Adding some debug output to NetworkConnection for the next time we run into the endless
[quassel.git] / src / core / networkconnection.cpp
index 912c2c0..a461d26 100644 (file)
@@ -27,6 +27,7 @@
 #include "core.h"
 #include "coresession.h"
 
+#include "ircchannel.h"
 #include "ircuser.h"
 #include "network.h"
 #include "identity.h"
 #include "userinputhandler.h"
 #include "ctcphandler.h"
 
-NetworkConnection::NetworkConnection(Network *network, CoreSession *session, const QVariant &state) : QObject(network),
+NetworkConnection::NetworkConnection(Network *network, CoreSession *session) : QObject(network),
     _connectionState(Network::Disconnected),
     _network(network),
     _coreSession(session),
     _ircServerHandler(new IrcServerHandler(this)),
     _userInputHandler(new UserInputHandler(this)),
     _ctcpHandler(new CtcpHandler(this)),
-    _previousState(state)
+    _autoReconnectCount(0)
 {
-  connect(network, SIGNAL(currentServerSet(const QString &)), this, SLOT(networkInitialized()));
+  _autoReconnectTimer.setSingleShot(true);
+ _previousConnectionAttemptFailed = false;
+ _lastUsedServerlistIndex = 0;
+  // TODO make configurable
+  _whoTimer.setInterval(60 * 1000);
+  _whoTimer.setSingleShot(false);
+
+  QHash<QString, QString> channels = coreSession()->persistentChannels(networkId());
+  foreach(QString chan, channels.keys()) {
+    _channelKeys[chan.toLower()] = channels[chan];
+  }
+
+  connect(&_autoReconnectTimer, SIGNAL(timeout()), this, SLOT(doAutoReconnect()));
+  connect(&_whoTimer, SIGNAL(timeout()), this, SLOT(sendWho()));
 
+  connect(network, SIGNAL(currentServerSet(const QString &)), this, SLOT(networkInitialized(const QString &)));
+  connect(network, SIGNAL(useAutoReconnectSet(bool)), this, SLOT(autoReconnectSettingsChanged()));
+  connect(network, SIGNAL(autoReconnectIntervalSet(quint32)), this, SLOT(autoReconnectSettingsChanged()));
+  connect(network, SIGNAL(autoReconnectRetriesSet(quint16)), this, SLOT(autoReconnectSettingsChanged()));
+
+#ifndef QT_NO_OPENSSL
+  connect(&socket, SIGNAL(encrypted()), this, SLOT(socketEncrypted()));
+  connect(&socket, SIGNAL(sslErrors(const QList<QSslError> &)), this, SLOT(sslErrors(const QList<QSslError> &)));
+#endif
   connect(&socket, SIGNAL(connected()), this, SLOT(socketConnected()));
+
   connect(&socket, SIGNAL(disconnected()), this, SLOT(socketDisconnected()));
   connect(&socket, SIGNAL(error(QAbstractSocket::SocketError)), this, SLOT(socketError(QAbstractSocket::SocketError)));
   connect(&socket, SIGNAL(stateChanged(QAbstractSocket::SocketState)), this, SLOT(socketStateChanged(QAbstractSocket::SocketState)));
   connect(&socket, SIGNAL(readyRead()), this, SLOT(socketHasData()));
 
+  connect(_ircServerHandler, SIGNAL(nickChanged(const QString &, const QString &)),
+         this, SLOT(nickChanged(const QString &, const QString &)));
+
+  network->proxy()->attachSignal(this, SIGNAL(sslErrors(const QVariant &)));
 }
 
 NetworkConnection::~NetworkConnection() {
-  disconnectFromIrc();
+  if(connectionState() != Network::Disconnected && connectionState() != Network::Reconnecting)
+    disconnectFromIrc(false); // clean up, but this does not count as requested disconnect!
   delete _ircServerHandler;
   delete _userInputHandler;
   delete _ctcpHandler;
@@ -84,6 +113,10 @@ QString NetworkConnection::networkName() const {
   return network()->networkName();
 }
 
+Identity *NetworkConnection::identity() const {
+  return coreSession()->identity(network()->identity());
+}
+
 Network *NetworkConnection::network() const {
   return _network;
 }
@@ -105,12 +138,14 @@ CtcpHandler *NetworkConnection::ctcpHandler() const {
 }
 
 QString NetworkConnection::serverDecode(const QByteArray &string) const {
-  return network()->decodeString(string);
+  return network()->decodeServerString(string);
 }
 
