fixed renaming issue for queries
[quassel.git] / src / qtui / inputwidget.cpp
index e329b04..d232182 100644 (file)
 
 #include "inputwidget.h"
 
+#include "ircuser.h"
 #include "client.h"
 #include "networkmodel.h"
+#include "jumpkeyhandler.h"
+
 
 InputWidget::InputWidget(QWidget *parent)
-  : QWidget(parent),
-    validBuffer(false),
-    _bufferModel(0),
-    _selectionModel(0)
+  : AbstractItemView(parent),
+    validBuffer(false)
 {
   ui.setupUi(this);
-  connect(ui.inputEdit, SIGNAL(returnPressed()), this, SLOT(enterPressed()));
+  connect(ui.inputEdit, SIGNAL(sendText(QString)), this, SLOT(sendText(QString)));
   connect(ui.ownNick, SIGNAL(activated(QString)), this, SLOT(changeNick(QString)));
   connect(this, SIGNAL(userInput(BufferInfo, QString)), Client::instance(), SIGNAL(sendInput(BufferInfo, QString)));
   setFocusProxy(ui.inputEdit);
-}
-
-InputWidget::~InputWidget() {
-}
 
-void InputWidget::setModel(BufferModel *bufferModel) {
-  _bufferModel = bufferModel;
+  ui.ownNick->installEventFilter(new MouseWheelFilter(this));
+  ui.inputEdit->installEventFilter(new JumpKeyHandler(this));  
 }
 
-void InputWidget::setSelectionModel(QItemSelectionModel *selectionModel) {
-  if(_selectionModel) {
-    disconnect(_selectionModel, 0, this, 0);
-  }
-  _selectionModel = selectionModel;
-  connect(selectionModel, SIGNAL(currentChanged(QModelIndex, QModelIndex)),
-         this, SLOT(currentChanged(QModelIndex, QModelIndex)));
+InputWidget::~InputWidget() {
 }
 
 void InputWidget::currentChanged(const QModelIndex &current, const QModelIndex &previous) {
-  Q_UNUSED(previous);
-
-  validBuffer = current.isValid();
-
-  if(!validBuffer)
-    return;
-  
-  QVariant variant;
-  variant = current.data(NetworkModel::BufferInfoRole);
-  if(!variant.isValid())
+  if(current.data(NetworkModel::BufferInfoRole) == previous.data(NetworkModel::BufferInfoRole))
     return;
 
-  currentBufferInfo  = current.data(NetworkModel::BufferInfoRole).value<BufferInfo>();
   setNetwork(Client::networkModel()->networkByIndex(current));
   updateNickSelector();
   ui.inputEdit->setEnabled(current.data(NetworkModel::ItemActiveRole).value<bool>());
 }
 
+void InputWidget::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight) {
+  QItemSelectionRange changedArea(topLeft, bottomRight);
+  QModelIndex currentIndex = selectionModel()->currentIndex();
+  if(changedArea.contains(currentIndex)) {
+    ui.inputEdit->setEnabled(currentIndex.data(NetworkModel::ItemActiveRole).value<bool>());
+  }
+};
+
+
 const Network *InputWidget::currentNetwork() const {
   if(!validBuffer)
     return 0;
@@ -78,20 +68,30 @@ const Network *InputWidget::currentNetwork() const {
   return Client::network(_networkId);
 }
 
+BufferInfo InputWidget::currentBufferInfo() const {
+  return selectionModel()->currentIndex().data(NetworkModel::BufferInfoRole).value<BufferInfo>();
+};
+
 void InputWidget::setNetwork(const Network *network) {
-  if(_networkId == network->networkId())
+  if(!network || _networkId == network->networkId())
     return;
 
   const Network *previousNet = Client::network(_networkId);
-  if(previousNet)
+  if(previousNet) {
     disconnect(previousNet, 0, this, 0);
+    if(previousNet->me())
+      disconnect(previousNet->me(), 0, this, 0);
+  }
 
   if(network) {
     _networkId = network->networkId();
-    connect(network, SIGNAL(myNickSet(QString)),
-           this, SLOT(updateNickSelector()));
-    connect(network, SIGNAL(identitySet(IdentityId)),
-           this, SLOT(setIdentity(IdentityId)));
+    connect(network, SIGNAL(identitySet(IdentityId)), this, SLOT(setIdentity(IdentityId)));
+    if(network->me()) {
+      connect(network->me(), SIGNAL(nickSet(QString)), this, SLOT(updateNickSelector()));
+      connect(network->me(), SIGNAL(userModesSet(QString)), this, SLOT(updateNickSelector()));
+      connect(network->me(), SIGNAL(userModesAdded(QString)), this, SLOT(updateNickSelector()));
+      connect(network->me(), SIGNAL(userModesRemoved(QString)), this, SLOT(updateNickSelector()));
+    }
   }
   setIdentity(network->identity());
 }
@@ -132,7 +132,10 @@ void InputWidget::updateNickSelector() const {
     nicks.prepend(net->myNick());
     nickIdx = 0;
   }
-  
+
+  if(net->me() && nickIdx < nicks.count())
+    nicks[nickIdx] = net->myNick() + QString(" (%1)").arg(net->me()->userModes());
+      
   ui.ownNick->addItems(nicks);
   ui.ownNick->setCurrentIndex(nickIdx);
 }
@@ -141,15 +144,23 @@ void InputWidget::changeNick(const QString &newNick) const {
   const Network *net = currentNetwork();
   if(!net || net->isMyNick(newNick))
     return;
-  emit userInput(currentBufferInfo, QString("/nick %1").arg(newNick));
+  emit userInput(currentBufferInfo(), QString("/nick %1").arg(newNick));
 }
 
-void InputWidget::enterPressed() {
-  QStringList lines = ui.inputEdit->text().split('\n', QString::SkipEmptyParts);
-  foreach(QString msg, lines) {
-    if(msg.isEmpty()) continue;
-    emit userInput(currentBufferInfo, msg);
-  }
-  ui.inputEdit->clear();
+void InputWidget::sendText(QString text) {
+  emit userInput(currentBufferInfo(), text);
+}
+
+
+// MOUSE WHEEL FILTER
+MouseWheelFilter::MouseWheelFilter(QObject *parent)
+  : QObject(parent)
+{
 }
 
+bool MouseWheelFilter::eventFilter(QObject *obj, QEvent *event) {
+  if(event->type() != QEvent::Wheel)
+    return QObject::eventFilter(obj, event);
+  else
+    return true;
+}