#include "chatscene.h"
#include "columnhandleitem.h"
#include "qtui.h"
+#include "qtuisettings.h"
const qreal minContentsWidth = 200;
-ChatScene::ChatScene(QAbstractItemModel *model, QObject *parent) : QGraphicsScene(parent), _model(model) {
+ChatScene::ChatScene(QAbstractItemModel *model, const QString &idString, QObject *parent)
+ : QGraphicsScene(parent),
+ _idString(idString),
+ _model(model)
+{
_width = 0;
+ _selectingItem = 0;
connect(this, SIGNAL(sceneRectChanged(const QRectF &)), this, SLOT(rectChanged(const QRectF &)));
connect(model, SIGNAL(rowsInserted(const QModelIndex &, int, int)), this, SLOT(rowsInserted(const QModelIndex &, int, int)));
addItem(line);
}
- firstColHandlePos = 80;
- secondColHandlePos = 200;
+ QtUiSettings s;
+ int defaultFirstColHandlePos = s.value("ChatView/DefaultFirstColumnHandlePos", 80).toInt();
+ int defaultSecondColHandlePos = s.value("ChatView/DefaultSecondColumnHandlePos", 200).toInt();
+
+ firstColHandlePos = s.value(QString("ChatView/%1/FirstColumnHandlePos").arg(_idString),
+ defaultFirstColHandlePos).toInt();
+ secondColHandlePos = s.value(QString("ChatView/%1/SecondColumnHandlePos").arg(_idString),
+ defaultSecondColHandlePos).toInt();
firstColHandle = new ColumnHandleItem(QtUi::style()->firstColumnSeparator()); addItem(firstColHandle);
secondColHandle = new ColumnHandleItem(QtUi::style()->secondColumnSeparator()); addItem(secondColHandle);
oldx = secondColHandlePos;
secondColHandlePos = xpos;
}
+ QtUiSettings s;
+ s.setValue(QString("ChatView/%1/FirstColumnHandlePos").arg(_idString), firstColHandlePos);
+ s.setValue(QString("ChatView/%1/SecondColumnHandlePos").arg(_idString), secondColHandlePos);
+ s.setValue(QString("ChatView/DefaultFirstColumnHandlePos"), firstColHandlePos);
+ s.setValue(QString("ChatView/DefaultSecondColumnHandlePos"), secondColHandlePos);
+
setWidth(width()); // readjust all chatlines
// we get ugly redraw errors if we don't update this explicitly... :(
// width() should be the same for both handles, so just use firstColHandle regardless
update(qMin(oldx, xpos) - firstColHandle->width()/2, 0, qMax(oldx, xpos) + firstColHandle->width()/2, height());
}
+
+void ChatScene::mouseMoveEvent(QGraphicsSceneMouseEvent *event) {
+
+ QGraphicsScene::mouseMoveEvent(event);
+}
+
+void ChatScene::mousePressEvent(QGraphicsSceneMouseEvent *event) {
+
+ QGraphicsScene::mousePressEvent(event);
+}
+
+void ChatScene::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) {
+
+ QGraphicsScene::mouseReleaseEvent(event);
+}
+
+void ChatScene::setSelectingItem(ChatItem *item) {
+ if(_selectingItem) _selectingItem->clearSelection();
+ _selectingItem = item;
+}
+
+void ChatScene::startGlobalSelection(ChatItem *item) {
+
+
+}
+