// qDebug() << "rowsInserted" << start << end << "-" << sidx.data(MessageModel::MsgIdRole).value<MsgId>() << eidx.data(MessageModel::MsgIdRole).value<MsgId>();
qreal h = 0;
- qreal y = _sceneRect.y();
+ qreal y = 0;
qreal width = _sceneRect.width();
- bool atTop = true;
- bool atBottom = false;
+ bool atBottom = (start == _lines.count());
+ bool atTop = !atBottom && (start == 0);
bool moveTop = false;
- if(start > 0 && start < _lines.count()) {
+ if(start < _lines.count()) {
y = _lines.value(start)->y();
- atTop = false;
- }
- if(start == _lines.count()) {
- y = _sceneRect.bottom();
- atTop = false;
- atBottom = true;
+ } else if(atBottom && !_lines.isEmpty()) {
+ y = _lines.last()->y() + _lines.last()->height();
}
qreal contentsWidth = width - secondColumnHandle()->sceneRight();
}
// neither pre- or append means we have to do dirty work: move items...
+ int moveStart = 0;
+ int moveEnd = _lines.count() - 1;
+ qreal offset = h;
if(!(atTop || atBottom)) {
- qreal offset = h;
- int moveStart = 0;
- int moveEnd = _lines.count() - 1;
// move top means: moving 0 to end (aka: end + 1)
// move top means: moving end + 1 to _lines.count() - 1 (aka: _lines.count() - (end + 1)
if(end + 1 < _lines.count() - end - 1) {
// check if all went right
Q_ASSERT(start == 0 || _lines.at(start - 1)->pos().y() + _lines.at(start - 1)->height() == _lines.at(start)->pos().y());
+// if(start != 0) {
+// if(_lines.at(start - 1)->pos().y() + _lines.at(start - 1)->height() != _lines.at(start)->pos().y()) {
+// qDebug() << "lines:" << _lines.count() << "start:" << start << "end:" << end;
+// qDebug() << "line[start - 1]:" << _lines.at(start - 1)->pos().y() << "+" << _lines.at(start - 1)->height() << "=" << _lines.at(start - 1)->pos().y() + _lines.at(start - 1)->height();
+// qDebug() << "line[start]" << _lines.at(start)->pos().y();
+// qDebug() << "needed moving:" << !(atTop || atBottom) << moveTop << moveStart << moveEnd << offset;
+// Q_ASSERT(false)
+// }
+// }
Q_ASSERT(end + 1 == _lines.count() || _lines.at(end)->pos().y() + _lines.at(end)->height() == _lines.at(end + 1)->pos().y());
+// if(end + 1 < _lines.count()) {
+// if(_lines.at(end)->pos().y() + _lines.at(end)->height() != _lines.at(end + 1)->pos().y()) {
+// qDebug() << "lines:" << _lines.count() << "start:" << start << "end:" << end;
+// qDebug() << "line[end]:" << _lines.at(end)->pos().y() << "+" << _lines.at(end)->height() << "=" << _lines.at(end)->pos().y() + _lines.at(end)->height();
+// qDebug() << "line[end+1]" << _lines.at(end + 1)->pos().y();
+// qDebug() << "needed moving:" << !(atTop || atBottom) << moveTop << moveStart << moveEnd << offset;
+// Q_ASSERT(false);
+// }
+// }
if(!atBottom) {
if(start < _firstLineRow) {