_previousState(state)
{
connect(networkInfo(), SIGNAL(currentServerSet(const QString &)), this, SLOT(sendPerform()));
+ networkInfo()->setCodecForEncoding("ISO-8859-15"); // FIXME
+ networkInfo()->setCodecForDecoding("ISO-8859-15"); // FIXME
networkInfo()->setNetworkName(net);
networkInfo()->setProxy(coreSession()->signalProxy());
}
exec();
}
+QString Server::serverDecode(const QByteArray &string) const {
+ return networkInfo()->decodeString(string);
+}
+
+QString Server::bufferDecode(const QString &bufferName, const QByteArray &string) const {
+ Q_UNUSED(bufferName);
+ // TODO: Implement buffer-specific encodings
+ return networkInfo()->decodeString(string);
+}
+
+QString Server::userDecode(const QString &userNick, const QByteArray &string) const {
+ IrcUser *user = networkInfo()->ircUser(userNick);
+ if(user) return user->decodeString(string);
+ return networkInfo()->decodeString(string);
+}
+
+QByteArray Server::serverEncode(const QString &string) const {
+ return networkInfo()->encodeString(string);
+}
+
+QByteArray Server::bufferEncode(const QString &bufferName, const QString &string) const {
+ Q_UNUSED(bufferName);
+ // TODO: Implement buffer-specific encodings
+ return networkInfo()->encodeString(string);
+}
+
+QByteArray Server::userEncode(const QString &userNick, const QString &string) const {
+ IrcUser *user = networkInfo()->ircUser(userNick);
+ if(user) return user->encodeString(string);
+ return networkInfo()->encodeString(string);
+}
+
+
void Server::connectToIrc(QString net) {
if(net != networkName())
return; // not me!