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Bring back workaround for the unwanted scroll-on-bufferswitch
[quassel.git]
/
src
/
qtui
/
chatview.cpp
diff --git
a/src/qtui/chatview.cpp
b/src/qtui/chatview.cpp
index
ce79b65
..
4a5e286
100644
(file)
--- a/
src/qtui/chatview.cpp
+++ b/
src/qtui/chatview.cpp
@@
-50,7
+50,7
@@
void ChatView::init(MessageFilter *filter) {
setAlignment(Qt::AlignBottom);
setInteractive(true);
setAlignment(Qt::AlignBottom);
setInteractive(true);
- _scene = new ChatScene(filter, filter->idString(), viewport()->width()
, this);
+ _scene = new ChatScene(filter, filter->idString(), viewport()->width()
- 2, this); // see below: resizeEvent()
connect(_scene, SIGNAL(sceneHeightChanged(qreal)), this, SLOT(sceneHeightChanged(qreal)));
setScene(_scene);
connect(_scene, SIGNAL(sceneHeightChanged(qreal)), this, SLOT(sceneHeightChanged(qreal)));
setScene(_scene);
@@
-75,6
+75,9
@@
void ChatView::verticalScrollbarChanged(int newPos) {
QAbstractSlider *vbar = verticalScrollBar();
Q_ASSERT(vbar);
QAbstractSlider *vbar = verticalScrollBar();
Q_ASSERT(vbar);
+ if(vbar->maximum() - vbar->value() <= 5) // FIXME workaround the fact that the view gets scrolled up a few px on buffer change
+ vbar->setValue(vbar->maximum());
+
if(newPos < _lastScrollbarPos) {
int relativePos = 100;
if(vbar->maximum() - vbar->minimum() != 0)
if(newPos < _lastScrollbarPos) {
int relativePos = 100;
if(vbar->maximum() - vbar->minimum() != 0)