/***************************************************************************
- * Copyright (C) 2005-08 by the Quassel Project *
+ * Copyright (C) 2005-09 by the Quassel Project *
* devel@quassel-irc.org *
* *
* This program is free software; you can redistribute it and/or modify *
class Storage : public QObject {
Q_OBJECT
- public:
+public:
Storage(QObject *parent = 0);
virtual ~Storage() {};
+ enum State {
+ IsReady, // ready to go
+ NeedsSetup, // need basic setup (ask the user for input)
+ NotAvailable // remove the storage backend from the list of avaliable backends
+ };
+
public slots:
/* General */
/** \return A string that can be displayed by the client to describe the storage backend */
virtual QString description() const = 0;
+ //! Returns a list of properties required to use the storage backend
+ virtual QStringList setupKeys() const = 0;
+
+ //! Returns a map where the keys are are properties to use the storage backend
+ /* the values are QVariants with default values */
+ virtual QVariantMap setupDefaults() const = 0;
+
+
//! Setup the storage provider.
/** This prepares the storage provider (e.g. create tables, etc.) for use within Quassel.
* \param settings Hostname, port, username, password, ...
virtual bool setup(const QVariantMap &settings = QVariantMap()) = 0;
//! Initialize the storage provider
- /** \param settings Hostname, port, username, password, ...
- * \return True if and only if the storage provider was initialized successfully.
+ /** \param settings Hostname, port, username, password, ...
+ * \return the State the storage backend is now in (see Storage::State)
*/
- virtual bool init(const QVariantMap &settings = QVariantMap()) = 0;
+ virtual State init(const QVariantMap &settings = QVariantMap()) = 0;
//! Makes temp data persistent
/** This Method is periodically called by the Quassel Core to make temporary
//! Update a core user's password.
/** \param user The user's id
* \param password The user's new password
+ * \return true on success.
*/
- virtual void updateUser(UserId user, const QString &password) = 0;
+ virtual bool updateUser(UserId user, const QString &password) = 0;
//! Rename a user
/** \param user The user's id
*/
virtual UserId validateUser(const QString &user, const QString &password) = 0;
+ //! Check if a user with given username exists. Do not use for login purposes!
+ /** \param username The username to validate
+ * \return A valid UserId if the user exists; 0 else
+ */
+ virtual UserId getUserId(const QString &username) = 0;
+
//! Determine the UserId of the internal user
/** \return A valid UserId if the password matches the username; 0 else
*/
* \param data The Value
*/
virtual void setUserSetting(UserId userId, const QString &settingName, const QVariant &data) = 0;
-
+
//! Retrieve a persistent user setting
/**
* \param userId The users Id
virtual bool updateIdentity(UserId user, const CoreIdentity &identity) = 0;
virtual void removeIdentity(UserId user, IdentityId identityId) = 0;
virtual QList<CoreIdentity> identities(UserId user) = 0;
-
+
/* Network handling */
//! Create a new Network in the storage backend and return it unique Id
* \return QList<NetworkInfo>.
*/
virtual QList<NetworkInfo> networks(UserId user) = 0;
-
- //! Get the unique NetworkId of the network for a user.
- /** \param user The core user who owns this network
- * \param network The network name
- * \return The NetworkId corresponding to the given network, or 0 if not found
- */
- virtual NetworkId getNetworkId(UserId user, const QString &network) = 0;
//! Get a list of Networks to restore
/** Return a list of networks the user was connected at the time of core shutdown
* \param key The key of the channel (possibly empty)
*/
virtual void setPersistentChannelKey(UserId user, const NetworkId &networkId, const QString &channel, const QString &key) = 0;
-
+
+ //! retrieve last known away message for session restore
+ /** \note This method is threadsafe
+ *
+ * \param user The Id of the networks owner
+ * \param networkId The Id of the network
+ */
+ virtual QString awayMessage(UserId user, NetworkId networkId) = 0;
+
+ //! Make away message persistent for session restore
+ /** \note This method is threadsafe
+ *
+ * \param user The Id of the networks owner
+ * \param networkId The Id of the network
+ * \param awayMsg The current away message of own user
+ */
+ virtual void setAwayMessage(UserId user, NetworkId networkId, const QString &awayMsg) = 0;
+
+
+ //! retrieve last known user mode for session restore
+ /** \note This method is threadsafe
+ *
+ * \param user The Id of the networks owner
+ * \param networkId The Id of the network
+ */
+ virtual QString userModes(UserId user, NetworkId networkId) = 0;
+
+ //! Make our user modes persistent for session restore
+ /** \note This method is threadsafe
+ *
+ * \param user The Id of the networks owner
+ * \param networkId The Id of the network
+ * \param userModes The current user modes of own user
+ */
+ virtual void setUserModes(UserId user, NetworkId networkId, const QString &userModes) = 0;
+
+
/* Buffer handling */
//! Get the unique BufferInfo for the given combination of network and buffername for a user.
*/
virtual QHash<BufferId, MsgId> bufferLastSeenMsgIds(UserId user) = 0;
-
+
/* Message handling */
- //! Store a Message in the backlog.
+ //! Store a Message in the storage backend and set its unique Id.
/** \param msg The message object to be stored
- * \return The globally unique id for the stored message
+ * \return true on success
+ */
+ virtual bool logMessage(Message &msg) = 0;
+
+ //! Store a list of Messages in the storage backend and set their unique Id.
+ /** \param msgs The list message objects to be stored
+ * \return true on success
*/
- virtual MsgId logMessage(Message msg) = 0;
+ virtual bool logMessages(MessageList &msgs) = 0;
//! Request a certain number messages stored in a given buffer.
/** \param buffer The buffer we request messages from