recreating some indexes that were lost in an upgrade
[quassel.git] / src / qtui / inputwidget.cpp
index 37f8488..9d6ab38 100644 (file)
 
 #include "inputwidget.h"
 
-#include "ircuser.h"
+#include "action.h"
+#include "actioncollection.h"
 #include "client.h"
-#include "networkmodel.h"
+#include "iconloader.h"
+#include "ircuser.h"
 #include "jumpkeyhandler.h"
+#include "networkmodel.h"
+#include "qtui.h"
 #include "qtuisettings.h"
 
-
 InputWidget::InputWidget(QWidget *parent)
   : AbstractItemView(parent),
     _networkId(0)
@@ -35,6 +38,7 @@ InputWidget::InputWidget(QWidget *parent)
   connect(ui.inputEdit, SIGNAL(sendText(QString)), this, SLOT(sendText(QString)));
   connect(ui.ownNick, SIGNAL(activated(QString)), this, SLOT(changeNick(QString)));
   connect(this, SIGNAL(userInput(BufferInfo, QString)), Client::instance(), SIGNAL(sendInput(BufferInfo, QString)));
+  connect(Client::instance(), SIGNAL(disconnected()), this, SLOT(updateNickSelector()));
   setFocusProxy(ui.inputEdit);
 
   ui.ownNick->setSizeAdjustPolicy(QComboBox::AdjustToContents);
@@ -46,6 +50,13 @@ InputWidget::InputWidget(QWidget *parent)
   if(useInputLineFont) {
     ui.inputEdit->setFont(s.value("InputLineFont").value<QFont>());
   }
+
+  ActionCollection *coll = QtUi::actionCollection();
+
+  Action *activateInputline = coll->add<Action>("FocusInputLine");
+  connect(activateInputline, SIGNAL(triggered()), SLOT(setFocus()));
+  activateInputline->setText(tr("Focus Input Line"));
+  activateInputline->setShortcut(tr("Ctrl+L"));
 }
 
 InputWidget::~InputWidget() {
@@ -58,26 +69,30 @@ void InputWidget::currentChanged(const QModelIndex &current, const QModelIndex &
   const Network *net = Client::networkModel()->networkByIndex(current);
   setNetwork(net);
   updateNickSelector();
+  updateEnabledState();
+}
+
+void InputWidget::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight) {
+  QItemSelectionRange changedArea(topLeft, bottomRight);
+  if(changedArea.contains(selectionModel()->currentIndex())) {
+    updateEnabledState();
+  }
+};
 
+void InputWidget::updateEnabledState() {
+  QModelIndex currentIndex = selectionModel()->currentIndex();
+  
+  const Network *net = Client::networkModel()->networkByIndex(currentIndex);
   bool enabled = false;
   if(net) {
     // disable inputline if it's a channelbuffer we parted from or...
-    enabled = (current.data(NetworkModel::ItemActiveRole).value<bool>() || (current.data(NetworkModel::BufferTypeRole).toInt() != BufferInfo::ChannelBuffer));
+    enabled = (currentIndex.data(NetworkModel::ItemActiveRole).value<bool>() || (currentIndex.data(NetworkModel::BufferTypeRole).toInt() != BufferInfo::ChannelBuffer));
     // ... if we're not connected to the network at all
     enabled &= net->isConnected();
   }
   ui.inputEdit->setEnabled(enabled);
 }
 
-void InputWidget::dataChanged(const QModelIndex &topLeft, const QModelIndex &bottomRight) {
-  QItemSelectionRange changedArea(topLeft, bottomRight);
-  QModelIndex currentIndex = selectionModel()->currentIndex();
-  if(changedArea.contains(currentIndex)) {
-    ui.inputEdit->setEnabled(currentIndex.data(NetworkModel::ItemActiveRole).value<bool>());
-  }
-};
-
-
 const Network *InputWidget::currentNetwork() const {
   return Client::network(_networkId);
 }
@@ -105,6 +120,7 @@ void InputWidget::setNetwork(const Network *network) {
       connect(network->me(), SIGNAL(userModesSet(QString)), this, SLOT(updateNickSelector()));
       connect(network->me(), SIGNAL(userModesAdded(QString)), this, SLOT(updateNickSelector()));
       connect(network->me(), SIGNAL(userModesRemoved(QString)), this, SLOT(updateNickSelector()));
+      connect(network->me(), SIGNAL(awaySet(bool)), this, SLOT(updateNickSelector()));
     }
   }
   setIdentity(network->identity());
@@ -147,10 +163,18 @@ void InputWidget::updateNickSelector() const {
     nickIdx = 0;
   }
 
-  if(net->me() && nickIdx < nicks.count())
-    nicks[nickIdx] = net->myNick() + QString(" (+%1)").arg(net->me()->userModes());
+  if(nicks.isEmpty())
+    return;
+
+  IrcUser *me = net->me();
+  if(me)
+    nicks[nickIdx] = net->myNick() + QString(" (+%1)").arg(me->userModes());
       
   ui.ownNick->addItems(nicks);
+
+  if(me && me->isAway())
+    ui.ownNick->setItemData(nickIdx, SmallIcon("user-away"), Qt::DecorationRole);
+
   ui.ownNick->setCurrentIndex(nickIdx);
 }