Quassel now handles even huge ChatScenes without slowing to a crawl.
[quassel.git] / src / qtui / chatview.cpp
index 22d3b0e..a458254 100644 (file)
@@ -33,9 +33,10 @@ ChatView::ChatView(Buffer *buf, QWidget *parent) : QGraphicsView(parent), Abstra
       |QGraphicsView::DontSavePainterState
       |QGraphicsView::DontAdjustForAntialiasing);
   _scene = new ChatScene(Client::messageModel(), this);
-  _scene->setWidth(width());
+  connect(_scene, SIGNAL(heightChanged(int)), this, SLOT(sceneHeightChanged(int)));
+  //_scene->setWidth(width());
   setScene(_scene);
-
+  setSceneRect(0, 0, width(), 0);
 
 }
 
@@ -54,6 +55,10 @@ void ChatView::resizeEvent(QResizeEvent *event) {
   qDebug() << "resize";
 }
 
+void ChatView::sceneHeightChanged(int h) {
+  setSceneRect(0, 0, width(), h);
+}
+
 void ChatView::clear()
 {
 }