//! Decode a string using the server (network) decoding.
QString serverDecode(const QByteArray &string) const;
- //! Decode a string using a buffer-specific encoding if one is set (and use the server encoding else).
- QString bufferDecode(const QString &bufferName, const QByteArray &string) const;
+ //! Decode a string using a channel-specific encoding if one is set (and use the standard encoding else).
+ QString channelDecode(const QString &channelName, const QByteArray &string) const;
- //! Decode a string using a IrcUser specific encoding, if one exists (using the server encoding else).
+ //! Decode a string using an IrcUser-specific encoding, if one exists (using the standaed encoding else).
QString userDecode(const QString &userNick, const QByteArray &string) const;
//! Encode a string using the server (network) encoding.
QByteArray serverEncode(const QString &string) const;
- //! Encode a string using the buffer-specific encoding, if set, and use the server encoding else.
- QByteArray bufferEncode(const QString &bufferName, const QString &string) const;
+ //! Encode a string using the channel-specific encoding, if set, and use the standard encoding else.
+ QByteArray channelEncode(const QString &channelName, const QString &string) const;
- //! Encode a string using the user-specific encoding, if set, and use the server encoding else.
+ //! Encode a string using the user-specific encoding, if set, and use the standard encoding else.
QByteArray userEncode(const QString &userNick, const QString &string) const;
public slots: