inline bool isSingleBufferScene() const { return _singleBufferScene; }
inline ChatLine *chatLine(int row) { return (row < _lines.count()) ? _lines[row] : 0; }
- inline QRectF firstColumnHandleRect() const { return firstColHandle->boundingRect().translated(firstColHandle->x(), 0); }
- inline QRectF secondColumnHandleRect() const { return secondColHandle->boundingRect().translated(secondColHandle->x(), 0); }
+ inline ColumnHandleItem *firstColumnHandle() const { return firstColHandle; }
+ inline ColumnHandleItem *secondColumnHandle() const { return secondColHandle; }
public slots:
void setWidth(qreal, bool forceReposition = false);