/qtui/mainpage.cpp
new file mode 100644 (file)
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+/***************************************************************************
+*   Copyright (C) 2005-09 by the Quassel Project                          *
+*   devel@quassel-irc.org                                                 *
+*                                                                         *
+*   This program is free software; you can redistribute it and/or modify  *
+*   it under the terms of the GNU General Public License as published by  *
+*   the Free Software Foundation; either version 2 of the License, or     *
+*   (at your option) version 3.                                           *
+*                                                                         *
+*   This program is distributed in the hope that it will be useful,       *
+*   but WITHOUT ANY WARRANTY; without even the implied warranty of        *
+*   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the         *
+*   GNU General Public License for more details.                          *
+*                                                                         *
+*   You should have received a copy of the GNU General Public License     *
+*   along with this program; if not, write to the                         *
+*   Free Software Foundation, Inc.,                                       *
+*   59 Temple Place - Suite 330, Boston, MA  02111-1307, USA.             *
+***************************************************************************/
+
+#include <QImage>
+#include <QPainter>
+
+#include "mainpage.h"
+
+MainPage::MainPage(QWidget *parent) : QWidget(parent) {
+
+
+}
+
+void MainPage::paintEvent(QPaintEvent *event) {
+  Q_UNUSED(event);
+
+  QPainter painter(this);
+  QImage img(":/pics/quassel-logo.png"); // FIXME load externally
+
+  if(img.height() > height() || img.width() > width())
+    img = img.scaled(width(), height(), Qt::KeepAspectRatio, Qt::SmoothTransformation);
+
+  qreal xmargin = (width() - img.width()) / 2;
+  qreal ymargin = (height() - img.height()) / 2;
+
+  painter.drawImage(xmargin, ymargin, img);
+
+}