-QString NetworkConnection::bufferDecode(const QString &bufferName, const QByteArray &string) const {
-  Q_UNUSED(bufferName);
-  // TODO: Implement buffer-specific encodings
+QString NetworkConnection::channelDecode(const QString &bufferName, const QByteArray &string) const {
+  if(!bufferName.isEmpty()) {
+    IrcChannel *channel = network()->ircChannel(bufferName);
+    if(channel) return channel->decodeString(string);
+  }
   return network()->decodeString(string);
 }
 
@@ -121,12 +156,14 @@ QString NetworkConnection::userDecode(const QString &userNick, const QByteArray
 }
 
 QByteArray NetworkConnection::serverEncode(const QString &string) const {
-  return network()->encodeString(string);
+  return network()->encodeServerString(string);
 }
 
-QByteArray NetworkConnection::bufferEncode(const QString &bufferName, const QString &string) const {
-  Q_UNUSED(bufferName);
-  // TODO: Implement buffer-specific encodings
+QByteArray NetworkConnection::channelEncode(const QString &bufferName, const QString &string) const {
+  if(!bufferName.isEmpty()) {
+    IrcChannel *channel = network()->ircChannel(bufferName);
+    if(channel) return channel->encodeString(string);
+  }
   return network()->encodeString(string);
 }
 
@@ -136,8 +173,25 @@ QByteArray NetworkConnection::userEncode(const QString &userNick, const QString
   return network()->encodeString(string);
 }
 
+void NetworkConnection::autoReconnectSettingsChanged() {
+  if(!network()->useAutoReconnect()) {
+    _autoReconnectTimer.stop();
+    _autoReconnectCount = 0;
+  } else {
+    _autoReconnectTimer.setInterval(network()->autoReconnectInterval() * 1000);
+    if(_autoReconnectCount != 0) {
+      if(network()->unlimitedReconnectRetries()) _autoReconnectCount = -1;
+      else _autoReconnectCount = network()->autoReconnectRetries();
+    }
+  }
+}
 
-void NetworkConnection::connectToIrc() {
+void NetworkConnection::connectToIrc(bool reconnecting) {
+  if(!reconnecting && network()->useAutoReconnect() && _autoReconnectCount == 0) {
+    _autoReconnectTimer.setInterval(network()->autoReconnectInterval() * 1000);
+    if(network()->unlimitedReconnectRetries()) _autoReconnectCount = -1;
+    else _autoReconnectCount = network()->autoReconnectRetries();
+  }
   QVariantList serverList = network()->serverList();
   Identity *identity = coreSession()->identity(network()->identity());
   if(!serverList.count()) {
@@ -148,29 +202,40 @@ void NetworkConnection::connectToIrc() {
     qWarning() << "Invalid identity configures, ignoring connect request!";
     return;
   }
-  // TODO implement cycling / random servers
-  QString host = serverList[0].toMap()["Host"].toString();
-  quint16 port = serverList[0].toMap()["Port"].toUInt();
-  displayStatusMsg(QString("Connecting to %1:%2...").arg(host).arg(port));
+  // use a random server?
+  if(network()->useRandomServer()) {
+    _lastUsedServerlistIndex = qrand() % serverList.size();
+  } else if(_previousConnectionAttemptFailed) {
+    // cycle to next server if previous connection attempt failed
+    displayMsg(Message::Server, BufferInfo::StatusBuffer, "", tr("Connection failed. Cycling to next Server"));
+    if(++_lastUsedServerlistIndex == serverList.size()) {
+      _lastUsedServerlistIndex = 0;
+    }
+  }
+  _previousConnectionAttemptFailed = false;
+
+  QString host = serverList[_lastUsedServerlistIndex].toMap()["Host"].toString();
+  quint16 port = serverList[_lastUsedServerlistIndex].toMap()["Port"].toUInt();
+  displayStatusMsg(tr("Connecting to %1:%2...").arg(host).arg(port));
+  displayMsg(Message::Server, BufferInfo::StatusBuffer, "", tr("Connecting to %1:%2...").arg(host).arg(port));
   socket.connectToHost(host, port);
 }
 
-void NetworkConnection::networkInitialized() {
-  sendPerform();
+void NetworkConnection::networkInitialized(const QString &currentServer) {
+  if(currentServer.isEmpty()) return;
 
