- connect(network->me(), SIGNAL(nickSet(const QString &)), this, SLOT(updateNickSelector()));
- connect(network->me(), SIGNAL(userModesSet(QString)), this, SLOT(updateNickSelector()));
- connect(network->me(), SIGNAL(userModesAdded(QString)), this, SLOT(updateNickSelector()));
- connect(network->me(), SIGNAL(userModesRemoved(QString)), this, SLOT(updateNickSelector()));
- connect(network->me(), SIGNAL(awaySet(bool)), this, SLOT(updateNickSelector()));
- disconnect(network, SIGNAL(myNickSet(const QString &)), this, SLOT(connectMyIrcUser()));
+ connect(network->me(), &IrcUser::nickSet, this, &InputWidget::updateNickSelector);
+ connect(network->me(), &IrcUser::userModesSet, this, &InputWidget::updateNickSelector);
+ connect(network->me(), &IrcUser::userModesAdded, this, &InputWidget::updateNickSelector);
+ connect(network->me(), &IrcUser::userModesRemoved, this, &InputWidget::updateNickSelector);
+ connect(network->me(), &IrcUser::awaySet, this, &InputWidget::updateNickSelector);
+ disconnect(network, &Network::myNickSet, this, &InputWidget::connectMyIrcUser);