#include "serverlist.h"
#include "identities.h"
#include "client.h"
-//#include "clientproxy.h"
#include "signalproxy.h"
/* NOTE: This dialog holds not only the server list, but also the identities.
settings.endGroup();
- //connect(this, SIGNAL(requestConnect(QStringList)), ClientProxy::instance(), SLOT(gsRequestConnect(QStringList)));
Client::signalProxy()->attachSignal(this, SIGNAL(requestConnect(QString)));
// Autoconnect