void ChatView::resizeEvent(QResizeEvent *event) {
QGraphicsView::resizeEvent(event);
+ // FIXME: do we really need to scroll down on resize?
+
// we can reduce viewport updates if we scroll to the bottom allready at the beginning
verticalScrollBar()->setValue(verticalScrollBar()->maximum());
scene()->updateForViewport(viewport()->width(), viewport()->height());
_lastScrollbarPos = verticalScrollBar()->maximum();
verticalScrollBar()->setValue(verticalScrollBar()->maximum());
+
+ checkChatLineCaches();
}
void ChatView::adjustSceneRect() {
return one->row() < other->row();
}
+// TODO: figure out if it's cheaper to use a cached list (that we'd need to keep updated)
QSet<ChatLine *> ChatView::visibleChatLines(Qt::ItemSelectionMode mode) const {
QSet<ChatLine *> result;
foreach(QGraphicsItem *item, items(viewport()->rect().adjusted(-1, -1, 1, 1), mode)) {
_invalidateFilter = true;
}
}
+
+void ChatView::scrollContentsBy(int dx, int dy) {
+ QGraphicsView::scrollContentsBy(dx, dy);
+ checkChatLineCaches();
+}
+
+void ChatView::setHasCache(ChatLine *line, bool hasCache) {
+ if(hasCache)
+ _linesWithCache.insert(line);
+ else
+ _linesWithCache.remove(line);
+}
+
+void ChatView::checkChatLineCaches() {
+ qreal top = mapToScene(viewport()->rect().topLeft()).y() - 10; // some grace area to avoid premature cleaning
+ qreal bottom = mapToScene(viewport()->rect().bottomRight()).y() + 10;
+ QSet<ChatLine *>::iterator iter = _linesWithCache.begin();
+ while(iter != _linesWithCache.end()) {
+ ChatLine *line = *iter;
+ if(line->pos().y() + line->height() < top || line->pos().y() > bottom) {
+ line->clearCache();
+ iter = _linesWithCache.erase(iter);
+ } else
+ ++iter;
+ }
+}