-    // rejoin channels we've been in
-  QStringList chans = _previousState.toStringList();
-  if(chans.count() > 0) {
-    qDebug() << "autojoining" << chans;
-    QString list = chans.join(",");
-    putCmd("join", QStringList(list));  // FIXME check for 512 byte limit!
+  if(network()->useAutoReconnect() && !network()->unlimitedReconnectRetries()) {
+    _autoReconnectCount = network()->autoReconnectRetries(); // reset counter
   }
-  // delete _previousState, we won't need it again
-  _previousState = QVariant();
+
+  sendPerform();
+
   // now we are initialized
   setConnectionState(Network::Initialized);
   network()->setConnected(true);
   emit connected(networkId());
+  sendWho();
+  _whoTimer.start();
 }
 
 void NetworkConnection::sendPerform() {
@@ -183,33 +248,103 @@ void NetworkConnection::sendPerform() {
   foreach(QString line, network()->perform()) {
     if(!line.isEmpty()) userInput(statusBuf, line);
   }
-}
 
-QVariant NetworkConnection::state() const {
-  IrcUser *me = network()->ircUser(network()->myNick());
-  if(!me) return QVariant();  // this shouldn't really happen, I guess
-  return me->channels();
+  // rejoin channels we've been in
+  QStringList channels, keys;
+  foreach(QString chan, persistentChannels()) {
+    QString key = channelKey(chan);
+    if(!key.isEmpty()) {
+      channels.prepend(chan); keys.prepend(key);
+    } else {
+      channels.append(chan);
+    }
+  }
+  QString joinString = QString("%1 %2").arg(channels.join(",")).arg(keys.join(",")).trimmed();
+  if(!joinString.isEmpty()) userInputHandler()->handleJoin(statusBuf, joinString);
 }
 
-void NetworkConnection::disconnectFromIrc() {
-  socket.disconnectFromHost();
+void NetworkConnection::disconnectFromIrc(bool requested) {
+  _autoReconnectTimer.stop();
+  _autoReconnectCount = 0;
+  displayMsg(Message::Server, BufferInfo::StatusBuffer, "", tr("Disconnecting."));
+  if(socket.state() < QAbstractSocket::ConnectedState) {
+    setConnectionState(Network::Disconnected);
+    socketDisconnected();
+  } else socket.disconnectFromHost();
+
+  if(requested) {
+    emit quitRequested(networkId());
+  }
 }
 
 void NetworkConnection::socketHasData() {
   while(socket.canReadLine()) {
     QByteArray s = socket.readLine().trimmed();
+    // FIXME debug
+    if(Global::SPUTDEV && s == lastMsgReceived) {
+      qWarning() << "NetworkConnection::socketHasData(): Message repeated! -> loop?";
+    }
+    lastMsgReceived = s;
     ircServerHandler()->handleServerMsg(s);
   }
 }
 
 void NetworkConnection::socketError(QAbstractSocket::SocketError) {
+  _previousConnectionAttemptFailed = true;
   qDebug() << qPrintable(tr("Could not connect to %1 (%2)").arg(network()->networkName(), socket.errorString()));
   emit connectionError(socket.errorString());
   emit displayMsg(Message::Error, BufferInfo::StatusBuffer, "", tr("Connection failure: %1").arg(socket.errorString()));
   network()->emitConnectionError(socket.errorString());
+  if(socket.state() < QAbstractSocket::ConnectedState) {
+    setConnectionState(Network::Disconnected);
+    socketDisconnected();
+  }
+  // mark last connection attempt as failed
+  
+  //qDebug() << "exiting...";
+  //exit(1);
+}
+
+#ifndef QT_NO_OPENSSL
+
+void NetworkConnection::sslErrors(const QList<QSslError> &errors) {
+  socket.ignoreSslErrors();
+  /* TODO errorhandling
+  QVariantMap errmsg;
+  QVariantList errnums;
+  foreach(QSslError err, errors) errnums << err.error();
+  errmsg["SslErrors"] = errnums;
+  errmsg["SslCert"] = socket.peerCertificate().toPem();
+  errmsg["PeerAddress"] = socket.peerAddress().toString();
+  errmsg["PeerPort"] = socket.peerPort();
+  errmsg["PeerName"] = socket.peerName();
+  emit sslErrors(errmsg);
+  disconnectFromIrc();
+  */
+}
+
+void NetworkConnection::socketEncrypted() {
+  //qDebug() << "encrypted!";
+  socketInitialized();
 }
 
