}
_lines.clear();
setSceneRect(QRectF(0, 0, _width, 0));
+ emit heightChanged(0);
}
void ChatScene::setWidth(qreal w) {
if(newstart == newend && minColumn == ChatLineModel::ContentsColumn) {
_lines[curRow]->setSelected(false);
_isSelecting = false;
+ Q_ASSERT(_selectingItem); // this seems to not always be true, but I have no idea why
+ // adding this assert to make sure the occasional segfault is caused by this
_selectingItem->continueSelecting(_selectingItem->mapFromScene(pos));
}
}
void ChatScene::mouseReleaseEvent(QGraphicsSceneMouseEvent *event) {
if(_isSelecting && !event->buttons() & Qt::LeftButton) {
-# ifdef Q_WS_X11
- QApplication::clipboard()->setText(selectionToString(), QClipboard::Selection);
-# endif
-//# else
- QApplication::clipboard()->setText(selectionToString());
-//# endif
+ putToClipboard(selectionToString());
_isSelecting = false;
event->accept();
} else {
}
}
+void ChatScene::putToClipboard(const QString &selection) {
+ // TODO Configure clipboards
+# ifdef Q_WS_X11
+ QApplication::clipboard()->setText(selection, QClipboard::Selection);
+# endif
+//# else
+ QApplication::clipboard()->setText(selection);
+//# endif
+}
+
//!\brief Convert current selection to human-readable string.
QString ChatScene::selectionToString() const {
//TODO Make selection format configurable!