ConclusionPage
};
- CoreConfigWizard(CoreConnection *connection, const QVariantList &backendInfos, const QVariantList &authInfos, QWidget *parent = 0);
+ CoreConfigWizard(CoreConnection *connection, const QVariantList &backendInfos, const QVariantList &authInfos, QWidget *parent = nullptr);
inline CoreConnection *coreConnection() const { return _connection; }
Q_OBJECT
public:
- IntroPage(QWidget *parent = 0);
- int nextId() const;
+ IntroPage(QWidget *parent = nullptr);
+ int nextId() const override;
private:
Ui::CoreConfigWizardIntroPage ui;
};
Q_OBJECT
public:
- AdminUserPage(QWidget *parent = 0);
- int nextId() const;
- bool isComplete() const;
+ AdminUserPage(QWidget *parent = nullptr);
+ int nextId() const override;
+ bool isComplete() const override;
private:
Ui::CoreConfigWizardAdminUserPage ui;
};
using FieldInfo = std::tuple<QString, QString, QVariant>;
public:
- AuthenticationSelectionPage(const QVariantList &authInfos, QWidget *parent = 0);
- int nextId() const;
+ AuthenticationSelectionPage(const QVariantList &authInfos, QWidget *parent = nullptr);
+ int nextId() const override;
QString displayName() const;
QString authenticator() const;
QVariantMap authProperties() const;
using FieldInfo = std::tuple<QString, QString, QVariant>;
public:
- StorageSelectionPage(const QVariantList &backendInfos, QWidget *parent = 0);
- int nextId() const;
+ StorageSelectionPage(const QVariantList &backendInfos, QWidget *parent = nullptr);
+ int nextId() const override;
QString displayName() const;
QString backend() const;
QVariantMap backendProperties() const;
Q_OBJECT
public:
- SyncPage(QWidget *parent = 0);
- void initializePage();
- int nextId() const;
- bool isComplete() const;
+ SyncPage(QWidget *parent = nullptr);
+ void initializePage() override;
+ int nextId() const override;
+ bool isComplete() const override;
public slots:
void setStatus(const QString &status);
Q_OBJECT
public:
- SyncRelayPage(QWidget *parent = 0);
- int nextId() const;
+ SyncRelayPage(QWidget *parent = nullptr);
+ int nextId() const override;
enum Mode { Success, Error };
public slots: