_sceneRect(0, 0, width, 0),
_firstLineRow(-1),
_viewportHeight(0),
+ _cutoffMode(CutoffRight),
_selectingItem(0),
_selectionStart(-1),
- _isSelecting(false),
- _lastBacklogSize(0)
+ _isSelecting(false)
{
MessageFilter *filter = qobject_cast<MessageFilter*>(model);
if(filter) {
addItem(_secondColHandle);
_secondColHandle->setXPos(_secondColHandlePos);
connect(_secondColHandle, SIGNAL(positionChanged(qreal)), this, SLOT(secondHandlePositionChanged(qreal)));
+
connect(this, SIGNAL(sceneRectChanged(const QRectF &)), _secondColHandle, SLOT(sceneRectChanged(const QRectF &)));
setHandleXLimits();
webPreview.deleteTimer.setInterval(600000);
connect(&webPreview.deleteTimer, SIGNAL(timeout()), this, SLOT(deleteWebPreviewEvent()));
#endif
+
+ setItemIndexMethod(QGraphicsScene::NoIndex);
}
ChatScene::~ChatScene() {
// qDebug() << "rowsInserted" << start << end << "-" << sidx.data(MessageModel::MsgIdRole).value<MsgId>() << eidx.data(MessageModel::MsgIdRole).value<MsgId>();
qreal h = 0;
- qreal y = _sceneRect.y();
+ qreal y = 0;
qreal width = _sceneRect.width();
- bool atTop = true;
- bool atBottom = false;
+ bool atBottom = (start == _lines.count());
+ bool atTop = !atBottom && (start == 0);
bool moveTop = false;
- if(start > 0 && start < _lines.count()) {
+ if(start < _lines.count()) {
y = _lines.value(start)->y();
- atTop = false;
- }
- if(start == _lines.count()) {
- y = _sceneRect.bottom();
- atTop = false;
- atBottom = true;
+ } else if(atBottom && !_lines.isEmpty()) {
+ y = _lines.last()->y() + _lines.last()->height();
}
qreal contentsWidth = width - secondColumnHandle()->sceneRight();
}
// neither pre- or append means we have to do dirty work: move items...
+ int moveStart = 0;
+ int moveEnd = _lines.count() - 1;
+ qreal offset = h;
if(!(atTop || atBottom)) {
- qreal offset = h;
- int moveStart = 0;
- int moveEnd = _lines.count() - 1;
// move top means: moving 0 to end (aka: end + 1)
// move top means: moving end + 1 to _lines.count() - 1 (aka: _lines.count() - (end + 1)
if(end + 1 < _lines.count() - end - 1) {
// check if all went right
Q_ASSERT(start == 0 || _lines.at(start - 1)->pos().y() + _lines.at(start - 1)->height() == _lines.at(start)->pos().y());
+// if(start != 0) {
+// if(_lines.at(start - 1)->pos().y() + _lines.at(start - 1)->height() != _lines.at(start)->pos().y()) {
+// qDebug() << "lines:" << _lines.count() << "start:" << start << "end:" << end;
+// qDebug() << "line[start - 1]:" << _lines.at(start - 1)->pos().y() << "+" << _lines.at(start - 1)->height() << "=" << _lines.at(start - 1)->pos().y() + _lines.at(start - 1)->height();
+// qDebug() << "line[start]" << _lines.at(start)->pos().y();
+// qDebug() << "needed moving:" << !(atTop || atBottom) << moveTop << moveStart << moveEnd << offset;
+// Q_ASSERT(false)
+// }
+// }
Q_ASSERT(end + 1 == _lines.count() || _lines.at(end)->pos().y() + _lines.at(end)->height() == _lines.at(end + 1)->pos().y());
+// if(end + 1 < _lines.count()) {
+// if(_lines.at(end)->pos().y() + _lines.at(end)->height() != _lines.at(end + 1)->pos().y()) {
+// qDebug() << "lines:" << _lines.count() << "start:" << start << "end:" << end;
+// qDebug() << "line[end]:" << _lines.at(end)->pos().y() << "+" << _lines.at(end)->height() << "=" << _lines.at(end)->pos().y() + _lines.at(end)->height();
+// qDebug() << "line[end+1]" << _lines.at(end + 1)->pos().y();
+// qDebug() << "needed moving:" << !(atTop || atBottom) << moveTop << moveStart << moveEnd << offset;
+// Q_ASSERT(false);
+// }
+// }
if(!atBottom) {
if(start < _firstLineRow) {
}
}
- Q_ASSERT(start == 0 || _lines.at(start - 1)->pos().y() + _lines.at(start - 1)->height() == _lines.at(start)->pos().y());
- Q_ASSERT(end + 1 == _lines.count() || _lines.at(end)->pos().y() + _lines.at(end)->height() == _lines.at(end + 1)->pos().y());
+ Q_ASSERT(start == 0 || start >= _lines.count() || _lines.at(start - 1)->pos().y() + _lines.at(start - 1)->height() == _lines.at(start)->pos().y());
// update sceneRect
// when searching for the first non-date-line we have to take into account that our
// disabling the index while doing this complex updates is about
// 2 to 10 times faster!
- setItemIndexMethod(QGraphicsScene::NoIndex);
+ //setItemIndexMethod(QGraphicsScene::NoIndex);
QList<ChatLine *>::iterator lineIter = _lines.end();
QList<ChatLine *>::iterator lineIterBegin = _lines.begin();
lineIter--;
(*lineIter)->setGeometryByWidth(width, contentsWidth, linePos);
}
- setItemIndexMethod(QGraphicsScene::BspTreeIndex);
+ //setItemIndexMethod(QGraphicsScene::BspTreeIndex);
updateSceneRect(width);
setHandleXLimits();
// disabling the index while doing this complex updates is about
// 2 to 10 times faster!
- setItemIndexMethod(QGraphicsScene::NoIndex);
+ //setItemIndexMethod(QGraphicsScene::NoIndex);
QList<ChatLine *>::iterator lineIter = _lines.end();
QList<ChatLine *>::iterator lineIterBegin = _lines.begin();
lineIter--;
(*lineIter)->setFirstColumn(timestampWidth, senderWidth, senderPos);
}
- setItemIndexMethod(QGraphicsScene::BspTreeIndex);
+ //setItemIndexMethod(QGraphicsScene::BspTreeIndex);
setHandleXLimits();
// disabling the index while doing this complex updates is about
// 2 to 10 times faster!
- setItemIndexMethod(QGraphicsScene::NoIndex);
+ //setItemIndexMethod(QGraphicsScene::NoIndex);
QList<ChatLine *>::iterator lineIter = _lines.end();
QList<ChatLine *>::iterator lineIterBegin = _lines.begin();
lineIter--;
(*lineIter)->setSecondColumn(senderWidth, contentsWidth, contentsPos, linePos);
}
- setItemIndexMethod(QGraphicsScene::BspTreeIndex);
+ //setItemIndexMethod(QGraphicsScene::BspTreeIndex);
setHandleXLimits();
}
void ChatScene::requestBacklog() {
- static const int REQUEST_COUNT = 500;
- int backlogSize = model()->rowCount();
- if(isSingleBufferScene() && backlogSize != 0 && _lastBacklogSize + REQUEST_COUNT <= backlogSize) {
- QModelIndex msgIdx = model()->index(0, 0);
- while((Message::Type)(model()->data(msgIdx, ChatLineModel::TypeRole).toInt()) == Message::DayChange) {
- msgIdx = msgIdx.sibling(msgIdx.row() + 1, 0);
- }
- MsgId msgId = model()->data(msgIdx, ChatLineModel::MsgIdRole).value<MsgId>();
- BufferId bufferId = model()->data(msgIdx, ChatLineModel::BufferIdRole).value<BufferId>();
- _lastBacklogSize = backlogSize;
- Client::backlogManager()->requestBacklog(bufferId, REQUEST_COUNT, msgId.toInt());
- }
+ MessageFilter *filter = qobject_cast<MessageFilter*>(model());
+ if(filter)
+ return filter->requestBacklog();
+ return;
}
int ChatScene::sectionByScenePos(int x) {
}
// the following call should be safe. If it crashes something went wrong during insert/remove
- ChatLine *firstLine = _lines.at(_firstLineRow);
- ChatLine *lastLine = _lines.last();
- updateSceneRect(QRectF(0, firstLine->pos().y(), width, lastLine->pos().y() + lastLine->height() - firstLine->pos().y()));
+ if(_firstLineRow < _lines.count()) {
+ ChatLine *firstLine = _lines.at(_firstLineRow);
+ ChatLine *lastLine = _lines.last();
+ updateSceneRect(QRectF(0, firstLine->pos().y(), width, lastLine->pos().y() + lastLine->height() - firstLine->pos().y()));
+ } else {
+ // empty scene rect
+ updateSceneRect(QRectF(0, 0, width, 0));
+ }
}
void ChatScene::updateSceneRect(const QRectF &rect) {
update();
}
-void ChatScene::customEvent(QEvent *event) {
- switch(event->type()) {
- default:
- return;
+bool ChatScene::event(QEvent *e) {
+ if(e->type() == QEvent::ApplicationPaletteChange) {
+ _firstColHandle->setColor(QApplication::palette().windowText().color());
+ _secondColHandle->setColor(QApplication::palette().windowText().color());
}
+ return QGraphicsScene::event(e);
}
void ChatScene::loadWebPreview(ChatItem *parentItem, const QString &url, const QRectF &urlRect) {