+ QTextCharFormat msgFmt = QtUi::style()->format(UiStyle::formatType(type), label);
+ if(msgFmt.hasProperty(QTextFormat::BackgroundBrush)) {
+ painter->fillRect(boundingRect(), msgFmt.background());
+ }
+
+ if(_selection & Selected) {
+ QTextCharFormat selFmt = QtUi::style()->format(UiStyle::formatType(type), label | UiStyle::Selected);
+ if(selFmt.hasProperty(QTextFormat::BackgroundBrush)) {
+ qreal left = item((ChatLineModel::ColumnType)(_selection & ItemMask))->pos().x();
+ QRectF selectRect(left, 0, width() - left, height());
+ painter->fillRect(selectRect, selFmt.background());
+ }
+ }
+
+ // draw chatitems
+ // the items draw themselves at the correct position
+ timestampItem()->paint(painter, option, widget);
+ senderItem()->paint(painter, option, widget);
+ contentsItem()->paint(painter, option, widget);
+}
+
+// We need to dispatch all mouse-related events to the appropriate (mouse grabbing) ChatItem
+
+ChatItem *ChatLine::mouseEventTargetItem(const QPointF &pos) {
+ if(mouseGrabberItem())
+ return mouseGrabberItem();
+ return itemAt(pos);