- _scene = new ChatScene(Client::messageModel(), this);
- _scene->setWidth(width());
+ setOptimizationFlags(QGraphicsView::DontClipPainter
+ |QGraphicsView::DontSavePainterState
+ |QGraphicsView::DontAdjustForAntialiasing);
+ setAlignment(Qt::AlignBottom);
+ setInteractive(true);
+
+ QList<BufferId> filterList;
+ filterList.append(buf->bufferInfo().bufferId());
+ MessageFilter *filter = new MessageFilter(Client::messageModel(), filterList, this);
+
+ _scene = new ChatScene(filter, this);
+ connect(_scene, SIGNAL(heightChanged(qreal)), this, SLOT(sceneHeightChanged(qreal)));