+#endif  // QT_NO_OPENSSL
+
 void NetworkConnection::socketConnected() {
+#ifdef QT_NO_OPENSSL
+  socketInitialized();
+  return;
+#else
+  if(!network()->serverList()[_lastUsedServerlistIndex].toMap()["UseSSL"].toBool()) {
+    socketInitialized();
+    return;
+  }
+  //qDebug() << "starting handshake";
+  socket.startClientEncryption();
+#endif
+}
+
+void NetworkConnection::socketInitialized() {
   //emit connected(networkId());  initialize first!
   Identity *identity = coreSession()->identity(network()->identity());
   if(!identity) {
@@ -217,8 +352,12 @@ void NetworkConnection::socketConnected() {
     disconnectFromIrc();
     return;
   }
-  putRawLine(QString("NICK :%1").arg(identity->nicks()[0]));  // FIXME: try more nicks if error occurs
-  putRawLine(QString("USER %1 8 * :%2").arg(identity->ident(), identity->realName()));
+  QString passwd = network()->serverList()[_lastUsedServerlistIndex].toMap()["Password"].toString();
+  if(!passwd.isEmpty()) {
+    putRawLine(serverEncode(QString("PASS %1").arg(passwd)));
+  }
+  putRawLine(serverEncode(QString("NICK :%1").arg(identity->nicks()[0])));  // FIXME: try more nicks if error occurs
+  putRawLine(serverEncode(QString("USER %1 8 * :%2").arg(identity->ident(), identity->realName())));
 }
 
 void NetworkConnection::socketStateChanged(QAbstractSocket::SocketState socketState) {
@@ -244,8 +383,23 @@ void NetworkConnection::socketStateChanged(QAbstractSocket::SocketState socketSt
 }
 
 void NetworkConnection::socketDisconnected() {
+  _whoTimer.stop();
   network()->setConnected(false);
   emit disconnected(networkId());
+  if(_autoReconnectCount != 0) {
+    setConnectionState(Network::Reconnecting);
+    if(_autoReconnectCount == network()->autoReconnectRetries()) doAutoReconnect(); // first try is immediate
+    else _autoReconnectTimer.start();
+  }
+}
+
+void NetworkConnection::doAutoReconnect() {
+  if(connectionState() != Network::Disconnected && connectionState() != Network::Reconnecting) {
+    qWarning() << "NetworkConnection::doAutoReconnect(): Cannot reconnect while not being disconnected!";
+    return;
+  }
+  if(_autoReconnectCount > 0) _autoReconnectCount--;
+  connectToIrc(true);
 }
 
 // FIXME switch to BufferId
@@ -253,26 +407,57 @@ void NetworkConnection::userInput(BufferInfo buf, QString msg) {
   userInputHandler()->handleUserInput(buf, msg);
 }
 
-void NetworkConnection::putRawLine(QString s) {
+void NetworkConnection::putRawLine(QByteArray s) {
   s += "\r\n";
-  socket.write(s.toAscii());
+  socket.write(s);
 }
 
-void NetworkConnection::putCmd(QString cmd, QStringList params, QString prefix) {
-  QString msg;
+void NetworkConnection::putCmd(const QString &cmd, const QVariantList &params, const QByteArray &prefix) {
+  QByteArray msg;
   if(!prefix.isEmpty())
     msg += ":" + prefix + " ";
-  msg += cmd.toUpper();
-  
+  msg += cmd.toUpper().toAscii();
+
   for(int i = 0; i < params.size() - 1; i++) {
-    msg += " " + params[i];
+    msg += " " + params[i].toByteArray();
   }
   if(!params.isEmpty())
-    msg += " :" + params.last();
+    msg += " :" + params.last().toByteArray();
 
   putRawLine(msg);
 }
 
+void NetworkConnection::sendWho() {
+  foreach(QString chan, network()->channels()) {
+    putRawLine("WHO " + serverEncode(chan));
+  }
+}
+
+void NetworkConnection::setChannelJoined(const QString &channel) {
+  emit channelJoined(networkId(), channel, _channelKeys[channel.toLower()]);
+}
+
+void NetworkConnection::setChannelParted(const QString &channel) {
+  removeChannelKey(channel);
+  emit channelParted(networkId(), channel);
+}
+
+void NetworkConnection::addChannelKey(const QString &channel, const QString &key) {
+  if(key.isEmpty()) {
+    removeChannelKey(channel);
+  } else {
+    _channelKeys[channel.toLower()] = key;
+  }
+}
+
+void NetworkConnection::removeChannelKey(const QString &channel) {
+  _channelKeys.remove(channel.toLower());
+}
+
+void NetworkConnection::nickChanged(const QString &newNick, const QString &oldNick) {
+  emit nickChanged(networkId(), newNick, oldNick);
+}
+
 /* Exception classes for message handling */
 NetworkConnection::ParseError::ParseError(QString cmd, QString prefix, QStringList params) {
   Q_UNUSED(prefix);
@@ -283,3 +468,4 @@ NetworkConnection::UnknownCmdError::UnknownCmdError(QString cmd, QString prefix,
   Q_UNUSED(prefix);
   _msg = QString("Unknown Command: ") + cmd + params.join(" ");
 }
+