filterList.append(buf->bufferInfo().bufferId());
MessageFilter *filter = new MessageFilter(Client::messageModel(), filterList, this);
- _scene = new ChatScene(filter, this);
+ _scene = new ChatScene(filter, filter->idString(), this);
connect(_scene, SIGNAL(heightChanged(qreal)), this, SLOT(sceneHeightChanged(qreal)));
setScene(_scene);
}