#include "columnhandleitem.h"
#include "messagefilter.h"
#include "qtui.h"
+#include "qtuistyle.h"
#include "chatviewsettings.h"
const qreal minContentsWidth = 200;
line->setPos(0, line->pos().y() + offset);
}
}
-
+
// update sceneRect
if(atTop || moveTop) {
updateSceneRect(_sceneRect.adjusted(0, h, 0, 0));