#include <QtCore>
+#include "types.h"
#include "message.h"
+struct NetworkInfo;
class Storage : public QObject {
Q_OBJECT
/* Network handling */
+ //! Create a new unique Network in the storage backend
+ /** \param user The core user who owns this network
+ * \param networkInfo The networkInfo holding the network definition
+ * \return the NetworkId of the newly created Network. Possibly invalid.
+ */
+ virtual NetworkId createNetworkId(UserId user, const NetworkInfo &info) = 0;
+
//! Get the unique NetworkId of the network for a user.
- /** \param user The core user who owns this buffername
+ /** \param user The core user who owns this network
* \param network The network name
- * \return The BufferInfo corresponding to the given network and buffer name, or 0 if not found
+ * \return The NetworkId corresponding to the given network, or 0 if not found
*/
virtual NetworkId getNetworkId(UserId user, const QString &network) = 0;
* \param buffer The buffer name (if empty, the net's status buffer is returned)
* \return The BufferInfo corresponding to the given network and buffer name, or 0 if not found
*/
- virtual BufferInfo getBufferInfo(UserId user, const QString &network, const QString &buffer = "") = 0;
+ virtual BufferInfo getBufferInfo(UserId user, const NetworkId &networkId, const QString &buffer = "") = 0;
//! Request a list of all buffers known to a user since a certain point in time.
/** This method is used to get a list of all buffers we have stored a backlog from.