Method stub for implementing multiline selections next
[quassel.git] / src / qtui / chatscene.cpp
index 6eb07a9..f6a5e33 100644 (file)
 #include "chatscene.h"
 #include "columnhandleitem.h"
 #include "qtui.h"
 #include "chatscene.h"
 #include "columnhandleitem.h"
 #include "qtui.h"
+#include "qtuisettings.h"
 
 const qreal minContentsWidth = 200;
 
 
 const qreal minContentsWidth = 200;
 
-ChatScene::ChatScene(QAbstractItemModel *model, QObject *parent) : QGraphicsScene(parent), _model(model) {
+ChatScene::ChatScene(QAbstractItemModel *model, const QString &idString, QObject *parent)
+  : QGraphicsScene(parent),
+  _idString(idString),
+  _model(model)
+{
   _width = 0;
   _width = 0;
+  _selectingItem = 0;
   connect(this, SIGNAL(sceneRectChanged(const QRectF &)), this, SLOT(rectChanged(const QRectF &)));
 
   connect(model, SIGNAL(rowsInserted(const QModelIndex &, int, int)), this, SLOT(rowsInserted(const QModelIndex &, int, int)));
   connect(this, SIGNAL(sceneRectChanged(const QRectF &)), this, SLOT(rectChanged(const QRectF &)));
 
   connect(model, SIGNAL(rowsInserted(const QModelIndex &, int, int)), this, SLOT(rowsInserted(const QModelIndex &, int, int)));
@@ -41,12 +47,21 @@ ChatScene::ChatScene(QAbstractItemModel *model, QObject *parent) : QGraphicsScen
     addItem(line);
   }
 
     addItem(line);
   }
 
-  firstColHandlePos = 80;
-  secondColHandlePos = 200;
+  QtUiSettings s;
+  int defaultFirstColHandlePos = s.value("ChatView/DefaultFirstColumnHandlePos", 80).toInt();
+  int defaultSecondColHandlePos = s.value("ChatView/DefaultSecondColumnHandlePos", 200).toInt();
+
+  firstColHandlePos = s.value(QString("ChatView/%1/FirstColumnHandlePos").arg(_idString),
+                               defaultFirstColHandlePos).toInt();
+  secondColHandlePos = s.value(QString("ChatView/%1/SecondColumnHandlePos").arg(_idString),
+                                defaultSecondColHandlePos).toInt();
 
   firstColHandle = new ColumnHandleItem(QtUi::style()->firstColumnSeparator()); addItem(firstColHandle);
   secondColHandle = new ColumnHandleItem(QtUi::style()->secondColumnSeparator()); addItem(secondColHandle);
 
 
   firstColHandle = new ColumnHandleItem(QtUi::style()->firstColumnSeparator()); addItem(firstColHandle);
   secondColHandle = new ColumnHandleItem(QtUi::style()->secondColumnSeparator()); addItem(secondColHandle);
 
+  connect(firstColHandle, SIGNAL(positionChanged(qreal)), this, SLOT(handlePositionChanged(qreal)));
+  connect(secondColHandle, SIGNAL(positionChanged(qreal)), this, SLOT(handlePositionChanged(qreal)));
+
   firstColHandle->setXPos(firstColHandlePos);
   firstColHandle->setXLimits(0, secondColHandlePos);
   secondColHandle->setXPos(secondColHandlePos);
   firstColHandle->setXPos(firstColHandlePos);
   firstColHandle->setXLimits(0, secondColHandlePos);
   secondColHandle->setXPos(secondColHandlePos);
@@ -103,3 +118,51 @@ void ChatScene::rectChanged(const QRectF &rect) {
   firstColHandle->sceneRectChanged(rect);
   secondColHandle->sceneRectChanged(rect);
 }
   firstColHandle->sceneRectChanged(rect);
   secondColHandle->sceneRectChanged(rect);
 }
+
+void ChatScene::handlePositionChanged(qreal xpos) {
+  bool first = (sender() == firstColHandle);
+  qreal oldx;
+  if(first) {
+    oldx = firstColHandlePos;
+    firstColHandlePos = xpos;
+  } else {
+    oldx = secondColHandlePos;
+    secondColHandlePos = xpos;
+  }
+  QtUiSettings s;
+  s.setValue(QString("ChatView/%1/FirstColumnHandlePos").arg(_idString), firstColHandlePos);
+  s.setValue(QString("ChatView/%1/SecondColumnHandlePos").arg(_idString), secondColHandlePos);
+  s.setValue(QString("ChatView/DefaultFirstColumnHandlePos"), firstColHandlePos);
+  s.setValue(QString("ChatView/DefaultSecondColumnHandlePos"), secondColHandlePos);
+
+  setWidth(width());  // readjust all chatlines
+  // we get ugly redraw errors if we don't update this explicitly... :(
+  // width() should be the same for both handles, so just use firstColHandle regardless
+  update(qMin(oldx, xpos) - firstColHandle->width()/2, 0, qMax(oldx, xpos) + firstColHandle->width()/2, height());
+}
+
+void ChatScene::mouseMoveEvent(QGraphicsSceneMouseEvent *event) {
+
+  QGraphicsScene::mouseMoveEvent(event);
+}
+
+void ChatScene::mousePressEvent(QGraphicsSceneMouseEvent *event) {
+
+  QGraphicsScene::mousePressEvent(event);
+}
+
+void ChatScene::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) {
+
+  QGraphicsScene::mouseReleaseEvent(event);
+}
+
+void ChatScene::setSelectingItem(ChatItem *item) {
+  if(_selectingItem) _selectingItem->clearSelection();
+  _selectingItem = item;
+}
+
+void ChatScene::startGlobalSelection(ChatItem *item) {
+
+
+}
+