connect(s->nickTree, SIGNAL(itemExpanded(QTreeWidgetItem *)), this, SLOT(itemExpansionChanged(QTreeWidgetItem*)));
connect(s->nickTree, SIGNAL(itemCollapsed(QTreeWidgetItem *)), this, SLOT(itemExpansionChanged(QTreeWidgetItem*)));
} else {
connect(s->nickTree, SIGNAL(itemExpanded(QTreeWidgetItem *)), this, SLOT(itemExpansionChanged(QTreeWidgetItem*)));
connect(s->nickTree, SIGNAL(itemCollapsed(QTreeWidgetItem *)), this, SLOT(itemExpansionChanged(QTreeWidgetItem*)));
} else {