#include "chatscene.h"
#include "quasselui.h"
ChatScene::ChatScene(MessageModel *model, QObject *parent) : QGraphicsScene(parent), _model(model) {
connect(model, SIGNAL(rowsInserted(const QModelIndex &, int, int)), this, SLOT(rowsInserted(const QModelIndex &, int, int)));
for(int i = 0; i < model->rowCount(); i++) {
#include "chatscene.h"
#include "quasselui.h"
ChatScene::ChatScene(MessageModel *model, QObject *parent) : QGraphicsScene(parent), _model(model) {
connect(model, SIGNAL(rowsInserted(const QModelIndex &, int, int)), this, SLOT(rowsInserted(const QModelIndex &, int, int)));
for(int i = 0; i < model->rowCount(); i++) {